BC, 3D Environment Generalist – Expression of Interest – Zoic Studios – Vancouver, BC

Company: Zoic Studios

Location: Vancouver, BC

Job description: 3D Environment Artist – Expression of InterestThis posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.This position is based in Vancouver. All applicants must reside in British Columbia, Canada.About ZoicZoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution – we focus on every part of the process, from the final picture to the pipeline used to create them.Are you looking for your next creative and technical challenge? Come join our team!Why Join Zoic?

  • We are an Artist owned and operated VFX studio.
  • We love what we do and always stay curious about new technology and techniques.
  • We respect work/life balance in a hectic industry.
  • We work with a team from all walks of life and backgrounds.

Our Vancouver, BC location is interested in hearing from experienced 3D Environment Generalist for future openings.The 3D Environment Generalist is responsible for creating photo-real landscapes that integrate seamlessly with plate photography. Successful candidates display a high proficiency or varied skill level across the areas of model, texture, shading, look development, Houdini for scattering and the ability to slap-comp their own work. You will work both individually and within a larger team, with tasks ranging from a small number of shots & scenes to working on specific assets within a larger body of work. The 3D Environment Artist is part of the Environments team and reports to the Environment Supervisor.Duties:

  • Create environments using both manual and procedural workflow depending on scale and complexity
  • Create world designs such as; streetways, moutainscapes with rivers, coastlines etc. using purchased and in-house assets
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
  • Work closely with team members share work with multiple artists assigned to the same builds.
  • May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
  • Attend dailies and participate in creative problem solving

Qualifications:

  • Minimum 5 years relevant experience in a VFX, live action studio
  • Minimum 3 years in creating digital environments for TV and/or film
  • Proven artistic ability across multiple CG disciplines including modeling, texturing, lighting, shading / look development, or compositing.
  • Ability to upres purchased items as well as create new assets when needed
  • Proficient in environment scene layout and composition
  • Prior experience using Houdini for world generation
  • Fluent in Maya and Vray
  • Fluent in Houdini
  • Working knowledge of Substance Painter
  • Experience in Photoshop, MARI
  • Ability to self-prioritize
  • Strong communicator that requires minimal guidance in the execution of VFX Tasks.
  • Must showcase an up-to-date reel with relevant work experience

Bonus:

  • Experience in Terragen VUE
  • Experience in Speedtree
  • MASH
  • ZBrush
  • Prior working experience in ACEScg
  • Experience with digital matte painting
  • Unreal Engine experience

Additional information

  • British Columbia Employees Pay Range: $50 – $65 / hour (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Candidates MUST be located in British Columbia if applying within Canada. At the moment this is a remote (work from home) position with the option of working within our studio.
  • Zoic does not cover relocation costs.
  • All remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned
  • Due to the sheer volume of applications we receive, we regret that only those selected to interview will be contacted.

Zoic Studios, a Visual Effects company based in Vancouver, Canada, is seeking experienced 3D Environment Generalists for potential future openings. The role involves creating photo-real landscapes for television, film, and advertising, integrating seamlessly with plate photography. The ideal candidate will have at least 5 years of relevant experience in VFX, with proficiency in modeling, texturing, lighting, shading, and compositing. Must be fluent in Maya, Vray, Houdini, and Substance Painter. Bonus skills include experience with Terragen VUE, Speedtree, ZBrush, MASH, and Unreal Engine. The position offers a competitive hourly rate, but candidates must be located in British Columbia. Working remotely is an option, but Zoic does not cover relocation costs. Applicants must have a reliable internet connection and work on Pacific Standard Time. The job description is subject to change, and only selected candidates will be contacted.
Title: Customer Service Representative

Location: Vancouver, BC

Salary: $18.00 – $20.00 per hour

Job Description:

Our company is seeking a Customer Service Representative to join our team in Vancouver, BC. In this role, you will be responsible for providing exceptional customer service to our clients. You will be responsible for answering client inquiries, processing orders, and resolving any customer issues or concerns in a timely and professional manner.

Key Responsibilities:

– Answering incoming calls and responding to customer inquiries
– Processing customer orders and providing order status updates
– Resolving customer complaints and issues in a professional manner
– Maintaining customer records and updating customer accounts as needed
– Providing product information and recommendations to customers
– Developing and maintaining strong relationships with customers

Qualifications:

– Previous customer service experience
– Excellent communication and interpersonal skills
– Strong problem-solving abilities
– Ability to multitask and work in a fast-paced environment
– Proficiency in Microsoft Office applications

If you are a motivated and customer-focused individual looking to join a dynamic team, we encourage you to apply for this Customer Service Representative position in Vancouver, BC. Thank you for considering this opportunity.

