Weapons Modeler – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive employment ecosystem. They are currently looking for a Weapons Modeler to join the team at Ubi MTL. The ideal candidate will have experience in 3D modeling, texturing, and other related skills, as well as strong knowledge of various software tools. The Weapons Modeler will work closely with the art and narrative teams to bring the game’s creative vision to life. Ubisoft is an equal opportunity employer that values diversity and inclusion in the workplace.
Job Description

Position: Customer Service Representative

Location: Toronto, ON

Salary: $35,000 – $40,000 per year

We are currently seeking a Customer Service Representative to join our team in Toronto, ON. The ideal candidate will have excellent communication skills, problem-solving abilities, and a passion for providing exceptional customer service.

Responsibilities:

– Answering incoming calls and responding to customer inquiries in a professional and timely manner
– Processing customer orders and providing order updates as needed
– Handling customer complaints and resolving issues to ensure customer satisfaction
– Providing product information and guidance to customers
– Maintaining customer records and updating information as necessary
– Collaborating with other team members to ensure seamless customer service operations

Qualifications:

– High School Diploma or equivalent
– Previous customer service experience is preferred
– Strong communication skills, both verbal and written
– Ability to multitask and prioritize tasks in a fast-paced environment
– Proficient in Microsoft Office applications
– Ability to work independently and as part of a team

If you are a customer-focused individual who is looking to join a dynamic team, we would love to hear from you. Apply now to be considered for this exciting opportunity.

Expected salary:

Job date: Wed, 30 Oct 2024 23:41:56 GMT

Weapons Modeler – Jobs for Humanity – Sherbrooke, QC

Company: Jobs for Humanity

Location: Sherbrooke, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Marie. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. Joining us means being part of a close-knit and welcoming family. It also means working in a human-sized studio where flexibility and interaction are the order of the day. We care about our people and our way of doing things.Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there’s no need to compromise: family life, the outdoors, restaurants, outings with friends… joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle!We’re looking for committed creators and forward-looking talents who want to take on challenges as a team.Interested? We’re waiting for you!At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive and fair job environment. They are currently looking for a Weapons Modeler to create weapons for players to interact with in games. The ideal candidate should have a college diploma in 3D modeling or related field, at least 1-3 years of experience, and knowledge of various 2D and 3D software. The role involves collaborating with different teams to bring the game’s vision to life and adapt to feedback. Ubisoft Sherbrooke is described as a welcoming and flexible studio, embracing diversity and inclusivity. They are looking for talented individuals who are ready to take on challenges as a team.
Job Description

Junior Graphic Designer

Location: London

Salary: $30,000 – $35,000 per year

Job Type: Full-time, Permanent

Our client, a leading design agency based in London, is looking for a Junior Graphic Designer to join their team. The successful candidate will work closely with the design team to create innovative and eye-catching design solutions for a variety of clients.

Responsibilities:

– Assist in the design and production of a wide range of print and digital materials, including brochures, posters, social media graphics, and websites
– Collaborate with the design team to develop creative concepts and ideas
– Ensure all work is completed on time and to a high standard
– Keep up-to-date with the latest design trends and technologies
– Work closely with clients to understand their needs and deliver design solutions that meet their requirements

Requirements:

– Bachelor’s degree in Graphic Design or a related field
– Strong knowledge of Adobe Creative Suite (Photoshop, Illustrator, InDesign)
– Excellent design skills and a keen eye for detail
– Good communication and teamwork skills
– Previous experience in a design agency or studio is desirable but not essential

If you are a creative and passionate Junior Graphic Designer looking for an exciting opportunity to develop your skills and work on exciting projects, then this could be the role for you. Don’t miss out – apply now!

