Environment Artist – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Environment ArtistReq ID: 10101722Job Description:This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.We are looking for Environment Artists who reflect the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM!As an Environment Artist, you will build on related concept art and photographic references to bring the concept to life.Environment Artists work with other artists from multiple departments to model, set dress, texture and look-develop published environments for use across the pipeline. You will partner with creative and technical departments to build spectacular, photoreal environments for both film and episodic projects, and may also work on your own shots.Successful candidates demonstrate great skills in digital arts, the ability to work in a procedural workflow, as well as a developed eye for composition and photographic details.ILM strives to be an inclusive environment, and we embrace promising individuals with a variety backgrounds and experiences.What You’ll DoWork on 3D environment shots, both photo realistic and stylizedPerform layout and set dressing of environments using 3D assetsCreate individual assets including modelling, texturing, look dev, and publishingSource suitable reference materials for required assetsCollaborate with different department specialists to ensure assets are working for the needs of the environmentAre responsible for presenting lit and shaded environments for feedbackParticipate in team reviews of the work under developmentWork under the direction of the lead and supervisor of the showEncourage partnership by sharing knowledgeLook for solutions that will give the fastest result with the best quality to achieve a desired lookShow regular progress to the lead and supervisorProduce work within the production scheduleCommunicate respectfully and clearly with the rest of the teamWhat We’re Looking For:3+ years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR 5+ years of relevant professional VFX experience in lieu of educationProficient in multiple CG techniques, including modelling, texturing, look-development and lightingGood knowledge of procedural set dressing and scattering systems, including LayoutGood knowledge of 3D organic and procedural asset creation (like vegetation or terrain)Strong understanding of visual language – texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.Knowledge of the USD workflowGood knowledge of working with photogrammetryStrong lighting skillsExhibits teamwork and interdisciplinary thinkingStrong communicationGood knowledge of the following software: Photoshop, Houdini, Solaris, and Katana with Renderman or similar rendererAdditional environment tools like Gaea, Speedtree, Zbrush, Substance PainterShown ability to learn new software quicklyBeing curious of new tools and technologies to improve efficiencyEagerness for improvement, of attention to details and photo realism of your workDesire to grow with the companyDemo reel and shot breakdown (required)Nice to have: Experience with scripting/automationJoin ILMThe hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: EnvironmentEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-09-18
ILM is looking for Environment Artists to work on photo realistic and stylized 3D environment shots for film and episodic projects. The role is considered Hybrid, with 2-3 days onsite work at a Company designated location. Candidates should have 3+ years of VFX experience and proficiency in CG techniques, lighting, and software such as Photoshop, Houdini, and Katana. The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year. Additional skills such as scripting/automation and knowledge of USD workflow are a plus. Successful candidates will work collaboratively with other artists and departments and strive for continuous improvement in their work.
Title: Senior Data Scientist

Location: Greater Montreal Area

Company: Confidential

Salary: Competitive

Job Type: Full-time

Job Description:

Our client, a leading technology company in the Greater Montreal Area, is seeking a Senior Data Scientist to join their dynamic team. The ideal candidate will have a strong background in machine learning, statistical modeling, and data analysis.

Responsibilities:

– Develop and implement machine learning algorithms to solve complex business problems
– Analyze large datasets to extract valuable insights and drive decision-making
– Collaborate with cross-functional teams to define project requirements and deliver solutions
– Present findings to stakeholders and provide recommendations for future strategies
– Stay up-to-date on the latest trends in data science and contribute to the company’s innovation efforts

Qualifications:

– Master’s or Ph.D. in Statistics, Computer Science, Mathematics, or a related field
– 5+ years of experience in data science, machine learning, or a related field
– Proficiency in programming languages such as Python, R, or Java
– Strong knowledge of statistical modeling techniques and data visualization tools
– Excellent communication and problem-solving skills

If you are a passionate data scientist looking for a new challenge in a collaborative and innovative environment, we want to hear from you. Apply now to join a company that values creativity, teamwork, and professional development.

