Character Artist – Jobs for Humanity – Sherbrooke, QC

Company: Jobs for Humanity

Location: Sherbrooke, QC

Job description: different maps of the PBR workflow from high poly to low poly. Create PBR textures in Substance Painter. Integrate low poly…
This content discusses the process of creating PBR textures in Substance Painter and integrating them into a low poly model. It includes different maps for the PBR workflow, showing the transition from high poly to low poly models.
Job Description

We are seeking a highly motivated and organized individual to join our team as a Sales Associate. In this role, you will be responsible for maintaining a positive customer experience and driving sales through exceptional customer service and product knowledge.

Key Responsibilities:
– Greet customers and assist them in finding products that meet their needs
– Provide product information and answer any questions customers may have
– Process customer transactions accurately and efficiently
– Maintain a clean and organized store environment
– Assist with inventory management, including restocking shelves and monitoring product levels

Qualifications:
– High school diploma or equivalent
– Previous retail or customer service experience is preferred
– Excellent communication and interpersonal skills
– Ability to work in a fast-paced environment
– Strong attention to detail and organizational skills

If you are passionate about providing exceptional customer service and enjoy working in a team-oriented environment, we would love to hear from you. Apply now to join our team as a Sales Associate!

Expected salary:

Job date: Wed, 30 Oct 2024 23:09:46 GMT

Technical Art Director (UI) – Jobs for Humanity – Toronto, ON

Company: Jobs for Humanity

Location: Toronto, ON

Job description: . Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter
This content discusses the limitations of game development engines like Unity and Unreal, as well as the tools used for creating 2D art (e.g. Photoshop) and 3D art (e.g. 3DS Max, Maya, and Substance Painter). These tools are essential for game development to create high-quality graphics and animations.
Position: Operations Manager

Location: Calgary, AB

Our client is seeking an experienced Operations Manager to join their dynamic team. This role will be responsible for overseeing the daily operational activities of the business, including managing staff, setting and monitoring performance goals, and ensuring compliance with company policies and procedures. The successful candidate will have previous experience in a similar role, strong leadership skills, and a proven track record of driving operational efficiency and achieving targets. This is a fantastic opportunity for a motivated individual looking to take the next step in their career.

Responsibilities:
– Manage day-to-day operations of the business
– Supervise and train staff to ensure high performance levels
– Develop and implement operational policies and procedures
– Monitor and report on key performance indicators
– Identify areas for improvement and implement changes as needed
– Ensure compliance with regulatory requirements
– Work closely with other departments to achieve business goals
– Drive operational efficiency and cost savings

Requirements:
– Minimum of 5 years experience in a similar role
– Strong leadership and communication skills
– Proven track record of achieving operational targets
– Knowledge of industry best practices
– Excellent problem-solving abilities
– Ability to work in a fast-paced environment

If you are looking for a challenging and rewarding opportunity, apply now to join a leading organization in Calgary.

Expected salary:

Job date: Wed, 30 Oct 2024 23:12:19 GMT

Team Lead (Character Modelling) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Painter, Marvelous Designer, and ZBrush) * Solid understanding of topology, materials, textures, proportion, and anatomy…
The content discusses the skills required for a successful career as a painter, Marvelous Designer, and ZBrush artist, emphasizing the importance of understanding topology, materials, textures, proportion, and anatomy.
Community Support Worker

A reputable organization is seeking a dedicated and compassionate Community Support Worker to provide assistance to individuals in need. The successful candidate will be responsible for providing emotional support, assisting with daily living activities, and coordinating social and recreational activities.

Key responsibilities include:
– Building and maintaining relationships with clients
– Assisting with personal care and hygiene
– Supporting individuals in achieving their goals
– Advocating for clients and ensuring their rights are protected
– Collaborating with other professionals to develop and implement care plans

Qualifications:
– Diploma or degree in social work, psychology, or a related field
– Previous experience working with vulnerable populations
– Strong communication and interpersonal skills
– Valid driver’s license and access to a vehicle

If you are passionate about making a difference in the lives of others, apply now to join our team as a Community Support Worker.

