Associate Technical Art Director – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications.
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

QualificationsWhat you bring

  • Art, technical art, or programming experience, or other related experience + leadership experience
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Excellent communication, interpersonal, mentorship, and presentation skills
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just employment ecosystem. They are currently seeking a Technical Art Director for Ubisoft Montreal, who will be responsible for providing expert insight, tools, and support to steer game development towards success. The ideal candidate will have experience in art, technical art, or programming, leadership experience, and in-depth knowledge of game engines, art tools, and scripting languages. Ubisoft is an equal opportunity employer that values diverse backgrounds and perspectives. They offer a collaborative work environment with opportunities for career advancement and meaningful benefits.
Job Description

Job Description

Business Title: Group Manager – Customer Experience Consulting

Role: Managing Consultant

Location: London

Join our team of bright and talented consultants and deliver impactful projects.

**Job Description:** We are looking for a strong Managing Consultant who constantly delivers results. You will be responsible for helping our clients improve their digital and physical customer experience. You will work with a team of consultants and be responsible for the design and project management of customer experience programs. You will ensure that our clients see a measurable impact on their customer experience metrics. You will provide strategic advice to clients, manage client relationships and be responsible for project delivery. You will mentor junior consultants, teach them consulting skills and develop them to become good consultants. You must be able to work collaboratively with clients and your colleagues.

Key Job Responsibilities:

– Ensure project delivery within client’s expectations
– Manage client relationships
– Lead the design of customer experience programs
– Manage project teams
– Provide strategic advice to clients
– Mentor junior consultants

Education and Experience:

– Bachelor’s degree in a relevant field
– Minimum 5 years of consulting experience
– Experience leading project teams
– Strong problem-solving skills
– Excellent communication skills

We offer a competitive salary and benefits package. If you are passionate about improving customer experience and have a strong consulting background, we want to hear from you. Apply now and join our team!

Expected salary:

Job date: Wed, 30 Oct 2024 23:31:17 GMT

Team Lead (Characters) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Lead Character Modeller at Ubi MTL, you’ll guide the characters team on the project. You’ll oversee and support a talented team of character modellers in transforming concept designs into the defining people, creatures, and animals that live within our worlds.You’re a well-rounded team ambassador: an expert communicator, collaboration encourager, and not to mention a skilled artist. You understand the character creation process along with its (at times, many) technical and artistic constraints. You’re able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.What you’ll do

  • Collaborate with other art leads and the art director to discuss and develop the game vision.
  • Coordinate and motivate character modellers as they develop and polish their character art throughout the 3D pipeline.
  • Organize and run regular team meetings to assign tasks, establish priorities, discuss progress, etc.
  • Balance artistic aspects with technical constraints, maintaining quality and performance standards (poly count, memory, etc.).
  • Review integrated work, ensuring it’s aligned with the artistic direction and can animate well.
  • Provide mentorship and constructive feedback to develop a consistent, quality visual style.
  • Stay up to date on best practices to keep up with the industry.
  • Participate in recruitment to build and grow your character modelling team.

QualificationsWhat you bring

  • A college diploma in 3D Modelling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 5 years of experience in modelling, texturing, or other relevant experience (leadership an asset)
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations
  • Excellent mentorship, communication, organization, time management, interpersonal, and presentation skills
  • Flexibility and a whole lot of resourcefulness
  • A highly collaborative, creative, and empathetic spirit
  • A super sharp, trained eye for detail
  • Knowledge of project management software (e.g. Jira), 3D scanning, and optimization techniques = very nice to have

What to send our way

  • Your CV highlighting your education, experience, skills, and any games shipped
  • A portfolio of your best 3D work (attach images or send us a link to your personal website or online portfolio)

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create a fair and inclusive job environment. They are currently looking for a Lead Character Modeller to oversee and support a team of character modellers in transforming concept designs into visual representations for games. The ideal candidate will have a college diploma in 3D Modelling or Fine Art, at least 5 years of relevant experience, and be proficient in 2D and 3D software tools. They should also have strong communication, organization, and collaboration skills. Ubisoft is an equal opportunity employer that values diversity and inclusivity in the workplace.
Job Description

We are currently seeking a motivated and detail-oriented candidate to join our team as a Warehouse Associate. The successful candidate will be responsible for receiving, storing, and distributing materials and products within the warehouse. The Warehouse Associate will also be responsible for maintaining inventory control and ensuring the warehouse is clean and organized at all times.