Expected salary:

Job date: Fri, 20 Sep 2024 05:37:22 GMT

Junior Environment Artist – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Junior Environment ArtistReq ID: 10101594Job Description:Junior Environment Artists are often paired with more senior artists from different departments to model, set dress, texture and look-develop published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. They may also work on their own shots.Junior Environment Artists demonstrate good skills in digital arts and abilities to work in a procedural workflow, as well as a developed eye for composition and photographic details.We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM.What You’ll DoWork on simple 3D environment shots, both photo realistic and stylizedPerforming layout and set dressing of environments using 3D assetsCreation of simple individual assets including modelling, texturing, look dev, and publishingCollaborate with different department specialists to ensure assets are working for the needs of the environmentSourcing suitable reference materials for required assetsWork with the lighting department to ensure environments render efficiently and without errorsResponsible for presenting lit and shaded environments for feedbackParticipate in team reviews of the work under developmentWork under the direction of the lead and supervisor of the showEncourage teamwork by sharing knowledgeLook for solutions that will give the fastest result with the best quality to achieve a desired lookShow regular progress to the lead and supervisorProduce work within the production scheduleCommunicate respectfully and effectively with the rest of the teamWhat We’re Looking For:1+ years related work experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography OR related degreeShown ability in multiple CG techniques, including modelling, texturing, look-development and lightingBasic knowledge with procedural set dressing and scattering systems, including LayoutBasic knowledge with 3D organic and procedural asset creation (like vegetation or terrain)Understanding of visual language – texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.Notion of the USD workflowBasic knowledge of working with photogrammetryBasic lighting skillsExhibits teamwork and interdisciplinary thinkingDemo reel and shot breakdown (required)Strong communication skillsBasic knowledge of the following software:PhotoshopHoudiniSolarisKatana with Renderman or similar rendererAdditional environment tools like Gaea, Speedtree, Zbrush, Substance PainterDemonstrated ability to learn new software quicklyBeing curious of new tools and technologies to improve efficiencyEagerness for improvement, of attention to details and photo realism of your workDesire to grow with the companyNice to have:Feature film experienceExperience with scripting/automationJoin ILM
The hiring range for this position in Vancouver is C$57,800 to C$74,000 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: EnvironmentEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-09-17
ILM Vancouver is hiring a Junior Environment Artist to work on modeling, texturing, and setting dressing environments for film and episodic projects. The ideal candidate should have at least 1 year of experience in computer graphics, fine arts, design, or photography, as well as knowledge of CG techniques and software such as Photoshop and Houdini. The position offers a salary range of C$57,800 to C$74,000 per year.
Job Description

Our company is looking for a skilled and experienced Maintenance Technician to join our team. The ideal candidate will be responsible for maintaining and repairing machines, equipment, and facilities in order to ensure they are running smoothly and efficiently.

Key Responsibilities:
– Conduct regular inspections of machinery and equipment to identify any issues or potential problems
– Perform routine maintenance tasks such as replacing parts, lubricating machinery, and inspecting electrical systems
– Repair or replace defective equipment parts using hand tools and power tools
– Troubleshoot issues with machinery and equipment to determine the root cause of the problem
– Collaborate with other team members to coordinate maintenance schedules and ensure minimal downtime
– Keep accurate records of maintenance and repair activities for reference

Qualifications:
– High school diploma or equivalent
– Proven experience as a Maintenance Technician or similar role
– Strong mechanical aptitude and troubleshooting skills
– Knowledge of basic electrical systems
– Ability to work independently and as part of a team
– Excellent communication and problem-solving skills

If you are a reliable and skilled Maintenance Technician looking to join a dynamic team, we encourage you to apply for this position.

Expected salary:

Job date: Thu, 19 Sep 2024 06:56:59 GMT

Previs Generalist – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Previs GeneralistReq ID: 10099833Job Description:This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.Industrial Light & Magic is looking for a Previs Generalist to join our outstanding team. Previs Generalists work closely with the Previs Supervisor and VFX Supervisor to craft and build shots and sequences ensuring the Director and Clients vision are met through dynamic camera movement, animation, composition, staging, lighting and editing.We’re looking for artists who love problem solving and get satisfaction from collaborating with other previs artists as one creative unit!What You’ll DoResponsible for the following areas:Asset Dev: Maya/Unreal – Modeling, texturing, shading of assetsSet Dressing: Maya – Preparation of environments for previs shot designersRigging: Maya – In-shot rigging solutions for props and assetsAnimation: Maya – Basic animation abilities (ie, characters, vehicles, FX)Lighting+Rendering: Maya/Unreal – Preparation of low tech, fast render aesthetic solutions in Maya and Unreal EngineTool Dev: Creation of tools to assist the previs teamEffects: Maya/Unreal – Particle sims, cloth sims, niagara system, rigid sims, etc.Compositing: Nuke – Basic compositing abilities to facilitate a post process look dev passTroubleshoot assets and shots, continually looking for and suggesting improvements to increase overall efficiency and productivityMaintain or exceeds consistent level of productivity while meeting deadlines and producing high quality workComfortable communicating and collaborating with other departments across ILMDemonstrate flexibility with iterative processTake initiative to acquire new skills and think outside of the boxWhat We’re Looking ForBachelor’s degree or equivalent degree in Computer Science, computer visualization, or computer animation required3+ years of experience in visual effects, games and/or feature animation filmProficiency with Linux, Maya, Unreal Engine, Substance Painter / Mari & NukeProficiency with the Adobe Creative suiteAdvanced problem solving skillsExperience modeling, rigging, texturing, lighting and/or compositing on a previs timelineExperience creating content optimized for 24 fps playback in maya’s viewport 2.0A reel demonstrating strong creative and technical ability in photo-realistic 3D with a focus on previsStrong sense of composition, animation, blocking, camera movement and cinematic terminologyNice to have:Programming knowledge in Python or C++Knowledge or experience with sound designJoinILM The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: MatteEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-08-29
Industrial Light & Magic is seeking a Previs Generalist to join their team in Vancouver. This role involves working on shots and sequences to meet the Director and Clients vision through camera movement, animation, composition, lighting, and editing. The ideal candidate should have a Bachelor’s degree in computer science or related field, 3+ years of experience in visual effects, proficiency in software such as Maya, Unreal Engine, Substance Painter, and Nuke, strong problem-solving skills, and a reel showcasing creative and technical abilities in 3D. The salary range for this position is C$84,100 to C$107,700 per year.
Job Description

Our company is seeking a dedicated and experienced Marketing Coordinator to join our team. The ideal candidate will be responsible for coordinating marketing strategies and campaigns to promote our products and services.

Key responsibilities include developing marketing materials, managing social media accounts, and analyzing market trends to identify potential opportunities. The Marketing Coordinator will collaborate with the marketing team to create engaging content and effective strategies to reach our target audience.

The successful candidate will have excellent communication skills, a strong attention to detail, and the ability to work well in a fast-paced environment. Previous experience in marketing or a related field is preferred.

If you are passionate about marketing and have a creative mindset, we would love to hear from you. Apply now to join our dynamic team and help drive our company’s growth.

Expected salary:

Job date: Sat, 31 Aug 2024 03:23:02 GMT

Disney Dreamlight Valley] Artiste 3D environnements – 3D Environment Artist – Gameloft – Montreal, QC



Company: Gameloft

Location: Montreal, QC

Job description: Description de l’entrepriseÊtes-vous à la recherche d’un employeur de choix?Rejoignez le jeu!Chez Gameloft nous créons des moments de joie pour nos joueurs autour du monde à travers des expériences de jeux excitantes. C’est notre mission, et cela l’a été depuis plus de 20 ans.Nous sommes les fiers créateurs d’Asphalt, Dungeon Hunter, Modern Combat et plus de 200 autres super jeux.Il y a un jeu pour tous, et nous nous élargissons maintenant avec des jeux multi-plateforme sur PC et consoles, avec des jeux tels Disney Speedstorm et Disney Dreamlight Valley, pour offrir à nos joueurs de nouvelles aventures incroyables.Avec plus de 3,400 Gamelofteurs passionnés à travers le monde, nous sommes très fiers de nos différences et nous nous appuyons sur celles-ci pour créer des jeux aussi divers que nous le sommes.Si vous cherchez un nouveau challenge, et à travailler avec une équipe passionnée et talentueuse, n’hésitez pas à rejoindre le jeu!***Are You Looking for a Great Place to Work?Join the Game!Here at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. This is our mission, and it has been the same for over 20 years. We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games.There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures.With more than 3,400 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are.If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game!Description du posteDès le début de votre aventure avec nous, vous serez appelé(e) à :