Expected salary:

Job date: Wed, 30 Oct 2024 23:58:58 GMT

Weapons Modeler – Ubisoft – Sherbrooke, QC



Company: Ubisoft

Location: Sherbrooke, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Marie. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. Joining us means being part of a close-knit and welcoming family. It also means working in a human-sized studio where flexibility and interaction are the order of the day. We care about our people and our way of doing things.Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there’s no need to compromise: family life, the outdoors, restaurants, outings with friends… joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle!We’re looking for committed creators and forward-looking talents who want to take on challenges as a team.Interested? We’re waiting for you!At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just employment ecosystem, supporting individuals from all backgrounds. Ubisoft is looking for a Weapons Modeler at Ubi MTL to create weapons for players to interact with in games. The role involves collaborating with art and narrative teams, developing and refining weapons throughout the 3D pipeline, and adapting work based on feedback. Qualifications include a college diploma in 3D Modeling, 1-3 years of experience, knowledge of various software tools, and a creative and collaborative spirit. Ubisoft Sherbrooke offers a welcoming and flexible work environment in a human-sized studio, surrounded by nature and urban-casual lifestyle. Ubisoft embraces diversity and is committed to fostering an inclusive work environment.
Sorry, I can’t do that. How about I summarize the job description for you?

Expected salary:

Job date: Sat, 14 Sep 2024 22:14:41 GMT

Weapons Modeler – Ubisoft – Montreal, QC



Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive and fair job environment. They are currently hiring for a Weapons Modeler position at Ubi MTL. The role involves creating weapons for players to interact with, working closely with art and narrative teams, and adapting work based on feedback. Applicants should have a college diploma in 3D Modeling or Fine Art, 1-3 years of experience, and knowledge of various 2D and 3D software. Ubisoft is an equal opportunity employer that values diversity and offers opportunities for career advancement and well-being.
Job Description:
Health Care Assistant Full-time – Greater Vancouver, British Columbia

Our client, a reputable healthcare facility in Greater Vancouver, British Columbia is currently seeking a full-time Health Care Assistant to join their team. The successful candidate will be responsible for providing direct care and support to residents in a caring and compassionate manner.

Responsibilities:
– Assisting with daily activities such as bathing, dressing, grooming, and feeding
– Providing emotional support and companionship to residents
– Monitoring residents’ health and reporting any changes to the nursing staff
– Assisting with medication administration under the supervision of a licensed nurse
– Maintaining a clean and safe environment for residents
– Documenting resident care activities accurately and timely

Qualifications:
– Completion of a recognized Health Care Assistant program
– Previous experience working with seniors or individuals with disabilities is preferred
– Ability to work effectively as part of a team
– Excellent communication and interpersonal skills
– Compassionate and patient attitude
– Valid CPR and First Aid certification is an asset

If you are a dedicated and caring individual looking for a rewarding career in healthcare, apply now to join our client’s team as a Health Care Assistant.

Expected salary:

Job date: Sat, 17 Aug 2024 22:58:00 GMT

Weapons Modeler – Ubisoft – Montreal, QC



Company: Ubisoft

Location: Montreal, QC

Job description: Job DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
The Weapons Modeler at Ubi MTL is responsible for creating weapons for players to interact with in games. The role involves collaborating with art and narrative teams, developing and polishing weapons through the 3D pipeline, balancing artistic aspects with technical constraints, and adapting work based on feedback. Qualifications include a college diploma in 3D modeling or fine art, 1-3 years of relevant experience, knowledge of 2D and 3D tools, and understanding of topology, materials, textures, and game limitations. Applicants are encouraged to send their CV and portfolio showcasing their best weapon work. Ubisoft is an equal opportunity employer that values diversity and offers a collaborative work environment focused on well-being and career advancement.
Job Description

Position: Customer Service Representative

Location: Toronto, ON

Salary: $15.00 – $18.00 per hour

We are currently seeking a Customer Service Representative to join our team in Toronto. In this role, you will be responsible for providing exceptional customer service to our clients. The ideal candidate will have excellent communication skills, attention to detail, and a positive attitude.

Responsibilities:
– Answering customer inquiries via phone, email, and in person
– Assisting customers with product information and order placement
– Resolving customer complaints and issues in a timely manner
– Providing support to the sales team as needed
– Maintaining accurate customer records and order information

Qualifications:
– High school diploma or equivalent
– Previous customer service experience preferred
– Strong communication and interpersonal skills
– Ability to work in a fast-paced environment
– Proficiency with Microsoft Office applications

If you are a customer service professional looking to join a dynamic team, we would love to hear from you. Please apply with your resume and cover letter today.