Responsibilities:
– Receive and inspect incoming materials and products
– Perform quality checks on materials and products
– Label and store materials and products in designated areas
– Assemble and prepare orders for shipment
– Ensure inventory accuracy through proper documentation and database management
– Maintain a clean and organized warehouse environment
– Assist with periodic inventory counts
– Operate forklifts and other warehouse equipment as needed
– Follow all safety protocols and procedures

Qualifications:
– High school diploma or equivalent
– Previous warehouse experience preferred
– Forklift certification a plus
– Ability to lift up to 50 pounds
– Strong attention to detail
– Excellent organizational skills
– Ability to work effectively both independently and as part of a team
– Basic computer skills

If you are looking for a challenging and rewarding opportunity in a fast-paced environment, we encourage you to apply for the Warehouse Associate position today!

Expected salary:

Job date: Wed, 30 Oct 2024 23:36:21 GMT

Technical Art Director – UI [Far Cry Project] – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Technical Art Director (UI) at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications.
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

QualificationsWhat you bring

  • UI, technical art, or programming experience, or other related experience + leadership experience
  • A solid understanding of graphics/UI libraries (such as NGUI and React Native) and Unity and their limitations
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Excellent communication, interpersonal, mentorship, and presentation skills
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just employment ecosystem for individuals from all backgrounds. They are currently looking to hire a Technical Art Director (UI) to provide expert insight and support to steer a game towards success by assessing risks, resolving issues, and preparing post-mortems. The ideal candidate should have experience in UI, technical art, or programming, as well as leadership skills and a strong understanding of graphic and game development tools. Ubisoft is an equal opportunity employer that values diversity and offers a collaborative workplace with opportunities for career advancement and well-being.
Title: Customer Service Representative

Location: Richmond Hill, ON

Job Type: Full-time

Salary: $15.00 – $18.00 per hour

We are looking for a Customer Service Representative to join our team in Richmond Hill. In this role, you will be responsible for providing excellent customer service to our clients. The ideal candidate will have strong communication skills, a positive attitude, and the ability to work well in a fast-paced environment.

Responsibilities:
– Manage incoming customer inquiries via phone, email, and in-person
– Provide accurate information about products and services
– Process orders and returns
– Handle customer complaints in a professional manner
– Maintain a high level of customer satisfaction
– Assist with other duties as needed

Qualifications:
– High school diploma or equivalent
– 1-2 years of customer service experience
– Excellent communication skills
– Strong problem-solving skills
– Ability to work well in a team environment
– Proficiency in Microsoft Office Suite

If you are a customer service-oriented individual with a passion for helping others, we would love to hear from you. Apply now to join our team in Richmond Hill!

Expected salary:

Job date: Wed, 30 Oct 2024 23:37:33 GMT

2D-3D Illustrator – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a 2D-3D Illustrator at Ubi MTL, you will create high-resolution images and concepts.What you’ll do

  • Create concepts (sketches, photo montages, etc.) based on specific briefs and in keeping with the artistic direction.
  • Create high-resolution images based on specific briefs and in keeping with the artistic direction.
  • Ensure posing, lighting and rendering in 3D software.
  • Create and/or modify textures.
  • Process images in Photoshop.
  • Search for references based on the artistic direction.

QualificationsWhat you bring

  • Experience in 2D-3D illustration modeling, texturing, lighting, and/or image processing
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our wayYour CV highlighting your education, experience, and skillsA portfolio of your best 2D-3D work! Attach images or send us a link to your personal website or online portfolio.Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just job ecosystem for individuals from all backgrounds. They are currently seeking a 2D-3D Illustrator at Ubi MTL, responsible for creating high-resolution images and concepts in line with the artistic direction. Qualifications include experience in 2D-3D illustration, knowledge of relevant software, creativity, communication skills, and the ability to adapt to feedback. Applicants are required to submit a CV and portfolio showcasing their work. Ubisoft is committed to diversity and offers a collaborative workspace with career advancement opportunities. They are seeking individuals who are passionate about gaming and interested in pushing the boundaries of entertainment.
Job Description:

We are seeking a highly skilled and experienced Software Engineer to join our team. The ideal candidate should have a strong background in software development, with expertise in Java, C++, and/or Python.