Expected salary:

Job date: Wed, 30 Oct 2024 23:13:08 GMT

3D Character Artist – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: workflow from high poly to low poly. Create PBR textures in Substance Painter. Integrate low poly model from 3Ds Max to the…
The content discusses the workflow of creating PBR textures in Substance Painter by starting from a high poly model and transferring it to a low poly model. This process involves integrating the low poly model from 3Ds Max into Substance Painter to create high-quality textures for use in 3D rendering.
Job Description:

We are currently seeking a dynamic and driven individual to join our team as a [Position Title]. As a member of our team, you will be responsible for [specific duties and responsibilities]. The ideal candidate will possess excellent communication and interpersonal skills, as well as a strong attention to detail.

Responsibilities:
– [List of specific responsibilities] – [List of additional responsibilities]

Qualifications:
– [List of required qualifications] – [List of preferred qualifications]

If you are a motivated individual looking to join a fast-paced and growing organization, please apply today!

Expected salary:

Job date: Wed, 30 Oct 2024 23:23:37 GMT

Character Artist (Senior) – Jobs for Humanity – Sherbrooke, QC

Company: Jobs for Humanity

Location: Sherbrooke, QC

Job description: different maps of the PBR workflow from high poly to low poly. Create PBR textures in Substance Painter. Integrate low poly…
This content discusses the process of creating PBR textures in Substance Painter, starting from high poly models and transitioning to low poly models. It highlights the different maps involved in the PBR workflow and emphasizes the importance of integrating low poly models into the overall texturing process.
Job Description

We are currently seeking a motivated and experienced Marketing Coordinator to join our team. In this role, you will be responsible for developing and implementing marketing strategies to help promote our products and services.

Key Responsibilities:
– Develop and execute marketing plans to achieve company objectives
– Coordinate the creation of marketing materials, such as brochures, advertisements, and online content
– Manage social media accounts and campaigns to increase brand awareness
– Conduct market research to identify trends and opportunities
– Analyze marketing data and metrics to track the effectiveness of campaigns
– Work closely with sales and product teams to ensure marketing strategies align with overall business goals
– Stay up-to-date on industry trends and best practices

Skills and Qualifications:
– Bachelor’s degree in Marketing or related field
– 2+ years of experience in marketing
– Strong knowledge of digital marketing techniques
– Excellent communication and interpersonal skills
– Ability to multitask and prioritize tasks effectively
– Proficiency in Microsoft Office and marketing software platforms

If you are a creative and results-driven individual who thrives in a fast-paced environment, we would love to hear from you. Apply now!

Expected salary:

Job date: Wed, 30 Oct 2024 23:25:46 GMT

Character Artist (junior) – Jobs for Humanity – Sherbrooke, QC

Company: Jobs for Humanity

Location: Sherbrooke, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionThe Ubisoft Sherbrooke team is pleased to welcome new graduates to join us on Far Cry!If you’ve always dreamed of working in a renowned studio like Ubisoft, but prefer the proximity of a smaller team with personalized support to launch your career, this is the perfect opportunity for you. At Ubisoft Sherbrooke, you’ll be working directly with industry experts, including veterans of renowned franchises like Far Cry, where you’ll be able to exchange ideas and learn the craft. This is your chance to launch your career in a dynamic and positive environment, contributing to a AAA franchise, all in the heart of Sherbrooke.As a Character Artist at Ubi Sherbrooke, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new blend shapes, good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Experience with character concept design
  • Experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • High & low resolution modeling and texturing knowledge
  • Experience in modeling of realistic human anatomy
  • Experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Additional InformationAbout Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. We are a human-sized studio where collective ambitions and interaction are the order of the day. Joining us means being part of a close-knit and welcoming family. We care about our people and our way of doing things.Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there’s no need to compromise – joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle! And although we are sure that you will fall in love with the region, you don’t have to move here to work with us. We really embrace hybrid mode, and that’s real flexibility! Coming to Ubisoft Sherbrooke is far from traveling to the end of the world to have the chance to evolve in the hyper stimulating and effervescent context of a starting studio!We’re looking for committed creators and forward-looking talents who want to take on challenges as a team. By the way, we are also working on some amazing projects including the legendary and acclaimed franchise FARCRY!Interested? We’re waiting for you!At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences
Jobs for Humanity and Ubisoft are collaborating to build a diverse and inclusive employment ecosystem. Ubisoft Sherbrooke is currently looking for new graduates to join their team as a Character Artist for the Far Cry franchise. The role involves creating characters using various software tools, collaborating with teammates, and meeting deadlines. The ideal candidate should have experience in character concept design, 3D modeling, and texturing. Ubisoft Sherbrooke is described as a close-knit and welcoming studio located in a vibrant region, offering flexibility and opportunities for growth. They are looking for committed creators and forward-looking talents to join their team. Ubisoft is committed to fostering a work environment that is inclusive and respectful of all differences.
Job Description

We are currently seeking a dedicated and experienced Account Manager to join our team. The Account Manager will be responsible for maintaining and expanding relationships with our existing client base, as well as identifying and developing new business opportunities.

Key Responsibilities:
– Build and maintain strong relationships with clients, acting as the main point of contact for all account-related matters
– Understand each client’s business needs and objectives, and provide tailored solutions to help them achieve their goals
– Identify new business opportunities within existing accounts and actively seek out potential new clients
– Collaborate with internal teams to ensure the successful delivery of services to clients
– Monitor and analyze account performance, providing regular updates and reports to management
– Keep abreast of industry trends and developments to provide clients with up-to-date information and insights

Qualifications:
– Bachelor’s degree in Business Administration, Marketing, or related field
– 3+ years of experience in account management or sales
– Proven track record of meeting and exceeding sales targets
– Excellent communication and interpersonal skills
– Strong problem-solving abilities and attention to detail
– Ability to work independently and as part of a team

If you are a self-motivated and results-driven professional with a passion for building strong client relationships, we would love to hear from you. Please apply with your resume and cover letter detailing your relevant experience and why you are the ideal candidate for this position.

Expected salary:

Job date: Wed, 30 Oct 2024 23:35:57 GMT

Team Lead (Characters) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Lead Character Modeller at Ubi MTL, you’ll guide the characters team on the project. You’ll oversee and support a talented team of character modellers in transforming concept designs into the defining people, creatures, and animals that live within our worlds.You’re a well-rounded team ambassador: an expert communicator, collaboration encourager, and not to mention a skilled artist. You understand the character creation process along with its (at times, many) technical and artistic constraints. You’re able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.What you’ll do

  • Collaborate with other art leads and the art director to discuss and develop the game vision.
  • Coordinate and motivate character modellers as they develop and polish their character art throughout the 3D pipeline.
  • Organize and run regular team meetings to assign tasks, establish priorities, discuss progress, etc.
  • Balance artistic aspects with technical constraints, maintaining quality and performance standards (poly count, memory, etc.).
  • Review integrated work, ensuring it’s aligned with the artistic direction and can animate well.
  • Provide mentorship and constructive feedback to develop a consistent, quality visual style.
  • Stay up to date on best practices to keep up with the industry.
  • Participate in recruitment to build and grow your character modelling team.