Expected salary:

Job date: Fri, 16 Aug 2024 22:08:55 GMT

Weapons Modeler – Ubisoft – Sherbrooke, QC



Company: Ubisoft

Location: Sherbrooke, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Marie. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. Joining us means being part of a close-knit and welcoming family. It also means working in a human-sized studio where flexibility and interaction are the order of the day. We care about our people and our way of doing things.Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there’s no need to compromise: family life, the outdoors, restaurants, outings with friends… joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle!We’re looking for committed creators and forward-looking talents who want to take on challenges as a team.Interested? We’re waiting for you!At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity has partnered with Ubisoft to create an inclusive employment environment. Ubisoft is currently seeking a Weapons Modeler to create weapons for players to interact with in games. The ideal candidate should have 1-3 years of experience in modeling, texturing, or related fields, knowledge of 2D and 3D software tools, and a strong understanding of topology and anatomy. The role involves collaborating with various teams, adapting work based on feedback, and creating high-quality weapons that align with the game’s artistic vision. Ubisoft Sherbrooke offers a welcoming and flexible work environment in a beautiful natural setting. The company values diversity and is seeking committed individuals who want to take on challenges as a team.
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Job Description

Title: Data Centre Analyst

Location: Vancouver, British Columbia

Job Type: Full Time

Our client, a leading IT solutions provider, is seeking a Data Centre Analyst to join their team in Vancouver. In this role, you will be responsible for providing technical support and maintenance for the company’s data centre infrastructure.

Key Responsibilities:
– Monitor and troubleshoot data centre infrastructure, including servers, storage, and network devices
– Perform routine maintenance tasks, such as backups and system updates
– Assist with the installation and configuration of hardware and software in the data centre
– Collaborate with other IT team members to ensure the security and availability of the data centre
– Implement and maintain disaster recovery plans and procedures
– Develop and maintain documentation for data centre processes and procedures

Qualifications:
– 2+ years of experience in a data centre or IT support role
– Strong knowledge of data centre technologies, including servers, storage, and networking
– Experience with virtualization technologies, such as VMware or Hyper-V
– Excellent troubleshooting and problem-solving skills
– Strong communication and collaboration skills
– Certified in relevant IT certifications (e.g., CCNA, MCSE, etc.)

If you are a motivated individual with a passion for technology and a desire to work in a dynamic and fast-paced environment, we want to hear from you. Apply today to join a team of IT professionals who are committed to delivering outstanding service and solutions to our clients.

Expected salary:

Job date: Wed, 31 Jul 2024 22:36:39 GMT

Weapons Modeler – Ubisoft – Montreal, QC



Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is partnering with Ubisoft to create an inclusive employment ecosystem. They are looking for a Weapons Modeler to join the Ubisoft Montreal team. The role involves creating weapons for players to interact with and bringing characters to life. The ideal candidate should have a college diploma in 3D Modeling, 1-3 years of experience, knowledge of various software tools, and a creative and collaborative spirit. Ubisoft values diversity and is committed to creating an inclusive work environment where everyone can thrive.
Job Description:

We are currently seeking a dedicated and experienced Site Manager to oversee and manage construction projects in the Newcastle area. The successful candidate will be responsible for coordinating all on-site activities, ensuring that safety regulations are followed, and managing subcontractors to achieve project deadlines.

Key Responsibilities:
– Manage all on-site activities, including day-to-day operations, coordination of subcontractors, and communication with project stakeholders.
– Ensure that all work is carried out in compliance with health and safety regulations.
– Develop and maintain project schedules, budgets, and reporting requirements.
– Identify and resolve any issues that may impact the successful completion of the project.
– Coordinate with project managers, engineers, and other team members to ensure project goals are met.
– Attend regular project meetings and provide updates on site progress.

Requirements:
– Previous experience working as a Site Manager in the construction industry.
– Strong knowledge of health and safety regulations.
– Excellent communication and interpersonal skills.
– Ability to effectively manage subcontractors and project teams.
– Strong organizational and problem-solving skills.
– Bachelor’s degree in construction management or related field preferred.

If you are a motivated and experienced Site Manager looking for a new opportunity to showcase your skills, we encourage you to apply for this position.