Expected salary: $50 – 65 per hour

Job date: Fri, 01 Nov 2024 08:25:05 GMT

BC, 3D Environment Generalist – Expression of Interest – Zoic Studios – Vancouver, BC

Company: Zoic Studios

Location: Vancouver, BC

Job description: 3D Environment Artist – Expression of InterestThis posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.This position is based in Vancouver. All applicants must reside in British Columbia, Canada.About ZoicZoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution – we focus on every part of the process, from the final picture to the pipeline used to create them.Are you looking for your next creative and technical challenge? Come join our team!Why Join Zoic?

  • We are an Artist owned and operated VFX studio.
  • We love what we do and always stay curious about new technology and techniques.
  • We respect work/life balance in a hectic industry.
  • We work with a team from all walks of life and backgrounds.

Our Vancouver, BC location is interested in hearing from experienced 3D Environment Generalist for future openings.The 3D Environment Generalist is responsible for creating photo-real landscapes that integrate seamlessly with plate photography. Successful candidates display a high proficiency or varied skill level across the areas of model, texture, shading, look development, Houdini for scattering and the ability to slap-comp their own work. You will work both individually and within a larger team, with tasks ranging from a small number of shots & scenes to working on specific assets within a larger body of work. The 3D Environment Artist is part of the Environments team and reports to the Environment Supervisor.Duties:

  • Create environments using both manual and procedural workflow depending on scale and complexity
  • Create world designs such as; streetways, moutainscapes with rivers, coastlines etc. using purchased and in-house assets
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
  • Work closely with team members share work with multiple artists assigned to the same builds.
  • May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
  • Attend dailies and participate in creative problem solving

Qualifications:

  • Minimum 5 years relevant experience in a VFX, live action studio
  • Minimum 3 years in creating digital environments for TV and/or film
  • Proven artistic ability across multiple CG disciplines including modeling, texturing, lighting, shading / look development, or compositing.
  • Ability to upres purchased items as well as create new assets when needed
  • Proficient in environment scene layout and composition
  • Prior experience using Houdini for world generation
  • Fluent in Maya and Vray
  • Fluent in Houdini
  • Working knowledge of Substance Painter
  • Experience in Photoshop, MARI
  • Ability to self-prioritize
  • Strong communicator that requires minimal guidance in the execution of VFX Tasks.
  • Must showcase an up-to-date reel with relevant work experience

Bonus:

  • Experience in Terragen VUE
  • Experience in Speedtree
  • MASH
  • ZBrush
  • Prior working experience in ACEScg
  • Experience with digital matte painting
  • Unreal Engine experience

Additional information

  • British Columbia Employees Pay Range: $50 – $65 / hour (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Candidates MUST be located in British Columbia if applying within Canada. At the moment this is a remote (work from home) position with the option of working within our studio.
  • Zoic does not cover relocation costs.
  • All remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned
  • Due to the sheer volume of applications we receive, we regret that only those selected to interview will be contacted.

Powered by JazzHR
Zoic Studios, a Visual Effects company, is seeking 3D Environment Artists for potential future openings in Vancouver, British Columbia. The role involves creating photo-real landscapes that integrate with plate photography, working in a team environment, and meeting deadlines. Candidates must have at least 5 years of relevant experience in VFX and proficiency in Maya, Vray, Houdini, and other software. The salary range is $50 – $65 per hour, and remote work is currently an option. Only selected candidates will be contacted for an interview.
Title: Project Manager

Location: Toronto, Canada

Company: Confidential

Job Type: Full-time

Salary: Competitive salary and benefits

Description:

Our client, a reputable organization in the construction industry, is seeking a dedicated and experienced Project Manager to join their team in Toronto. The successful candidate will be responsible for the overall planning, coordination, and control of construction projects from start to finish.

Responsibilities:

– Develop and manage project schedules, budgets, and resources
– Communicate effectively with clients, subcontractors, and project teams
– Implement and maintain project management best practices and processes
– Monitor and report on project progress, risks, and milestones
– Ensure compliance with safety regulations and quality standards
– Lead project meetings and coordinate project activities
– Collaborate with stakeholders to ensure project success

Requirements:

– Bachelor’s degree in Engineering, Construction Management, or related field
– Minimum 5 years of experience in project management within the construction industry
– Proven track record of successfully managing large-scale construction projects
– Strong communication, leadership, and problem-solving skills
– Knowledge of project management software and tools
– PMP certification is an asset

If you are a self-motivated professional with a passion for leading construction projects, we would love to hear from you. Apply now to join a dynamic team and work on exciting projects in the Toronto area.

Expected salary: $50 – 65 per hour

Job date: Fri, 01 Nov 2024 08:39:35 GMT

3D Environment Artist – Aequilibrium – Vancouver, BC

Company: Aequilibrium

Location: Vancouver, BC

Job description: Position Overview:
The 3D Environment Artist plays a key role in bringing high-quality VR educational projects to life. This position requires an expert in world and asset creation, someone well-versed in the latest tools and techniques who thrives on creative problem-solving. A successful candidate has a strong track record in Unity, ideally with experience in VR platforms like Igloo Vision and the Quest 3, and consistently raises the quality standard. This role focuses on designing realistic environments, such as classrooms, for educational programs.Responsibilities:

  • Create detailed environments in Unity with a realistic art style.
  • Collaborate closely with leads to transform level designs into fully realized virtual worlds.
  • Maintain project scalability across VR platforms, optimizing for performance.
  • Set and uphold quality standards for 3D art assets.
  • Ensure environments are visually cohesive and meet design specifications.

