Character Artist – Sledgehammer Games – Activision – Toronto, ON

Company: Activision

Location: Toronto, ON

Job description: Job Title: Character Artist – Sledgehammer GamesRequisition ID: R024037Job Description:
PlatformSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like “Call of Duty: Advanced Warfare,” “Call of Duty: WWII,” and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.We are looking for a talented developer to join us as a Character Artist within our Toronto team . In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you’re ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4Your MissionYour mission is to develop, implement and tune player-first experiences that will be enjoyed by millions of gamers across the globe. You must thrive in a challenging and often ambiguous environment . An agile and flexible mindset is also necessary since this position must deal with a wide variety of internal and external partners . Excellent and persuasive communication skills are a must .

  • Creating top-quality 3D character models and textures for AAA games.
  • Sharing your passion and knowledge about the art of character creation.
  • Collaborate with Art Directors, Producers, Animators, and Tech Artists to deliver realistic characters and meet deadlines.
  • Be a proactive, self-starter who can independently implement high-level direction.
  • Mentoring Junior Character Artist.
  • Working with Outsource Manager to help feedback to Vendors.
  • Support and strive to improve tools and processes.
  • Provide creative and original ideas in all aspects of game production and development.
  • Collaborate with other teams to ensure understanding of requirements and artistic plans.
  • Be able to trouble shoot or work with other team members to trouble shoot.

Player ProfileMinimum Requirements

  • An excellent portfolio demonstrating strong modeling and texturing of game-res characters
  • At least 5 years of experience working in game development, modeling and texturing characters using a combination of common software: Max/Maya, Zbrush, Substance Painter, Marvelous Designer etc.
  • Good sense of human ,animal/ creature anatomy weight and proportions.
  • Knowledge of game engine, preferably Unreal.
  • A desire to work with cutting edge scan technology to make photorealistic character skins.
  • Understanding of the technical constrains in the game development and engine while creating characters, while pushing the quality at the same time.
  • Excellent understanding of PBR pipeline.
  • Strong communication skills.
  • Ability to work close with Concept Artist, Lead Character Artist and Art Director to bring the character to life.
  • Ability and desire to work in a creative and collaborative team environment
  • Ability to manage one’s own time and work within deadlines
  • Ability to mentor less experienced artists

Extra Points

  • Previous experience working on and shipping a AAA title as an artist
  • Passionate gamer
  • Artistic background

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.Our WorldAt Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater – this could be your opportunity to level up.Ready to Activate Your Future?The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Sledgehammer Games, a leading developer in the video game industry known for its work on the Call of Duty franchise, is seeking a Character Artist to join their Toronto team. The role involves creating high-quality 3D character models and collaborating with various teams to deliver realistic characters for AAA games. The ideal candidate should have at least 5 years of experience in game development, strong communication skills, and be passionate about changing the games industry. The company values diversity and encourages individuals from under-represented groups to apply.
Job Description

– Serve as the primary point of contact for customers, addressing their inquiries and providing assistance as needed
– Process customer orders and handle any issues or concerns in a timely and efficient manner
– Work closely with various departments within the organization to ensure customer satisfaction
– Maintain and update customer records accurately in the system
– Collaborate with the sales team to identify opportunities for upselling and cross-selling products
– Monitor and track customer feedback to ensure continuous improvement in service delivery
– Generate reports on customer activity and communicate key information to management
– Stay up-to-date on product knowledge and industry trends to better assist customers
– Adhere to company policies and procedures to maintain a high level of customer service

Qualifications:

– Previous experience in a customer service role preferred
– Excellent communication and interpersonal skills
– Strong problem-solving abilities and attention to detail
– Ability to work in a fast-paced environment and handle multiple tasks simultaneously
– Proficiency in Microsoft Office Suite and CRM software
– High school diploma or equivalent required; Associate’s or Bachelor’s degree preferred.

Expected salary:

Job date: Sat, 16 Nov 2024 23:27:08 GMT

Character Artist – Sledgehammer Games – Sledgehammer Games – Toronto, ON

Company: Sledgehammer Games

Location: Toronto, ON

Job description: Job Title: Character Artist – Sledgehammer GamesRequisition ID: R024037:PlatformSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like “Call of Duty: Advanced Warfare,” “Call of Duty: WWII,” and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.We are looking for a talented developer to join us as a Character Artist within our Toronto team. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you’re ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles:Your MissionYour mission is to develop, implement and tune player-first experiences that will be enjoyed by millions of gamers across the globe. You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also necessary since this position must deal with a wide variety of internal and external partners. Excellent and persuasive communication skills are a must.Creating top-quality 3D character models and textures for AAA games.Sharing your passion and knowledge about the art of character creation.Collaborate with Art Directors, Producers, Animators, and Tech Artists to deliver realistic characters and meet deadlines.Be a proactive, self-starter who can independently implement high-level direction.Mentoring Junior Character Artist.Working with Outsource Manager to help feedback to Vendors.Support and strive to improve tools and processes.Provide creative and original ideas in all aspects of game production and development.Collaborate with other teams to ensure understanding of requirements and artistic plans.Be able to trouble shoot or work with other team members to trouble shoot.Player ProfileMinimum RequirementsAn excellent portfolio demonstrating strong modeling and texturing of game-res charactersAt least 5 years of experience working in game development, modeling and texturing characters using a combination of common software: Max/Maya, Zbrush, Substance Painter, Marvelous Designer etc.Good sense of human ,animal/ creature anatomy weight and proportions.Knowledge of game engine, preferably Unreal.A desire to work with cutting edge scan technology to make photorealistic character skins.Understanding of the technical constrains in the game development and engine while creating characters, while pushing the quality at the same time.Excellent understanding of PBR pipeline.Strong communication skills.Ability to work close with Concept Artist, Lead Character Artist and Art Director to bring the character to life.Ability and desire to work in a creative and collaborative team environmentAbility to manage one’s own time and work within deadlinesAbility to mentor less experienced artistsExtra PointsPrevious experience working on and shipping a AAA title as an artistPassionate gamerArtistic backgroundWe love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.Our WorldAt Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.Ready to Activate Your Future?The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Sledgehammer Games is a leading developer in the video game industry, known for the Call of Duty franchise. They are looking for a talented Character Artist to join their Toronto team to create content for major games. The ideal candidate must have experience with 3D modeling and texturing, game development, and knowledge of common software tools. Strong communication skills, collaboration abilities, and a desire to work in a dynamic environment are also required. The company is committed to creating a diverse and inclusive environment and encourages applicants from under-represented groups.
Title: Senior Software Engineer

Location: Toronto, Ontario, Canada

Salary: Competitive

Job Description:

Our client, a leading technology company, is seeking a Senior Software Engineer to join their dynamic team in Toronto. The successful candidate will be responsible for designing, developing, and implementing software solutions to meet the needs of the company’s clients.

Key Responsibilities:

– Collaborate with cross-functional teams to design and develop software solutions
– Write clean, maintainable, and efficient code
– Test and debug software applications
– Implement best practices in software development
– Stay current with industry trends and technologies
– Mentor junior team members

Qualifications:

– Bachelor’s degree in Computer Science or related field
– 5+ years of experience in software development
– Proficiency in programming languages such as Java, C++, or Python
– Experience with full-stack development
– Strong problem-solving skills
– Excellent communication and teamwork skills

If you are a passionate and motivated software engineer looking for a challenging opportunity with room for growth, please apply now.

Expected salary:

Job date: Wed, 09 Oct 2024 03:28:28 GMT

Character Artist – Sledgehammer Games – Activision – Toronto, ON

Company: Activision

Location: Toronto, ON

Job description: Job Title: Character Artist – Sledgehammer GamesRequisition ID: R024037Job Description:PlatformSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like “Call of Duty: Advanced Warfare,” “Call of Duty: WWII,” and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.We are looking for a talented developer to join us as a Character Artist within our Toronto team. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you’re ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles:Your MissionYour mission is to develop, implement and tune player-first experiences that will be enjoyed by millions of gamers across the globe. You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also necessary since this position must deal with a wide variety of internal and external partners. Excellent and persuasive communication skills are a must.Creating top-quality 3D character models and textures for AAA games.Sharing your passion and knowledge about the art of character creation.Collaborate with Art Directors, Producers, Animators, and Tech Artists to deliver realistic characters and meet deadlines.Be a proactive, self-starter who can independently implement high-level direction.Mentoring Junior Character Artist.Working with Outsource Manager to help feedback to Vendors.Support and strive to improve tools and processes.Provide creative and original ideas in all aspects of game production and development.Collaborate with other teams to ensure understanding of requirements and artistic plans.Be able to trouble shoot or work with other team members to trouble shoot.Player ProfileMinimum RequirementsAn excellent portfolio demonstrating strong modeling and texturing of game-res charactersAt least 5 years of experience working in game development, modeling and texturing characters using a combination of common software: Max/Maya, Zbrush, Substance Painter, Marvelous Designer etc.Good sense of human ,animal/ creature anatomy weight and proportions.Knowledge of game engine, preferably Unreal.A desire to work with cutting edge scan technology to make photorealistic character skins.Understanding of the technical constrains in the game development and engine while creating characters, while pushing the quality at the same time.Excellent understanding of PBR pipeline.Strong communication skills.Ability to work close with Concept Artist, Lead Character Artist and Art Director to bring the character to life.Ability and desire to work in a creative and collaborative team environmentAbility to manage one’s own time and work within deadlinesAbility to mentor less experienced artistsExtra PointsPrevious experience working on and shipping a AAA title as an artistPassionate gamerArtistic backgroundWe love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.Our WorldAt Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.Ready to Activate Your Future?The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Sledgehammer Games is looking for a Character Artist to join their team in Toronto, working on creating content for popular games like the “Call of Duty” franchise. The ideal candidate should have experience in game development, strong modeling and texturing skills, knowledge of common software like Max/Maya and Zbrush, and a good understanding of PBR pipeline. The candidate should also have excellent communication skills, be able to work collaboratively with other team members, and thrive in a dynamic and challenging environment. The company values diversity and encourages all interested individuals to apply, regardless of their background or qualifications.
Job Description