  • Travailler en collaboration avec l’équipe de production et la personne responsable de l’équipe d’artistes niveaux
  • Créer des arrière-plans, des environnements et des kits modulaires de haute qualité (organiques, mécaniques, architecturaux) pour les plateformes mobiles de prochaine génération
  • Créer des assets avec différents niveaux d’optimisation (jeu multiplateforme)
  • Adapter et partager votre expérience en utilisant de nouveaux outils et de nouvelles méthodes de production
  • Suivre les directives artistiques, les choix de design et les limites techniques
  • Démontrer des compétences organisationnelles et de la minutie dans votre travail
  • Assumer la responsabilité des tâches assignées et assurer le suivi des projets

***From the beginning of your adventure with us, you will be tasked with:

  • Working in collaboration with the production team and the level artist team lead
  • Creating high-quality backgrounds, environments and modular kits (organic, mechanical, architecture) for next-generation mobile platforms
  • Creating assets with different optimization levels (cross-platform game)
  • Adapting and sharing your experience using new tools and production techniques
  • Following outlined artistic directives, design choices and technical limitations
  • Demonstrating organisational skills and attention to detail in your work
  • Taking responsibility for assigned tasks and following up on projects

Qualifications

  • Au moins 2 ans dans l’industrie du jeu (une expérience sur un jeu livré et/ou live est un atout)
  • Maîtrise des flux de travail traditionnels de modélisation 3D (3ds Max ou Maya) pour créer des textures et des matériaux stylisés
  • Maîtrise des outils de production de prochaine génération : ZBrush, Substance Painter, Photoshop
  • Maîtrise de la création d’environnements, d’accessoires et de décors à partir de concepts et de références
  • Maîtrise de l’intégration d’assets dans le moteur de jeu (la connaissance d’Unity est un atout) et garantie de la qualité technique et artistique
  • Excellente connaissance des techniques d’éclairage, de shading, PBR et de baking
  • Solides bases artistiques (compréhension de la couleur, de la composition et de l’éclairage)
  • Connaissance approfondie de divers domaines visuels (architecture, design, cinéma, BD, jeux, etc.)
  • Ouverture, curiosité et capacité à l’autocritique
  • Organisation, efficacité et autonomie
  • Excellentes aptitudes à la communication et esprit d’équipe
  • Motivation et passion pour les jeux vidéo

Atout :

  • Bonne connaissance de Substance Designer

***

  • At least 2 years in the game industry (experience on a shipped and/or live game is an asset)
  • Mastery of traditional 3D modeling workflows (3ds Max or Maya) to create stylized textures and materials
  • Mastery of next-gen production tools: ZBrush, Substance Painter, Photoshop
  • Mastery of creating environments, props, and set dressing based on concept art & references
  • Mastery of integrating assets into the game engine (knowledge of Unity is a plus) and ensuring that both technical and artistic quality is met
  • Strong knowledge of lighting, shading, PBR and baking techniques
  • Strong artistic foundation (understanding of colour, composition and lighting)
  • Strong knowledge of various visual domains (architecture, design, film, comics, games, etc.)
  • Open, curious and self-critical
  • Organised, efficient and independent
  • Great communication skills & team-player attitude
  • Motivated and passionate about video games

Nice to have:

  • Good knowledge of Substance Designer

Informations complémentairesCe en quoi Gameloft croit :Nous jouons le jeu pour un monde meilleur. En tant que leader dans l’industrie, nous voulons utiliser le pouvoir des jeux vidéos comme une force positive au changement.
En nous rejoignant, vous aurez une multitudes d’opportunités pour aider votre environnement, faire la différence et bâtir un monde plus inclusif.Nous voulons que les Gamelofteurs se concentrent sur l’essentiel: créer du fun et des jeux de haute qualité dont ils pourront être fiers de les partager avec les joueurs du monde entier.Pour vous aider dans votre rôle, nous avons mis en place les bénéfices suivants:Ce que nous offrons :