Required Skills/Experience:

  • Proven experience in environment creation using Unity.
  • Advanced skills in Unity, including lighting, materials, budget management, and version control.
  • Strong expertise in 3D modeling, capable of establishing quality benchmarks.
  • Proficiency in industry-standard software like Z-brush, Substance Designer, Substance Painter, or other industry tools.
  • Demonstrable experience through a portfolio, website, or showreel.
  • Familiarity with VR production best practices, with an eye for limitations and future potential.
  • Excellent analytical and problem-solving abilities, with strong communication skills.
  • Proficiency in creating node-based materials in Substance Designer and Unity 3D, as well as modifying textures in Photoshop.
  • Experience working on VR, AR, or XR technology projects, ideally with Igloo and/or Oculus Quest 3.
  • Must reside in Canada, preferably in BC, ON, or QC.

Nice-to-Have:

  • Experience in educational VR applications.
  • Ability to speak French is an asset.

Location:
This position is 100% remote; however, only candidates based in Canada and with Canadian Citizenship or PR will be considered. While Aequilibrium is a remote-first company, we host in-person social events and team-building activities.Compensation:
Salary range: CAD $80K – $120K annually, based on skills and experience.About Aequilibrium:
Aequilibrium is a technology professional services organization voted multiple times among the Top 5 Best Companies to Work For, Top 5 Digital Agencies, and Fastest Growing Tech Companies in BC, winner of multiple VancouverUX Awards for product design. We bring together product managers, designers, and developers dedicated to creating winning web, mobile, VR, and AI solutions. Our team uses Agile methodologies and Lean Startup principles to deliver our clients’ projects faster and with less risk.Some of Our Benefits:
We offer our full-time employees the following:

  • Remote work
  • Competitive compensation rates
  • 3 weeks of paid vacation
  • 4 weeks sabbatical leave after three consecutive years of service
  • Medical, dental, and extended healthcare benefits (paid in full by the company!)
  • Employee referral bonus
  • Training and career development opportunities
  • Regular in-person social events
  • Learn more about our team:

Please note:
At Aequilibrium, we seek candidates who will contribute to our culture of valuing, respecting, supporting, and caring for each other. Diversity of thought and perspectives is critical to our success, and all applicants are considered regardless of sexual orientation, gender identity, race, colour, age, disability, marital status, heritage, or religious or political beliefs.Aequilibrium is trusted with highly sensitive information. Upon joining our team, you may be asked to undergo security screenings, including a criminal record check.Get Social with Us!| | |Check out some of our recent press:| | |Powered by JazzHR
Aequilibrium is seeking a 3D Environment Artist to work on VR educational projects, requiring expertise in Unity and experience in VR platforms like Igloo Vision and Quest 3. Responsibilities include creating detailed environments, collaborating with leads, and maintaining quality standards. Required skills include Unity proficiency, 3D modeling expertise, and familiarity with industry-standard software. The position is remote, but candidates must be based in Canada. Compensation is between CAD $80K – $120K annually. Aequilibrium offers competitive benefits and values diversity and inclusivity.
Job Description:

We are looking for a Receptionist to manage our front desk on a daily basis and to perform a variety of administrative and clerical tasks. As the Receptionist, you will be the first point of contact for the company and you will welcome guests and greet people who visit the business. You will also coordinate front-desk activities, including distributing correspondence and redirecting phone calls.

To be successful in this role, you should demonstrate an excellent customer service attitude, as well as solid communication skills. You should also be able to handle various tasks simultaneously, such as managing the reservation of meeting rooms and distributing daily reports.

Ultimately, the Receptionist’s responsibilities are to ensure efficient and smooth front desk operations and to help with other administrative tasks as needed.

Responsibilities:
– Greet and welcome guests as soon as they arrive at the office
– Direct visitors to the appropriate person and office
– Answer, screen, and forward incoming phone calls
– Ensure the reception area is tidy and presentable, with all necessary stationery and materials
– Provide basic and accurate information in person and via phone/email
– Receive, sort, and distribute daily mail/deliveries
– Keep updated records of office expenses and costs
– Order front office supplies and keep inventory of stock
– Update calendars and schedule meetings
– Arrange travel and accommodations, as needed
– Perform other clerical receptionist duties, such as filing, photocopying, transcribing and faxing

Requirements:
– Proven work experience as a Receptionist, Front Office Representative or similar role
– Proficiency in Microsoft Office Suite
– Hands-on experience with office equipment (e.g. fax machines and printers)
– Professional attitude and appearance
– Solid written and verbal communication skills
– Ability to be resourceful and proactive when issues arise
– Excellent organizational skills
– Multitasking and time-management skills, with the ability to prioritize tasks
– Customer service attitude

If you believe you have the necessary qualifications and skills to fulfill this role, please apply today.

