Company: Electronic Arts
Location: Montreal, QC
Job description: (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous “Select Language”.)Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let’s say that again-iconic worlds where every player feels like the hero.Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we’re working on two exciting projects, an original Iron Man™ action-adventure game and what’s coming next for Battlefield™.We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.Motive is looking for a Senior Environment Artist, who will report to the Lead Artist. As a master of their craft and experience in this field, the you are staying up to date with industry trends and user experiences, proposing solutions for future development. You will help in staff development from recruiting, training, and guidance of more junior artists.Responsibilities:
- Support the Art Director in the vision for the game.
- Conceptualize and design game environments, summarizing concept art and block models into compelling game environments.
- Establish high-quality benchmark and prototype levels.
- Create organic and hard surface models.
- Take advantage of NextGen technology to produce high-quality and rich environments.
Qualifications:
- 6+ years of experience in the industry.
- An eye for spatial composition, lighting, color, textures, and building believable scenes.
- Experience with environment aesthetics, function vs. form relationships, and what makes a game level fun and intriguing.
- Convey a sense of ‘story’ in a scene or game asset – considering age, weathering, and context.
- Adapt to different art styles, including photo-realistic and stylized.
- Proficiency in Maya, Max, Modo, or similar 3D modeling software.
- Paint believable surfaces, using industry-standard software (Substance Painter).
- Knowledge of terrain creation (both modeled and procedurally generated) is an advantage.
- Open World experience a plus.
Motive is a game development company focused on creating innovative action games set in iconic worlds where every player feels like the hero. They are currently working on two exciting projects, an original Iron Man™ action-adventure game and the next installment of Battlefield™. They value sharing their passion with the community, fostering an inclusive culture, and nurturing a growth mindset.
They are looking for a Senior Environment Artist who will report to the Lead Artist. The ideal candidate will have 6+ years of industry experience and be able to conceptualize and design game environments, establish high-quality benchmark levels, create organic and hard surface models, and utilize NextGen technology to produce rich environments. Proficiency in Maya, Max, Modo, or similar 3D modeling software, as well as experience with environment aesthetics and storytelling in game assets, is required. Open world experience is a plus.
Job Description:
We are currently seeking a talented and experienced Administrative Coordinator to join our team. The successful candidate will have exceptional organization and communication skills, as well as the ability to work well under pressure. In this role, you will be responsible for providing administrative support to our team, including scheduling meetings, managing calendars, and organizing paperwork. You will also be responsible for handling phone calls and emails, as well as coordinating travel arrangements and preparing reports. The ideal candidate will have a strong attention to detail and be able to multitask effectively. If you are a motivated individual who thrives in a fast-paced environment, we want to hear from you.
Expected salary:
Job date: Fri, 28 Jun 2024 23:40:11 GMT