  • Horaire flexible
  • Vendredi après-midi de congé toute l’année!
  • Dès votre embauche, 3 semaines de vacances et des congés mobiles
  • Congé offert entre Noël et le jour de l’An pour bien débuter la nouvelle année
  • Programme de REER collectif avec participation de l’employeur
  • Programme d’assurances collectives avantageux
  • Accès gratuit à une clinique médicale virtuelle 24h/24, 7 jours/7
  • Programme d’aide aux employés et à leur famille immédiate
  • Programme de remboursement partiel pour votre déplacement au bureau (transport en commun et/ou stationnement)
  • Accompagnement lors de toute relocalisation pour les nouveaux collaborateurs en provenance de pays ou de régions hors Québec
  • Programme de référencement avec bonus
  • Activités et prix offerts régulièrement par le comité social

Mais aussi au studio :

  • Local à vélos sécurisé et montant offert pour encourager le transport actif (période estivale)
  • Collations offertes quotidiennement (fruits, café, etc.)
  • 5@7 les mercredis
  • Espaces de jeux
  • Terrasse sur le toit
  • Studio à proximité du parc Jarry et des nombreux attraits du Mile-Ex et de la Petite-Italie
  • Activités physiques organisées à même le studio ou au parc Jarry (ex. : yoga)

***What Gameloft believes in:We play the good game for a better world. As a leader in the industry, we want to use the power of video games as a force for positive change.
If you join us, you’ll have plenty of opportunities to help the environment, make a difference in communities and build a more inclusive world.We want our Gamelofters to focus on what matters: creating fun and high-quality games they’ll be proud to share with our players around the world.To help you succeed in your role, we have some cool perks:What Gameloft offers:

  • Flexible schedule
  • Friday afternoon off all year round!
  • 3 weeks’ vacation and mobile days off, available as of your start date
  • Time off between Christmas and New Year’s Day to help you start the year off on the right foot
  • Group RRSP program with employer contributions
  • Great group insurance program
  • Free 24/7 access to a virtual medical clinic
  • The Employee and Family Assistance Program
  • Partial reimbursement of your commuting costs (for public transit and/or parking)
  • Support for new employees relocating from countries or regions outside Quebec
  • Referral program with bonuses
  • Regular activities and prizes courtesy of our Social Committee

And at the studio itself:

  • Secure bike storage room and a subsidy to encourage active transportation (during the summer)
  • Daily snacks (fruit, coffee, etc.)
  • Wednesday happy hours
  • A game room
  • A rooftop terrace
  • Studio located near Jarry Park and the charming Mile-Ex and Little Italy neighbourhoods
  • Fitness classes at the studio itself or at Jarry Park (e.g., yoga)

Gameloft is a gaming company that creates exciting gaming experiences for players worldwide. They are known for games like Asphalt, Dungeon Hunter, and Modern Combat. They are now expanding to cross-platform games and are looking for a Level Artist to join their team. The ideal candidate should have at least 2 years of experience in the game industry, proficiency in 3D modeling, and a passion for video games. Gameloft offers a flexible work environment, competitive benefits, and various perks for their employees. They believe in using video games as a force for positive change and creating a more inclusive world.
Job Description:

In this position, you will be responsible for providing high-quality customer service to clients in a professional and friendly manner. You will be tasked with answering phone calls, responding to emails, and resolving client inquiries in a timely and efficient manner. Additionally, you will assist with administrative tasks such as data entry, filing, and document management. The ideal candidate will have excellent communication skills, a strong attention to detail, and the ability to multi-task effectively. Previous experience in a customer service role is preferred.

Expected salary:

Job date: Sat, 20 Jul 2024 22:00:06 GMT

Disney Dreamlight Valley] Artiste 3D environnements – 3D Environment Artist – Gameloft – Montreal, QC