Expected salary: $80000 – 120000 per year

Job date: Wed, 30 Oct 2024 08:59:11 GMT

Artiste d’environnement sĂ©nior.e / Senior Environment Artist – IRON MAN – Electronic Arts – Montreal, QC

Company: Electronic Arts

Location: Montreal, QC

Job description: (Pour visualiser la description de poste en français, veuillez sĂ©lectionner le français dans le menu dĂ©roulant au haut de la page sous “Select Language”.)Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let’s say that again-iconic worlds where every player feels like the hero.Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™.Currently, we’re working on two exciting projects, an original Iron Man™ action-adventure game and what’s coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset.
Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.The Senior Environment Artist will report to the Lead Artist. As a master of their craft and experience in this field, the you are staying up to date with industry trends and user experiences, proposing solutions for future development. You will help in staff development from recruiting, training, and guidance of more junior artists.Responsibilities:

  • Support the Art Director in the vision for the game.
  • Conceptualize and design game environments, summarizing concept art and block models into compelling game environments.
  • Establish high-quality benchmark and prototype levels.
  • Create organic and hard surface models.
  • Take advantage of NextGen technology to produce high-quality and rich environments.

Qualifications:

  • 6+ years of experience in the industry.
  • An eye for spatial composition, lighting, color, textures, and building believable scenes.
  • Experience with environment aesthetics, function vs. form relationships, and what makes a game level fun and intriguing.
  • Convey a sense of ‘story’ in a scene or game asset – considering age, weathering, and context.
  • Adapt to different art styles, including photo-realistic and stylized.
  • Proficiency in Maya, Max, Modo, or similar 3D modeling software.
  • Paint believable surfaces, using industry-standard software (Substance Painter).
  • Knowledge of terrain creation (both modeled and procedurally generated) is an advantage.
  • Open World experience a plus.

The company is focused on developing action games set in iconic worlds where players feel like heroes. They are currently working on an Iron Man™ action-adventure game and new content for Battlefield™. The Senior Environment Artist will report to the Lead Artist and be responsible for conceptualizing and designing game environments, creating high-quality models, and using NextGen technology. Qualifications include 6+ years of industry experience, proficiency in 3D modeling software, and the ability to convey a sense of story in scenes. Open World experience is a plus.
Job Description

Position: Administrative Assistant

Location: Vancouver, BC

Salary: $45,000 – $50,000 per year

We are currently seeking an experienced Administrative Assistant to join our team in Vancouver. The ideal candidate will have strong organizational skills, excellent attention to detail, and the ability to work in a fast-paced environment.

Responsibilities:
– Manage and coordinate office activities and operations to secure efficiency and compliance to company policies
– Answer and direct phone calls
– Organize and schedule appointments
– Produce and distribute correspondence, memos, letters, faxes, and forms
– Assist in the preparation of regularly scheduled reports
– Develop and maintain a filing system
– Order office supplies and research new deals and suppliers
– Maintain contact lists
– Provide general support to visitors

Requirements:
– Proven experience as an administrative assistant
– Proficiency in MS Office (Word, Excel, Outlook)
– Excellent time management skills and the ability to prioritize work
– Attention to detail and problem-solving skills
– Excellent written and verbal communication skills
– Strong organizational and planning skills

If you meet the above requirements and are ready to take the next step in your career, please apply for the Administrative Assistant position today.

Expected salary:

Job date: Wed, 23 Oct 2024 01:37:36 GMT

Associate Environment Artist Co-Op (Summer 2025) – Electronic Arts – Vancouver, BC

Company: Electronic Arts

Location: Vancouver, BC

Job description: Electronic Arts is looking for students to join our world-class internship experience. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduatesOur teams build meaningful relationships with hundreds of millions of players around the world who love our games. We aim to be the best at meeting players where they are and supporting them throughout their journey with EA. Our teams develop the strategic vision of our products, run outstanding multi-channel campaigns, build global engagement across all touch points, develop global insights, and propel sales and global publishing. We understand the dynamic global landscape so we can bring relevant content, promotions, and help to players anywhere.Responsibilities

  • You will help create environment assets (such as rocks, street props or furniture), in a production environment, from concept to integration. This means that you will:
  • Model and Texture assets from given reference.
  • Attend reviews and adapt your work based on feedback.
  • Work with your Lead and other disciplines until validation to ensure the work meets established technical and performance requirements
  • Learn to integrate your content successfully in the proprietary game engine
  • You will learn to match an existing aesthetic style and implement it through authoring of assets

Qualifications

  • You are currently a first year student, enrolled in a Bachelor’s Degree granting program in a related field
  • You have an interest in 3D asset creation for worlds/environments in games, an understanding of visual storytelling as well as an eye for Light, Shades, Color theory and Details
  • Foundational knowledge of at least one industry standard engine (Unreal or Unity) and basic knowledge of content creation software like Maya, Blender, ZBrush, Substance Painter/Designer
  • 3D Modeling skills and understanding of form, shape, structure, and silhouette.
  • Knowledge of real-time asset creation techniques (Shaders, PBR, Normal maps, Displacement maps etc.)