Company- Air Vent Cleaning – United States

Position: Air Duct Cleaning Technician

Location: Various locations across the United States

We are looking for individuals to join our team as Air Duct Cleaning Technicians. As an Air Duct Cleaning Technician, you will be responsible for cleaning air vents and ducts in residential and commercial properties.

Key Responsibilities:
– Perform air duct cleaning services using specialized equipment
– Inspect air ducts for dirt, debris, and mold
– Recommend additional services or products to customers, as necessary
– Maintain a clean and safe work environment
– Complete service reports and paperwork accurately and timely

Qualifications:
– High school diploma or equivalent
– Previous experience in air duct cleaning or HVAC industry preferred
– Strong attention to detail and excellent customer service skills
– Ability to work independently and as part of a team
– Valid driver’s license and clean driving record

This is a full-time position with competitive pay and benefits. If you are looking for a rewarding career in the air duct cleaning industry, we encourage you to apply today!

Expected salary:

Job date: Wed, 09 Oct 2024 04:21:40 GMT

Character Artist – Jobs for Humanity – Sherbrooke, QC

Company: Jobs for Humanity

Location: Sherbrooke, QC

Job description: different maps of the PBR workflow from high poly to low poly. Create PBR textures in Substance Painter. Integrate low poly…
This content discusses the process of creating PBR textures in Substance Painter and integrating them into a low poly model. It includes different maps for the PBR workflow, showing the transition from high poly to low poly models.
Job Description

We are seeking a highly motivated and organized individual to join our team as a Sales Associate. In this role, you will be responsible for maintaining a positive customer experience and driving sales through exceptional customer service and product knowledge.

Key Responsibilities:
– Greet customers and assist them in finding products that meet their needs
– Provide product information and answer any questions customers may have
– Process customer transactions accurately and efficiently
– Maintain a clean and organized store environment
– Assist with inventory management, including restocking shelves and monitoring product levels

Qualifications:
– High school diploma or equivalent
– Previous retail or customer service experience is preferred
– Excellent communication and interpersonal skills
– Ability to work in a fast-paced environment
– Strong attention to detail and organizational skills

If you are passionate about providing exceptional customer service and enjoy working in a team-oriented environment, we would love to hear from you. Apply now to join our team as a Sales Associate!

Expected salary:

Job date: Wed, 30 Oct 2024 23:09:46 GMT

Team Lead (Character Modelling) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Painter, Marvelous Designer, and ZBrush) * Solid understanding of topology, materials, textures, proportion, and anatomy…
The content discusses the skills required for a successful career as a painter, Marvelous Designer, and ZBrush artist, emphasizing the importance of understanding topology, materials, textures, proportion, and anatomy.
Community Support Worker

A reputable organization is seeking a dedicated and compassionate Community Support Worker to provide assistance to individuals in need. The successful candidate will be responsible for providing emotional support, assisting with daily living activities, and coordinating social and recreational activities.

Key responsibilities include:
– Building and maintaining relationships with clients
– Assisting with personal care and hygiene
– Supporting individuals in achieving their goals
– Advocating for clients and ensuring their rights are protected
– Collaborating with other professionals to develop and implement care plans

Qualifications:
– Diploma or degree in social work, psychology, or a related field
– Previous experience working with vulnerable populations
– Strong communication and interpersonal skills
– Valid driver’s license and access to a vehicle

If you are passionate about making a difference in the lives of others, apply now to join our team as a Community Support Worker.