Responsibilities:
– Design, develop, and test software applications
– Collaborate with other team members on project requirements and design
– Implement new features and enhancements to existing software systems
– Troubleshoot and debug software issues
– Write technical documentation and specifications

Requirements:
– Bachelor’s degree in Computer Science or related field
– 3+ years of experience in software development
– Proficiency in Java, C++, and/or Python
– Experience with relational databases (SQL, MySQL)
– Strong understanding of software design principles and best practices

If you are a talented Software Engineer looking for a challenging and rewarding opportunity, we want to hear from you. Apply now!

Expected salary:

Job date: Wed, 30 Oct 2024 23:37:43 GMT

3D Character Artist (Senior) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Character Artist at Ubi MTL, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new , good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Game industry experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Solid high & low resolution modeling and texturing skills
  • Experience in modeling of realistic human anatomy
  • Good working knowledge of and experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive employment environment. They are currently looking for a Character Artist to create characters for players to interact with in Ubisoft’s games. The role involves sculpting high poly characters, reworking topology, creating textures, and collaborating with teammates to meet deadlines. The ideal candidate will have experience in the game industry, knowledge of 3D packages, and strong modeling and texturing skills. Ubisoft values diversity and inclusivity in the workplace and encourages individuals from all backgrounds to apply.
Job Description:

Our company is seeking a driven and experienced Sales Manager to join our team. The Sales Manager will be responsible for developing and executing sales strategies to achieve revenue goals and grow our customer base. This individual will lead a team of sales representatives, providing guidance and coaching to drive performance.

Responsibilities:
– Develop and implement sales strategies to achieve revenue targets
– Manage and motivate a team of sales representatives
– Conduct market research to identify new business opportunities
– Build and maintain strong relationships with clients and partners
– Monitor sales performance metrics and provide regular reports to senior management
– Collaborate with other departments to ensure a seamless customer experience
– Stay up-to-date on industry trends and best practices

Qualifications:
– Bachelor’s degree in Business, Marketing, or related field
– Proven track record of successful sales leadership
– Strong communication and negotiation skills
– Ability to build and maintain relationships with clients
– Experience with CRM software (e.g. Salesforce)
– Detail-oriented and organized
– Ability to work in a fast-paced environment

If you are a results-driven sales professional looking for a new challenge, we would love to hear from you. Apply now to join our dynamic team!

Expected salary:

Job date: Wed, 30 Oct 2024 23:39:27 GMT

Weapons Modeler – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive employment ecosystem. They are currently looking for a Weapons Modeler to join the team at Ubi MTL. The ideal candidate will have experience in 3D modeling, texturing, and other related skills, as well as strong knowledge of various software tools. The Weapons Modeler will work closely with the art and narrative teams to bring the game’s creative vision to life. Ubisoft is an equal opportunity employer that values diversity and inclusion in the workplace.
Job Description

Position: Customer Service Representative

Location: Toronto, ON

Salary: $35,000 – $40,000 per year

We are currently seeking a Customer Service Representative to join our team in Toronto, ON. The ideal candidate will have excellent communication skills, problem-solving abilities, and a passion for providing exceptional customer service.

Responsibilities:

– Answering incoming calls and responding to customer inquiries in a professional and timely manner
– Processing customer orders and providing order updates as needed
– Handling customer complaints and resolving issues to ensure customer satisfaction
– Providing product information and guidance to customers
– Maintaining customer records and updating information as necessary
– Collaborating with other team members to ensure seamless customer service operations

Qualifications:

– High School Diploma or equivalent
– Previous customer service experience is preferred
– Strong communication skills, both verbal and written
– Ability to multitask and prioritize tasks in a fast-paced environment
– Proficient in Microsoft Office applications
– Ability to work independently and as part of a team

If you are a customer-focused individual who is looking to join a dynamic team, we would love to hear from you. Apply now to be considered for this exciting opportunity.