You must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than May 2028. You must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.BC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

Âş $60,000 – $65,000 CAN SalaryThe pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).
Electronic Arts is seeking students for their internship program, with a focus on 3D asset creation for games. Responsibilities include modeling and texturing assets, attending reviews, and integrating content into the game engine. Qualifications include interest in game environments, knowledge of industry standard engines, and 3D modeling skills. The internship is full-time and paid, taking place in the summer of 2025. Compensation includes a base salary range of $60,000 to $65,000 in British Columbia, along with benefits such as sick time, holidays, medical insurance, and 401(k).
Job Description

Our company is seeking a skilled and experienced Sales Manager to join our team. The Sales Manager will be responsible for generating sales leads, building relationships with potential clients, cultivating new business opportunities, and meeting sales targets. The ideal candidate will have excellent communication and negotiation skills, a strong understanding of the sales process, and the ability to work well in a fast-paced environment.

Responsibilities:
– Develop and implement sales strategies to achieve company sales goals
– Identify and pursue new business opportunities
– Build and maintain relationships with key clients
– Conduct market research to identify potential clients and market trends
– Collaborate with the marketing team to develop sales collateral and promotional materials
– Prepare sales contracts and negotiate terms with clients
– Monitor sales performance metrics and prepare sales reports
– Train and mentor sales team members

Qualifications:
– Bachelor’s degree in Business Administration or a related field
– Proven work experience as a Sales Manager or similar role
– Strong communication and interpersonal skills
– Excellent negotiation and closing skills
– Ability to work well in a team environment
– Proficient in Microsoft Office Suite and CRM software
– Willingness to travel as needed

If you are a motivated and results-driven Sales Manager looking for a new opportunity, we would love to hear from you. Apply now to join our dynamic team!

Expected salary: $60000 – 65000 per year

Job date: Sat, 19 Oct 2024 02:40:38 GMT

Environment Artist – EA SPORTS FC – Electronic Arts – Vancouver, BC

Company: Electronic Arts

Location: Vancouver, BC

Job description: EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC – a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World’s Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!Building massive environments, populating them with buildings, roads, trees and props – the Worlds team has the ultimate goal of creating fun, interactive and exciting worlds for our players to experience.As an Environment Artist you will work with both internal and external teams of the Worlds/Environments domain, to achieve diverse and engaging worlds and gameplay levels for our players. You will collaborate closely with Art Direction and Stadium Leads, to help develop both the visual and gameplay experiences – according to the goals of each.Your Responsibilities:

  • Creating high-quality benchmark content, from individual assets to entire levels, sets, or stadiums/arenas.
  • Set dress locations, conveying depth and storytelling in the way assets are composed – going beyond the immediate needs of game design.
  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists, considering opportunities for reuse and modular construction.
  • Explore, recommend, and implement new techniques, tools, and workflows, that improve quality and efficiency.
  • Maintain team best practices.

Your Qualifications

  • 4 or more years of production experience with asset creation and overseeing entire levels.
  • You have expert knowledge of Maya or similar 3D modeling software.
  • Exceptional asset creation abilities (hard surface, architecture and/or organic assets).
  • Experienced working methodically, from initial grey-block through to final assets, iterating with low-fidelity content to determine the optimal approach, before building final assets.
  • A strong sense of proportion, scene composition, and lighting.
  • Well versed in assessing scope, making recommendations, providing solid estimates, and delivering on time and to quality.
  • Experience working with content-driven game engines (e.g., Unreal, Frostbite, Unity).
  • Experience collaborating with designers, engineers, and tech artists to evolve workflows, pipelines, and to problem-solve.
  • High fidelity modeling skills, along with ability to paint photorealistic surfaces using industry-standard physically based 3D paint software (ideally Substance Painter).
  • Experience with photogrammetry, ZBrush and Substance Designer is a plus.
  • Experience working with outsource vendors is a plus.