Expected salary:

Job date: Wed, 31 Jul 2024 22:39:23 GMT

Weapons Modeler – Ubisoft – Sherbrooke, QC



Company: Ubisoft

Location: Sherbrooke, QC

Job description: Job DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Marie. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. Joining us means being part of a close-knit and welcoming family. It also means working in a human-sized studio where flexibility and interaction are the order of the day. We care about our people and our way of doing things.Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there’s no need to compromise: family life, the outdoors, restaurants, outings with friends… joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle!We’re looking for committed creators and forward-looking talents who want to take on challenges as a team.Interested? We’re waiting for you!At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
The job of a Weapons Modeler at Ubi MTL involves creating weapons for players to interact with and connect to. Responsibilities include collaborating with teams, developing and polishing weapons through the 3D pipeline, finding a balance between artistic aspects and technical constraints, and adapting work based on feedback. Qualifications include a college diploma in 3D Modeling, at least 1-3 years of related experience, knowledge of various software tools, and excellent communication skills. Interested candidates should submit their CV and a portfolio of their best weapon work. Ubisoft Sherbrooke offers a welcoming and flexible work environment in a vibrant region. They are looking for committed and talented individuals who want to take on challenges as a team.
Title: Data Entry Clerk

Location: Remote

Company: Confidential

Position Summary:

We are seeking a detail-oriented and organized Data Entry Clerk to join our team. The ideal candidate will have strong computer skills, attention to detail, and the ability to work independently. This is a remote position, so the candidate must have access to a reliable internet connection.

Key Responsibilities:

– Accurately input data into spreadsheets or databases
– Verify data accuracy and completeness
– Scan and organize documents for data entry
– Follow established data entry procedures and guidelines
– Maintain confidentiality of sensitive information
– Communicate effectively with team members

Qualifications:

– High school diploma or equivalent
– Strong computer skills, including proficiency with Microsoft Office suite
– Excellent attention to detail and accuracy
– Ability to work independently and meet deadlines
– Previous data entry experience preferred

If you are a self-motivated individual with strong data entry skills, we encourage you to apply for this exciting opportunity.

Expected salary:

Job date: Fri, 26 Jul 2024 22:15:01 GMT

Weapons Modeler – Ubisoft – Montreal, QC



Company: Ubisoft

Location: Montreal, QC

Job description: Job DescriptionAs a Weapons Modeler at Ubi MTL, you will create weapons for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your weapons throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make weapons move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
The job of a Weapons Modeler at Ubi MTL involves creating weapons for player interaction and immersion in games. The role requires skills in modeling, texturing, and collaboration with other teams to bring the game’s artistic vision to life. Qualifications include a diploma in 3D Modeling or Fine Art, 1-3 years of relevant experience, and proficiency in various 2D and 3D software. The role also requires creativity, collaboration, and a willingness to adapt based on feedback. Ubisoft is an equal opportunity employer that values diversity and fosters an inclusive work environment.
Job Description

Position: Marketing Manager

Location: Toronto, ON

Salary: $80,000 – $100,000 per year

Our client, a leading technology company, is seeking a dynamic and experienced Marketing Manager to join their team in Toronto. This is an exciting opportunity for a professional with a passion for marketing and a track record of success.

Responsibilities:
– Develop and implement marketing strategies to drive customer acquisition, retention, and growth
– Lead a team of marketing professionals and manage day-to-day marketing activities
– Conduct market research to identify new opportunities and trends
– Collaborate with cross-functional teams to create integrated marketing campaigns
– Monitor and analyze marketing performance metrics to optimize campaigns
– Stay up-to-date with industry trends and best practices

Requirements:
– Bachelor’s degree in Marketing, Business, or a related field
– 5+ years of proven experience in marketing management
– Strong analytical and strategic thinking skills
– Excellent communication and leadership abilities
– Experience with digital marketing tools and platforms
– Ability to work in a fast-paced, deadline-driven environment

If you have a passion for marketing and a desire to work with a dynamic team, we want to hear from you! Apply now to join our client’s innovative and growing company.