Expected salary:

Job date: Wed, 30 Oct 2024 23:13:08 GMT

Team Lead – Character Modelling [Far Cry Project] – Ubisoft – Toronto, ON

Company: Ubisoft

Location: Toronto, ON

Job description: Painter, Marvelous Designer, and ZBrush) * Solid understanding of topology, materials, textures, proportion, and anatomy…
This content discusses the skills required for a painter, Marvelous Designer, and ZBrush artist, including a solid understanding of topology, materials, textures, proportion, and anatomy.
Based on the website provided, the job description is as follows:

Position: Administrative Assistant
Location: Toronto, ON

Responsibilities:
– Provide administrative support to the team
– Manage calendar and schedule appointments
– Prepare and organize documents and reports
– Answer phone calls and respond to emails
– File and maintain records
– Assist with other administrative tasks as needed

Qualifications:
– High school diploma or equivalent
– 2 years of administrative experience
– Proficiency in Microsoft Office suite
– Strong organizational and time management skills
– Excellent communication and interpersonal abilities

If you meet the qualifications and are interested in this position, please apply through the website.

Expected salary:

Job date: Wed, 30 Oct 2024 23:18:01 GMT

3D Character Artist – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: workflow from high poly to low poly. Create PBR textures in Substance Painter. Integrate low poly model from 3Ds Max to the…
The content discusses the workflow of creating PBR textures in Substance Painter by starting from a high poly model and transferring it to a low poly model. This process involves integrating the low poly model from 3Ds Max into Substance Painter to create high-quality textures for use in 3D rendering.
Job Description:

We are currently seeking a dynamic and driven individual to join our team as a [Position Title]. As a member of our team, you will be responsible for [specific duties and responsibilities]. The ideal candidate will possess excellent communication and interpersonal skills, as well as a strong attention to detail.

Responsibilities:
– [List of specific responsibilities] – [List of additional responsibilities]

Qualifications:
– [List of required qualifications] – [List of preferred qualifications]

If you are a motivated individual looking to join a fast-paced and growing organization, please apply today!

Expected salary:

Job date: Wed, 30 Oct 2024 23:23:37 GMT

Character Artist (Senior) – Jobs for Humanity – Sherbrooke, QC

Company: Jobs for Humanity

Location: Sherbrooke, QC

Job description: different maps of the PBR workflow from high poly to low poly. Create PBR textures in Substance Painter. Integrate low poly…
This content discusses the process of creating PBR textures in Substance Painter, starting from high poly models and transitioning to low poly models. It highlights the different maps involved in the PBR workflow and emphasizes the importance of integrating low poly models into the overall texturing process.
Job Description

We are currently seeking a motivated and experienced Marketing Coordinator to join our team. In this role, you will be responsible for developing and implementing marketing strategies to help promote our products and services.

Key Responsibilities:
– Develop and execute marketing plans to achieve company objectives
– Coordinate the creation of marketing materials, such as brochures, advertisements, and online content
– Manage social media accounts and campaigns to increase brand awareness
– Conduct market research to identify trends and opportunities
– Analyze marketing data and metrics to track the effectiveness of campaigns
– Work closely with sales and product teams to ensure marketing strategies align with overall business goals
– Stay up-to-date on industry trends and best practices

Skills and Qualifications:
– Bachelor’s degree in Marketing or related field
– 2+ years of experience in marketing
– Strong knowledge of digital marketing techniques
– Excellent communication and interpersonal skills
– Ability to multitask and prioritize tasks effectively
– Proficiency in Microsoft Office and marketing software platforms

If you are a creative and results-driven individual who thrives in a fast-paced environment, we would love to hear from you. Apply now!

Expected salary:

Job date: Wed, 30 Oct 2024 23:25:46 GMT

Character Artist (junior) – Jobs for Humanity – Sherbrooke, QC

Company: Jobs for Humanity

Location: Sherbrooke, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionThe Ubisoft Sherbrooke team is pleased to welcome new graduates to join us on Far Cry!If you’ve always dreamed of working in a renowned studio like Ubisoft, but prefer the proximity of a smaller team with personalized support to launch your career, this is the perfect opportunity for you. At Ubisoft Sherbrooke, you’ll be working directly with industry experts, including veterans of renowned franchises like Far Cry, where you’ll be able to exchange ideas and learn the craft. This is your chance to launch your career in a dynamic and positive environment, contributing to a AAA franchise, all in the heart of Sherbrooke.As a Character Artist at Ubi Sherbrooke, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new blend shapes, good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Experience with character concept design
  • Experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • High & low resolution modeling and texturing knowledge
  • Experience in modeling of realistic human anatomy
  • Experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Additional InformationAbout Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. We are a human-sized studio where collective ambitions and interaction are the order of the day. Joining us means being part of a close-knit and welcoming family. We care about our people and our way of doing things.Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there’s no need to compromise – joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle! And although we are sure that you will fall in love with the region, you don’t have to move here to work with us. We really embrace hybrid mode, and that’s real flexibility! Coming to Ubisoft Sherbrooke is far from traveling to the end of the world to have the chance to evolve in the hyper stimulating and effervescent context of a starting studio!We’re looking for committed creators and forward-looking talents who want to take on challenges as a team. By the way, we are also working on some amazing projects including the legendary and acclaimed franchise FARCRY!Interested? We’re waiting for you!At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences
Jobs for Humanity and Ubisoft are collaborating to build a diverse and inclusive employment ecosystem. Ubisoft Sherbrooke is currently looking for new graduates to join their team as a Character Artist for the Far Cry franchise. The role involves creating characters using various software tools, collaborating with teammates, and meeting deadlines. The ideal candidate should have experience in character concept design, 3D modeling, and texturing. Ubisoft Sherbrooke is described as a close-knit and welcoming studio located in a vibrant region, offering flexibility and opportunities for growth. They are looking for committed creators and forward-looking talents to join their team. Ubisoft is committed to fostering a work environment that is inclusive and respectful of all differences.
Job Description

We are currently seeking a dedicated and experienced Account Manager to join our team. The Account Manager will be responsible for maintaining and expanding relationships with our existing client base, as well as identifying and developing new business opportunities.

Key Responsibilities:
– Build and maintain strong relationships with clients, acting as the main point of contact for all account-related matters
– Understand each client’s business needs and objectives, and provide tailored solutions to help them achieve their goals
– Identify new business opportunities within existing accounts and actively seek out potential new clients
– Collaborate with internal teams to ensure the successful delivery of services to clients
– Monitor and analyze account performance, providing regular updates and reports to management
– Keep abreast of industry trends and developments to provide clients with up-to-date information and insights

Qualifications:
– Bachelor’s degree in Business Administration, Marketing, or related field
– 3+ years of experience in account management or sales
– Proven track record of meeting and exceeding sales targets
– Excellent communication and interpersonal skills
– Strong problem-solving abilities and attention to detail
– Ability to work independently and as part of a team

If you are a self-motivated and results-driven professional with a passion for building strong client relationships, we would love to hear from you. Please apply with your resume and cover letter detailing your relevant experience and why you are the ideal candidate for this position.

Expected salary:

Job date: Wed, 30 Oct 2024 23:35:57 GMT

3D Character Artist (Senior) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Character Artist at Ubi MTL, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new , good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Game industry experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Solid high & low resolution modeling and texturing skills
  • Experience in modeling of realistic human anatomy
  • Good working knowledge of and experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive employment environment. They are currently looking for a Character Artist to create characters for players to interact with in Ubisoft’s games. The role involves sculpting high poly characters, reworking topology, creating textures, and collaborating with teammates to meet deadlines. The ideal candidate will have experience in the game industry, knowledge of 3D packages, and strong modeling and texturing skills. Ubisoft values diversity and inclusivity in the workplace and encourages individuals from all backgrounds to apply.
Job Description:

Our company is seeking a driven and experienced Sales Manager to join our team. The Sales Manager will be responsible for developing and executing sales strategies to achieve revenue goals and grow our customer base. This individual will lead a team of sales representatives, providing guidance and coaching to drive performance.

Responsibilities:
– Develop and implement sales strategies to achieve revenue targets
– Manage and motivate a team of sales representatives
– Conduct market research to identify new business opportunities
– Build and maintain strong relationships with clients and partners
– Monitor sales performance metrics and provide regular reports to senior management
– Collaborate with other departments to ensure a seamless customer experience
– Stay up-to-date on industry trends and best practices

Qualifications:
– Bachelor’s degree in Business, Marketing, or related field
– Proven track record of successful sales leadership
– Strong communication and negotiation skills
– Ability to build and maintain relationships with clients
– Experience with CRM software (e.g. Salesforce)
– Detail-oriented and organized
– Ability to work in a fast-paced environment

If you are a results-driven sales professional looking for a new challenge, we would love to hear from you. Apply now to join our dynamic team!

Expected salary:

Job date: Wed, 30 Oct 2024 23:39:27 GMT