Expected salary:

Job date: Wed, 30 Oct 2024 23:41:56 GMT

Team Lead (Character Modelling) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Lead Character Modeller at Ubi MTL, you’ll guide the creation of the characters players will interact and connect with. You’ll oversee and support a talented team of character modellers in transforming concept designs into the defining people, creatures, and animals that live within our worlds.You’re a well-rounded team ambassador: an expert communicator, collaboration encourager, and not to mention a skilled artist. You understand the character creation process along with its (at times, many) technical and artistic constraints. You’re able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.What you’ll do

  • Collaborate with other art leads and the art director to discuss and develop the game vision.
  • Coordinate and motivate character modellers as they develop and polish their character art throughout the 3D pipeline.
  • Organize and run regular team meetings to assign tasks, establish priorities, discuss progress, etc.
  • Balance artistic aspects with technical constraints, maintaining quality and performance standards (poly count, memory, etc.).
  • Review integrated work, ensuring it’s aligned with the artistic direction and can animate well.
  • Provide mentorship and constructive feedback to develop a consistent, quality visual style.
  • Stay up to date on best practices to keep up with the industry.
  • Participate in recruitment to build and grow your character modelling team.

QualificationsWhat you bring

  • A college diploma in 3D Modelling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 5 years of experience in modelling, texturing, or other relevant experience (leadership an asset)
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations
  • Excellent mentorship, communication, organization, time management, interpersonal, and presentation skills
  • Flexibility and a whole lot of resourcefulness
  • A highly collaborative, creative, and empathetic spirit
  • A super sharp, trained eye for detail
  • Knowledge of project management software (e.g. Jira), 3D scanning, and optimization techniques = very nice to have

What to send our way

  • Your CV highlighting your education, experience, skills, and any games shipped
  • A portfolio of your best 3D work (attach images or send us a link to your personal website or online portfolio)

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive employment ecosystem. Ubisoft is currently seeking a Lead Character Modeller to oversee and support a team in creating the characters for players to interact with in games. The job involves collaborating with other art leads, coordinating and motivating team members, providing mentorship and feedback, and staying up to date on industry best practices. Qualifications include a college diploma in 3D Modelling or Fine Art, at least 5 years of relevant experience, knowledge of various software tools, and excellent communication and organization skills. Ubisoft is an equal opportunity employer that values diversity and offers a collaborative work environment with career advancement opportunities and meaningful benefits.
Job Description

We are looking for a motivated and experienced Social Media Specialist to join our team. The Social Media Specialist will be responsible for creating and managing our social media channels, engaging with our audience, and driving traffic to our website.

Key Responsibilities:
– Develop and implement social media strategies to increase brand awareness and drive traffic to our website
– Create engaging content for our social media channels, including posts, videos, and graphics
– Monitor and respond to comments and messages on our social media channels
– Analyze social media metrics and adjust strategies as needed to reach our goals
– Collaborate with the marketing team to ensure brand consistency across all channels
– Stay up-to-date on social media trends and best practices

Qualifications:
– Bachelor’s degree in marketing, communications, or a related field
– 2+ years of experience managing social media channels for a brand or organization
– Strong written and verbal communication skills
– Creative thinking and problem-solving abilities
– Proficiency in social media management tools and analytics platforms

If you are passionate about social media and have a track record of driving results, we would love to hear from you. Apply now to join our dynamic team!

Expected salary:

Job date: Wed, 30 Oct 2024 23:44:28 GMT

Character Artist – Rainbow Six Siege – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Character Artist at Ubi MTL, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new , good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.About Rainbow Six SiegeWith more than 80 million fans worldwide, Rainbow Six Siege is a highly strategic first-person shooter. Requiring both quick thinking and agility, players compete in frenetic team-based battles where only the most skilled survive.Be part of a close-knit team, driven by the creativity that arises from the daily challenges of a constantly evolving game. Powered by ambition, we embrace innovation to deliver the best gaming experience to our community. Amid action and challenges, our team never loses its cool.Join our forces, push your limits.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Game industry experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Solid high & low resolution modeling and texturing skills
  • Experience in modeling of realistic human anatomy
  • Good working knowledge of and experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive employment ecosystem. They are looking for a Character Artist who will create characters for games like Rainbow Six Siege. The role involves sculpting high poly characters, optimizing low poly models, creating textures, and collaborating with teammates. Qualifications include experience with 3D packages, knowledge of modeling techniques, and modeling skills. Ubisoft values diversity and offers a collaborative work environment with career advancement opportunities. They are committed to creating memorable gaming experiences and welcome individuals from diverse backgrounds.
Job Description

Position: Customer Service Representative

Location: Toronto, Ontario

Job Type: Full-time

Our client, a leading telecommunications company, is seeking a Customer Service Representative to join their dynamic team in Toronto. The ideal candidate will have a passion for providing exceptional customer service and possess strong communication skills.