QualificationsWhat you bring

  • A college diploma in 3D Modelling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 5 years of experience in modelling, texturing, or other relevant experience (leadership an asset)
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations
  • Excellent mentorship, communication, organization, time management, interpersonal, and presentation skills
  • Flexibility and a whole lot of resourcefulness
  • A highly collaborative, creative, and empathetic spirit
  • A super sharp, trained eye for detail
  • Knowledge of project management software (e.g. Jira), 3D scanning, and optimization techniques = very nice to have

What to send our way

  • Your CV highlighting your education, experience, skills, and any games shipped
  • A portfolio of your best 3D work (attach images or send us a link to your personal website or online portfolio)

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create a fair and inclusive job environment. They are currently looking for a Lead Character Modeller to oversee and support a team of character modellers in transforming concept designs into visual representations for games. The ideal candidate will have a college diploma in 3D Modelling or Fine Art, at least 5 years of relevant experience, and be proficient in 2D and 3D software tools. They should also have strong communication, organization, and collaboration skills. Ubisoft is an equal opportunity employer that values diversity and inclusivity in the workplace.
Job Description

We are currently seeking a motivated and detail-oriented candidate to join our team as a Warehouse Associate. The successful candidate will be responsible for receiving, storing, and distributing materials and products within the warehouse. The Warehouse Associate will also be responsible for maintaining inventory control and ensuring the warehouse is clean and organized at all times.

Responsibilities:
– Receive and inspect incoming materials and products
– Perform quality checks on materials and products
– Label and store materials and products in designated areas
– Assemble and prepare orders for shipment
– Ensure inventory accuracy through proper documentation and database management
– Maintain a clean and organized warehouse environment
– Assist with periodic inventory counts
– Operate forklifts and other warehouse equipment as needed
– Follow all safety protocols and procedures

Qualifications:
– High school diploma or equivalent
– Previous warehouse experience preferred
– Forklift certification a plus
– Ability to lift up to 50 pounds
– Strong attention to detail
– Excellent organizational skills
– Ability to work effectively both independently and as part of a team
– Basic computer skills

If you are looking for a challenging and rewarding opportunity in a fast-paced environment, we encourage you to apply for the Warehouse Associate position today!

Expected salary:

Job date: Wed, 30 Oct 2024 23:36:21 GMT

Technical Art Director – UI [Far Cry Project] – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Technical Art Director (UI) at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications.
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

QualificationsWhat you bring

  • UI, technical art, or programming experience, or other related experience + leadership experience
  • A solid understanding of graphics/UI libraries (such as NGUI and React Native) and Unity and their limitations
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Excellent communication, interpersonal, mentorship, and presentation skills
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just employment ecosystem for individuals from all backgrounds. They are currently looking to hire a Technical Art Director (UI) to provide expert insight and support to steer a game towards success by assessing risks, resolving issues, and preparing post-mortems. The ideal candidate should have experience in UI, technical art, or programming, as well as leadership skills and a strong understanding of graphic and game development tools. Ubisoft is an equal opportunity employer that values diversity and offers a collaborative workplace with opportunities for career advancement and well-being.
Title: Customer Service Representative

Location: Richmond Hill, ON

Job Type: Full-time

Salary: $15.00 – $18.00 per hour

We are looking for a Customer Service Representative to join our team in Richmond Hill. In this role, you will be responsible for providing excellent customer service to our clients. The ideal candidate will have strong communication skills, a positive attitude, and the ability to work well in a fast-paced environment.

Responsibilities:
– Manage incoming customer inquiries via phone, email, and in-person
– Provide accurate information about products and services
– Process orders and returns
– Handle customer complaints in a professional manner
– Maintain a high level of customer satisfaction
– Assist with other duties as needed

Qualifications:
– High school diploma or equivalent
– 1-2 years of customer service experience
– Excellent communication skills
– Strong problem-solving skills
– Ability to work well in a team environment
– Proficiency in Microsoft Office Suite

If you are a customer service-oriented individual with a passion for helping others, we would love to hear from you. Apply now to join our team in Richmond Hill!