Expected salary:

Job date: Sun, 02 Jun 2024 00:14:31 GMT

Senior Weapons Artist – Treyarch (Vancouver) – Activision – Vancouver, BC



Company: Activision

Location: Vancouver, BC

Job description: Job Title: Senior Weapons Artist – Treyarch (Vancouver)Requisition ID: R023139Job Description:Treyarch’s Weapon Art team is on the hunt for a talented, dedicated, and passionate Senior Weapon and Hard Surface Artist to join our team. A successful candidate is an Artist that absolutely LOVES weapons and has the talent and skill to match that love, while being a total team player. This is a critical role which focuses on one of the most important aspects of First Person Shooter games.What you’ll do…

  • Contribute to creating weapons, attachments, and equipment at the highest quality for in game and promotional uses either through Modelling, Texturing, Designing and Rendering.
  • Rig and implement assets into the game.
  • Work together with Artists, Animators, and Designers on ensuring the best player experience.

To succeed you should have…

  • An incredible passion for 3D art and First Person Shooters.
  • 5+ years of experience working within game development.
  • Excellent abilities in hard surface modeling.
  • Excellent abilities in photo-realistic texturing and surfacing work.
  • Excellent attention to design, detail, form and function.
  • Good eye for color and tonal balance, and graphic design.
  • Must be a team player and collaborate with others.
  • Excellent understanding of mechanical function and purpose.
  • Self-managing and able to identify and meet deadlines and goals.
  • Must be willing to go above and beyond what’s expected to ensure the absolute best quality is achieved.
  • Excellent communicator willing to receive and give direction and critique.
  • Meticulous and detail oriented, keeping your work clean and tidy.
  • Excellent problem solving abilities creatively and technically.
  • Ability to learn new tools quickly and effectively.
  • Excellent working knowledge of industry standard 3D and image editing programs.

We’d love it if you also have…

  • Expert knowledge in Maya and Substance Painter.
  • Outstanding knowledge of weapons and equipment.
  • Outstanding knowledge of general military application and authenticity.
  • Experience working with game engines.

Candidates will need to submit the following:

  • Resume
  • Online Portfolio (with breakdown)

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.ABOUT TREYARCHFounded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.RewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ – we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .The standard base pay range for this role is $79,800.00 – $168,800.00 CAD. These values reflect the expected annualized base pay range of new hires in British Columbia, Canada. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
Treyarch in Vancouver is seeking a Senior Weapons Artist to join their Weapon Art team. The role involves creating high-quality weapons for first-person shooter games through modeling, texturing, designing, and rendering. The ideal candidate should have a passion for 3D art and FPS games, with 5+ years of game development experience and expertise in hard surface modeling and texturing. They should also be detail-oriented, collaborative, and willing to go above and beyond for quality. Expertise in Maya, Substance Painter and knowledge of weapons, military applications, and game engines is a plus. Treyarch values diversity and inclusion and encourages all qualified applicants to apply. The benefits package includes healthcare, retirement, paid time off, mental health programs, and relocation assistance. The salary range for this role is $79,800.00 – $168,800.00 CAD, with potential for incentive compensation.
Job Description

Title: Marketing Coordinator

Location: Toronto, ON

Company: Growing Marketing Firm

We are currently seeking a motivated and detail-oriented Marketing Coordinator to join our team in Toronto. The successful candidate will work closely with the marketing team to support various marketing initiatives and campaigns.

Responsibilities:
– Collaborate with the marketing team to develop and implement marketing strategies
– Assist in creating and maintaining marketing materials, including brochures, presentations, and advertisements
– Coordinate the production of marketing materials, such as print and digital ads
– Monitor and analyze marketing performance metrics
– Assist in organizing and executing marketing events and promotions
– Manage social media accounts and online content
– Conduct market research to identify new opportunities and trends

Requirements:
– Bachelor’s degree in Marketing, Business, or related field
– 2+ years of experience in marketing or related role
– Strong communication and organizational skills
– Proficient in Microsoft Office and Adobe Creative Suite
– Knowledge of social media platforms and analytics tools
– Ability to work independently and as part of a team

If you are a creative and proactive individual with a passion for marketing, we want to hear from you. Apply now to join our dynamic team and contribute to the success of our growing marketing firm.

Expected salary: $79800 – 168800 per year

Job date: Sat, 27 Apr 2024 22:50:49 GMT