Responsibilities:
– Answering customer inquiries via phone, email, and live chat
– Providing product information and troubleshooting assistance
– Resolving customer complaints in a professional and efficient manner
– Processing orders and returns accurately
– Collaborating with other departments to ensure customer satisfaction

Qualifications:
– Previous customer service experience is preferred
– Excellent communication and interpersonal skills
– Strong problem-solving abilities
– Proficiency in MS Office applications
– Ability to work in a fast-paced environment

If you are a customer-focused individual looking to work for a reputable company, please apply now!

Expected salary:

Job date: Wed, 30 Oct 2024 23:47:55 GMT

Technical Graphic Director (Art) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications.
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

QualificationsWhat you bring

  • Art, technical art, or programming experience, or other related experience + leadership experience
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is partnering with Ubisoft to create an inclusive and fair job environment. They are currently seeking a Technical Art Director to work at Ubi MTL. The role involves providing expert insight, tools, and support to guide game development towards success. The ideal candidate will have experience in art, technical art, or programming, knowledge of game engines, and strong leadership skills. Ubisoft is an equal opportunity employer that values diversity and encourages individuals to join their team and contribute to the gaming industry.
Title: Customer Service Representative

Location: Montreal, QC

Salary: Competitive

Company: Confidential

Job Type: Full-time

Our client, a leading company in the retail industry, is seeking a Customer Service Representative to join their team in Montreal. In this role, you will be responsible for providing excellent customer service and support to clients.

Key Responsibilities:
– Responding to customer inquiries via phone, email, and chat
– Assisting customers with product information, orders, and returns
– Troubleshooting issues and providing solutions in a timely manner
– Handling customer complaints and escalations
– Maintaining accurate records of customer interactions and transactions

Qualifications:
– High school diploma or equivalent
– 2+ years of customer service experience
– Excellent communication and interpersonal skills
– Ability to work in a fast-paced environment
– Strong problem-solving skills

This is a fantastic opportunity to join a dynamic team and grow your career in customer service. If you are passionate about providing exceptional customer service and enjoy working in a team environment, we would love to hear from you. Apply now!

Expected salary:

Job date: Wed, 30 Oct 2024 23:48:40 GMT

3D Modeler (Senior) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a 3D Modeler at Ubi MTL, you will create assets, environments, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your character art throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make characters move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best 3D work – especially the transition of a 2D design into a 3D character! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is partnering with Ubisoft to create a fair and inclusive job ecosystem. The job description is for a 3D Modeler position at Ubisoft Montreal, where the individual will be responsible for creating assets, environments, creatures, and animals for players to interact with. The job requires collaborating with different teams, developing and refining character art, and adapting work based on feedback. Qualifications include a college diploma, 1-3 years of experience, knowledge of 2D and 3D tools, and strong creative and collaborative skills. Ubisoft is an equal opportunity employer that values diversity and offers a supportive and inclusive work environment.
Job Description

Position: Administrative Assistant

Location: Vancouver, BC

Salary: $20-25 per hour

We are seeking a highly organized and detail-oriented Administrative Assistant to join our team in Vancouver, BC. The successful candidate will be responsible for providing administrative support to ensure efficient operation of the office.

Key Responsibilities:

– Answer and direct phone calls
– Organize and schedule appointments
– Write and distribute email correspondence, memos, letters, faxes and forms
– Assist in the preparation of regularly scheduled reports
– Develop and maintain a filing system
– Update and maintain office policies and procedures
– Order office supplies and research new deals and suppliers
– Maintain contact lists
– Provide general support to visitors
– Act as a point of contact for internal and external clients

Requirements:

– Proven experience as an administrative assistant or office admin assistant
– Knowledge of office management systems and procedures
– Excellent time management skills and ability to prioritize work
– Attention to detail and problem-solving skills
– Excellent written and verbal communication skills
– Strong organizational and planning skills
– Proficient in MS Office
– High school diploma or equivalent

If you meet the above requirements and are looking to join a dynamic team, please submit your resume and cover letter for consideration.

Expected salary:

Job date: Wed, 30 Oct 2024 23:55:56 GMT