Portfolio RequirementsExamples of assets that were created/owned from start to finish.
Sets, assets, and environments that demonstrate an understanding of composition, architectural construction, material properties, and organic wear and tear.
Examples of high fidelity modelled assets, painted using 3D paint software, e.g., Substance Painter.“BC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

Âş $89,300 – $123,000 CAN AnnuallyBase salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. ”
EA SPORTS is a renowned entertainment brand that connects millions of sports fans worldwide through their video games. They are redefining football with EA SPORTS FC, an interactive ecosystem for football fans. The Environment Artist role involves creating high-quality assets and levels for gameplay, collaborating with internal and external teams, and maintaining team best practices. The qualifications include expert knowledge of 3D modeling software, asset creation abilities, and experience with game engines. The base salary ranges for this role in British Columbia are $89,300 – $123,000 annually, with additional benefits such as vacation time, sick leave, health/dental/vision coverage, and retirement plans offered to full-time employees. Portfolio requirements for this role include examples of assets created from start to finish, compositions, architectural construction, and high-fidelity models.
Job Description

We are seeking a highly motivated and experienced Administrative Assistant to join our team. In this role, you will provide administrative support to ensure efficient operation of the office. You will support managers and employees through a variety of tasks related to organization and communication. The ideal candidate will be able to manage their work independently and prioritize tasks to meet deadlines.

Responsibilities:
– Answer and direct phone calls
– Organize and schedule appointments
– Plan meetings and take detailed minutes
– Write and distribute email, correspondence memos, letters, faxes and forms
– Assist in the preparation of regularly scheduled reports
– Develop and maintain a filing system
– Order office supplies
– Book travel arrangements
– Submit and reconcile expense reports
– Provide general support to visitors
– Act as the point of contact for internal and external clients

Requirements:
– Proven experience as an administrative assistant or office admin assistant
– Knowledge of office management systems and procedures
– Excellent time management skills and ability to multi-task and prioritize work
– Attention to detail and problem-solving skills
– Excellent written and verbal communication skills
– Strong organizational skills with the ability to meet deadlines
– Proficient in MS Office applications

If you are an efficient and detail-oriented individual with a passion for organization and productivity, we would love to hear from you. Please submit your application and resume to be considered for this opportunity.

Expected salary: $89300 – 123000 per year

Job date: Sat, 28 Sep 2024 05:00:47 GMT

Environment Artist – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Environment ArtistReq ID: 10101722Job Description:This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.We are looking for Environment Artists who reflect the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM!As an Environment Artist, you will build on related concept art and photographic references to bring the concept to life.Environment Artists work with other artists from multiple departments to model, set dress, texture and look-develop published environments for use across the pipeline. You will partner with creative and technical departments to build spectacular, photoreal environments for both film and episodic projects, and may also work on your own shots.Successful candidates demonstrate great skills in digital arts, the ability to work in a procedural workflow, as well as a developed eye for composition and photographic details.ILM strives to be an inclusive environment, and we embrace promising individuals with a variety backgrounds and experiences.What You’ll DoWork on 3D environment shots, both photo realistic and stylizedPerform layout and set dressing of environments using 3D assetsCreate individual assets including modelling, texturing, look dev, and publishingSource suitable reference materials for required assetsCollaborate with different department specialists to ensure assets are working for the needs of the environmentAre responsible for presenting lit and shaded environments for feedbackParticipate in team reviews of the work under developmentWork under the direction of the lead and supervisor of the showEncourage partnership by sharing knowledgeLook for solutions that will give the fastest result with the best quality to achieve a desired lookShow regular progress to the lead and supervisorProduce work within the production scheduleCommunicate respectfully and clearly with the rest of the teamWhat We’re Looking For:3+ years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR 5+ years of relevant professional VFX experience in lieu of educationProficient in multiple CG techniques, including modelling, texturing, look-development and lightingGood knowledge of procedural set dressing and scattering systems, including LayoutGood knowledge of 3D organic and procedural asset creation (like vegetation or terrain)Strong understanding of visual language – texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.Knowledge of the USD workflowGood knowledge of working with photogrammetryStrong lighting skillsExhibits teamwork and interdisciplinary thinkingStrong communicationGood knowledge of the following software: Photoshop, Houdini, Solaris, and Katana with Renderman or similar rendererAdditional environment tools like Gaea, Speedtree, Zbrush, Substance PainterShown ability to learn new software quicklyBeing curious of new tools and technologies to improve efficiencyEagerness for improvement, of attention to details and photo realism of your workDesire to grow with the companyDemo reel and shot breakdown (required)Nice to have: Experience with scripting/automationJoin ILMThe hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: EnvironmentEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-09-18
ILM is looking for Environment Artists to work on photo realistic and stylized 3D environment shots for film and episodic projects. The role is considered Hybrid, with 2-3 days onsite work at a Company designated location. Candidates should have 3+ years of VFX experience and proficiency in CG techniques, lighting, and software such as Photoshop, Houdini, and Katana. The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year. Additional skills such as scripting/automation and knowledge of USD workflow are a plus. Successful candidates will work collaboratively with other artists and departments and strive for continuous improvement in their work.
Title: Senior Data Scientist

Location: Greater Montreal Area

Company: Confidential

Salary: Competitive

Job Type: Full-time

Job Description:

Our client, a leading technology company in the Greater Montreal Area, is seeking a Senior Data Scientist to join their dynamic team. The ideal candidate will have a strong background in machine learning, statistical modeling, and data analysis.