Expected salary:

Job date: Wed, 30 Oct 2024 23:37:33 GMT

2D-3D Illustrator – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a 2D-3D Illustrator at Ubi MTL, you will create high-resolution images and concepts.What you’ll do

  • Create concepts (sketches, photo montages, etc.) based on specific briefs and in keeping with the artistic direction.
  • Create high-resolution images based on specific briefs and in keeping with the artistic direction.
  • Ensure posing, lighting and rendering in 3D software.
  • Create and/or modify textures.
  • Process images in Photoshop.
  • Search for references based on the artistic direction.

QualificationsWhat you bring

  • Experience in 2D-3D illustration modeling, texturing, lighting, and/or image processing
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our wayYour CV highlighting your education, experience, and skillsA portfolio of your best 2D-3D work! Attach images or send us a link to your personal website or online portfolio.Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just job ecosystem for individuals from all backgrounds. They are currently seeking a 2D-3D Illustrator at Ubi MTL, responsible for creating high-resolution images and concepts in line with the artistic direction. Qualifications include experience in 2D-3D illustration, knowledge of relevant software, creativity, communication skills, and the ability to adapt to feedback. Applicants are required to submit a CV and portfolio showcasing their work. Ubisoft is committed to diversity and offers a collaborative workspace with career advancement opportunities. They are seeking individuals who are passionate about gaming and interested in pushing the boundaries of entertainment.
Job Description:

We are seeking a highly skilled and experienced Software Engineer to join our team. The ideal candidate should have a strong background in software development, with expertise in Java, C++, and/or Python.

Responsibilities:
– Design, develop, and test software applications
– Collaborate with other team members on project requirements and design
– Implement new features and enhancements to existing software systems
– Troubleshoot and debug software issues
– Write technical documentation and specifications

Requirements:
– Bachelor’s degree in Computer Science or related field
– 3+ years of experience in software development
– Proficiency in Java, C++, and/or Python
– Experience with relational databases (SQL, MySQL)
– Strong understanding of software design principles and best practices

If you are a talented Software Engineer looking for a challenging and rewarding opportunity, we want to hear from you. Apply now!

Expected salary:

Job date: Wed, 30 Oct 2024 23:37:43 GMT

3D Character Artist (Senior) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Character Artist at Ubi MTL, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new , good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Game industry experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Solid high & low resolution modeling and texturing skills
  • Experience in modeling of realistic human anatomy
  • Good working knowledge of and experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive employment environment. They are currently looking for a Character Artist to create characters for players to interact with in Ubisoft’s games. The role involves sculpting high poly characters, reworking topology, creating textures, and collaborating with teammates to meet deadlines. The ideal candidate will have experience in the game industry, knowledge of 3D packages, and strong modeling and texturing skills. Ubisoft values diversity and inclusivity in the workplace and encourages individuals from all backgrounds to apply.
Job Description:

Our company is seeking a driven and experienced Sales Manager to join our team. The Sales Manager will be responsible for developing and executing sales strategies to achieve revenue goals and grow our customer base. This individual will lead a team of sales representatives, providing guidance and coaching to drive performance.

Responsibilities:
– Develop and implement sales strategies to achieve revenue targets
– Manage and motivate a team of sales representatives
– Conduct market research to identify new business opportunities
– Build and maintain strong relationships with clients and partners
– Monitor sales performance metrics and provide regular reports to senior management
– Collaborate with other departments to ensure a seamless customer experience
– Stay up-to-date on industry trends and best practices

Qualifications:
– Bachelor’s degree in Business, Marketing, or related field
– Proven track record of successful sales leadership
– Strong communication and negotiation skills
– Ability to build and maintain relationships with clients
– Experience with CRM software (e.g. Salesforce)
– Detail-oriented and organized
– Ability to work in a fast-paced environment

If you are a results-driven sales professional looking for a new challenge, we would love to hear from you. Apply now to join our dynamic team!

Expected salary:

Job date: Wed, 30 Oct 2024 23:39:27 GMT