Responsibilities:

– Develop and implement machine learning algorithms to solve complex business problems
– Analyze large datasets to extract valuable insights and drive decision-making
– Collaborate with cross-functional teams to define project requirements and deliver solutions
– Present findings to stakeholders and provide recommendations for future strategies
– Stay up-to-date on the latest trends in data science and contribute to the company’s innovation efforts

Qualifications:

– Master’s or Ph.D. in Statistics, Computer Science, Mathematics, or a related field
– 5+ years of experience in data science, machine learning, or a related field
– Proficiency in programming languages such as Python, R, or Java
– Strong knowledge of statistical modeling techniques and data visualization tools
– Excellent communication and problem-solving skills

If you are a passionate data scientist looking for a new challenge in a collaborative and innovative environment, we want to hear from you. Apply now to join a company that values creativity, teamwork, and professional development.

Expected salary:

Job date: Fri, 20 Sep 2024 05:37:22 GMT

Junior Environment Artist – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Junior Environment ArtistReq ID: 10101594Job Description:Junior Environment Artists are often paired with more senior artists from different departments to model, set dress, texture and look-develop published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. They may also work on their own shots.Junior Environment Artists demonstrate good skills in digital arts and abilities to work in a procedural workflow, as well as a developed eye for composition and photographic details.We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM.What You’ll DoWork on simple 3D environment shots, both photo realistic and stylizedPerforming layout and set dressing of environments using 3D assetsCreation of simple individual assets including modelling, texturing, look dev, and publishingCollaborate with different department specialists to ensure assets are working for the needs of the environmentSourcing suitable reference materials for required assetsWork with the lighting department to ensure environments render efficiently and without errorsResponsible for presenting lit and shaded environments for feedbackParticipate in team reviews of the work under developmentWork under the direction of the lead and supervisor of the showEncourage teamwork by sharing knowledgeLook for solutions that will give the fastest result with the best quality to achieve a desired lookShow regular progress to the lead and supervisorProduce work within the production scheduleCommunicate respectfully and effectively with the rest of the teamWhat We’re Looking For:1+ years related work experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography OR related degreeShown ability in multiple CG techniques, including modelling, texturing, look-development and lightingBasic knowledge with procedural set dressing and scattering systems, including LayoutBasic knowledge with 3D organic and procedural asset creation (like vegetation or terrain)Understanding of visual language – texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.Notion of the USD workflowBasic knowledge of working with photogrammetryBasic lighting skillsExhibits teamwork and interdisciplinary thinkingDemo reel and shot breakdown (required)Strong communication skillsBasic knowledge of the following software:PhotoshopHoudiniSolarisKatana with Renderman or similar rendererAdditional environment tools like Gaea, Speedtree, Zbrush, Substance PainterDemonstrated ability to learn new software quicklyBeing curious of new tools and technologies to improve efficiencyEagerness for improvement, of attention to details and photo realism of your workDesire to grow with the companyNice to have:Feature film experienceExperience with scripting/automationJoin ILM
The hiring range for this position in Vancouver is C$57,800 to C$74,000 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: EnvironmentEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-09-17
ILM Vancouver is hiring a Junior Environment Artist to work on modeling, texturing, and setting dressing environments for film and episodic projects. The ideal candidate should have at least 1 year of experience in computer graphics, fine arts, design, or photography, as well as knowledge of CG techniques and software such as Photoshop and Houdini. The position offers a salary range of C$57,800 to C$74,000 per year.
Job Description

Our company is looking for a skilled and experienced Maintenance Technician to join our team. The ideal candidate will be responsible for maintaining and repairing machines, equipment, and facilities in order to ensure they are running smoothly and efficiently.

Key Responsibilities:
– Conduct regular inspections of machinery and equipment to identify any issues or potential problems
– Perform routine maintenance tasks such as replacing parts, lubricating machinery, and inspecting electrical systems
– Repair or replace defective equipment parts using hand tools and power tools
– Troubleshoot issues with machinery and equipment to determine the root cause of the problem
– Collaborate with other team members to coordinate maintenance schedules and ensure minimal downtime
– Keep accurate records of maintenance and repair activities for reference

Qualifications:
– High school diploma or equivalent
– Proven experience as a Maintenance Technician or similar role
– Strong mechanical aptitude and troubleshooting skills
– Knowledge of basic electrical systems
– Ability to work independently and as part of a team
– Excellent communication and problem-solving skills

If you are a reliable and skilled Maintenance Technician looking to join a dynamic team, we encourage you to apply for this position.

Expected salary:

Job date: Thu, 19 Sep 2024 06:56:59 GMT

B.C. environment office fines Coastal GasLink $590,000 for pipeline construction

The British Columbia Environment Assessment Office has issued a hefty fine of $590,000 to Coastal GasLink Pipeline Ltd. for deficiencies in the construction of its pipeline across the province. This comes after a series of 10 administrative penalties were imposed on the company for not meeting the requirements of its environmental assessment certificate.

The fines were a result of enforcement officers discovering issues with erosion and sediment control measures along the pipeline route in northern B.C. during April and May of 2023. The Environment Assessment Office stated that these penalties reflect an escalation of enforcement due to the company’s repeated non-compliance with requirements.

This is not the first time Coastal GasLink Pipeline Ltd. has faced penalties for environmental violations. Previous fines totaling almost $800,000 were issued for failure to control erosion and sediment, with an additional $6,000 penalty for providing false or misleading information.

To address ongoing concerns, the Environment Assessment Office conducted numerous inspections along the 670-kilometre route by air and ground, resulting in 59 warnings and 13 stop-work orders. Despite these issues, the pipeline construction has now been completed.

This latest development underscores the importance of adhering to environmental regulations and the consequences of failing to do so. Companies conducting large-scale projects must prioritize environmental compliance to avoid penalties and ensure the protection of our natural resources.

© 2024 The Canadian Press.

Source link

Senior Environment Artist – Hasbro – Montreal, QC



Company: Hasbro

Location: Montreal, QC

Job description: At Invoke, our mission is to Have Fun Building Great Games.We believe the best games come from people who love what they do, in an environment that values them and their ideas. And we ensure that everyone has the opportunity to contribute to our collective success, whatever their role. As a member of Wizards of the Coast, we help enrich a catalog of games that has inspired gamers and developers for decades.At Invoke, you get to play your part as a valued member of an open and dedicated team within a magical world!Job DescriptionInvoke is looking for a senior environment Artist to join our team. As an Environment artist, you will be responsible for creating visually stunning and immersive environments that captivate players and enhance their gaming experience. You’ll work closely with our lead environmenteartist, art director and game designers to ensure that the environments created are both visually appealing and optimized for performance.What it’s like to be a Senior Environment Artist at Invoke

  • Work closely with our lead environment artist and art director to create high-quality environments
  • Create architectural kits, environments and objects that will help you assemble both architectural and organic levels
  • Work with game designers to create effective design and innovative game spaces
  • Collaborate with the art team and our designers to create an immersive, compelling and realistic world
  • Solve technical and artistic problems
  • Work with our environment team leader and technical directors to develop the pipeline and maintain workflows.

Ideally, what you bring to the team

  • Over 6 years’ experience in the development of AAA titles
  • At least one AAA game delivered as senior environment artist
  • Exceptional understanding of mood, lighting, composition, color, staging and architecture, with a keen eye for form, structure and silhouette
  • Autonomous, mentor, excellent communication skills, strong team spirit and self-motivation
  • Strong technical ability to maintain levels of image frequency, memory and respect for design
  • Proficiency in Maya or equivalent software. Comfortable with Substance Painter and Photoshop. Experience with Substance Designer, Zbrush, Gaea and Houdini is a plus.
  • Experience working with Unreal is a plus.
  • Contribute to the growth of Junior Artists, leadership and inspiration within the team and across the studio.
  • Flexible, proactive and able to meet deadlines
  • Able to accept constructive feedback from our lead environment artist and art director

We are an Equal Opportunity EmployerInvoke commits to offer equal working chances to every individual, without regard based on the following: age, sex, sexual orientation, physical disability, country origin, religion, citizenship, native country or any other possible particularities. We sincerely believe in a respectful and open-minded work environment, in which everyone can fully contribute to the organization’s development.We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.#Invoke
Invoke is a game development company that values its employees and their ideas. They are looking for a senior environment artist to create visually stunning environments for their games. The ideal candidate has over 6 years of experience in AAA game development, exceptional artistic skills, and proficiency in software such as Maya, Substance Painter, and Photoshop. Invoke is an Equal Opportunity Employer and is committed to providing equal working chances to all individuals. They also provide accommodations for individuals with disabilities during the job application process and employment.
Job Description

We are currently seeking a dedicated and motivated individual to join our team as a Customer Service Representative. As a member of our customer service team, you will be responsible for providing exceptional service to our clients and ensuring their needs are met in a timely and professional manner.

Key responsibilities include:

– Handling inquiries and resolving customer issues via phone, email, and online chat
– Processing orders and managing customer accounts
– Providing product information and assistance to customers
– Assisting with returns, exchanges, and refunds
– Maintaining accurate records of customer interactions and transactions
– Collaborating with other team members to ensure customer satisfaction

Qualifications:

– High school diploma or equivalent
– Previous customer service experience preferred
– Strong communication and interpersonal skills
– Ability to multitask and prioritize in a fast-paced environment
– Proficiency in computer systems and software applications
– Positive attitude and willingness to learn

If you are passionate about customer service and enjoy helping others, we would love to hear from you. Please apply with your resume and cover letter to be considered for this exciting opportunity.

Expected salary:

Job date: Tue, 10 Sep 2024 22:20:09 GMT