Company: Gameloft

Location: Montreal, QC

Job description: Description de l’entrepriseÊtes-vous à la recherche d’un employeur de choix?Rejoignez le jeu!Chez Gameloft nous créons des moments de joie pour nos joueurs autour du monde à travers des expériences de jeux excitantes. C’est notre mission, et cela l’a été depuis plus de 20 ans.Nous sommes les fiers créateurs d’Asphalt, Dungeon Hunter, Modern Combat et plus de 200 autres super jeux.Il y a un jeu pour tous, et nous nous élargissons maintenant avec des jeux multi-plateforme sur PC et consoles, avec des jeux tels Disney Speedstorm et Disney Dreamlight Valley, pour offrir à nos joueurs de nouvelles aventures incroyables.Avec plus de 3,400 Gamelofteurs passionnés à travers le monde, nous sommes très fiers de nos différences et nous nous appuyons sur celles-ci pour créer des jeux aussi divers que nous le sommes.Si vous cherchez un nouveau challenge, et à travailler avec une équipe passionnée et talentueuse, n’hésitez pas à rejoindre le jeu!***Are You Looking for a Great Place to Work?Join the Game!Here at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. This is our mission, and it has been the same for over 20 years. We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games.There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures.With more than 3,400 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are.If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game!Description du posteDès le début de votre aventure avec nous, vous serez appelé(e) à :

  • Travailler en collaboration avec l’équipe de production et la personne responsable de l’équipe d’artistes niveaux
  • Créer des arrière-plans, des environnements et des kits modulaires de haute qualité (organiques, mécaniques, architecturaux) pour les plateformes mobiles de prochaine génération
  • Créer des assets avec différents niveaux d’optimisation (jeu multiplateforme)
  • Adapter et partager votre expérience en utilisant de nouveaux outils et de nouvelles méthodes de production
  • Suivre les directives artistiques, les choix de design et les limites techniques
  • Démontrer des compétences organisationnelles et de la minutie dans votre travail
  • Assumer la responsabilité des tâches assignées et assurer le suivi des projets

***From the beginning of your adventure with us, you will be tasked with:

  • Working in collaboration with the production team and the level artist team lead
  • Creating high-quality backgrounds, environments and modular kits (organic, mechanical, architecture) for next-generation mobile platforms
  • Creating assets with different optimization levels (cross-platform game)
  • Adapting and sharing your experience using new tools and production techniques
  • Following outlined artistic directives, design choices and technical limitations
  • Demonstrating organisational skills and attention to detail in your work
  • Taking responsibility for assigned tasks and following up on projects

Qualifications

  • Au moins 2 ans dans l’industrie du jeu (une expérience sur un jeu livré et/ou live est un atout)
  • Maîtrise des flux de travail traditionnels de modélisation 3D (3ds Max ou Maya) pour créer des textures et des matériaux stylisés
  • Maîtrise des outils de production de prochaine génération : ZBrush, Substance Painter, Photoshop
  • Maîtrise de la création d’environnements, d’accessoires et de décors à partir de concepts et de références
  • Maîtrise de l’intégration d’assets dans le moteur de jeu (la connaissance d’Unity est un atout) et garantie de la qualité technique et artistique
  • Excellente connaissance des techniques d’éclairage, de shading, PBR et de baking
  • Solides bases artistiques (compréhension de la couleur, de la composition et de l’éclairage)
  • Connaissance approfondie de divers domaines visuels (architecture, design, cinéma, BD, jeux, etc.)
  • Ouverture, curiosité et capacité à l’autocritique
  • Organisation, efficacité et autonomie
  • Excellentes aptitudes à la communication et esprit d’équipe
  • Motivation et passion pour les jeux vidéo

Atout :

  • Bonne connaissance de Substance Designer

***

  • At least 2 years in the game industry (experience on a shipped and/or live game is an asset)
  • Mastery of traditional 3D modeling workflows (3ds Max or Maya) to create stylized textures and materials
  • Mastery of next-gen production tools: ZBrush, Substance Painter, Photoshop
  • Mastery of creating environments, props, and set dressing based on concept art & references
  • Mastery of integrating assets into the game engine (knowledge of Unity is a plus) and ensuring that both technical and artistic quality is met
  • Strong knowledge of lighting, shading, PBR and baking techniques
  • Strong artistic foundation (understanding of colour, composition and lighting)
  • Strong knowledge of various visual domains (architecture, design, film, comics, games, etc.)
  • Open, curious and self-critical
  • Organised, efficient and independent
  • Great communication skills & team-player attitude
  • Motivated and passionate about video games

Nice to have:

  • Good knowledge of Substance Designer

Informations supplémentairesCe en quoi Gameloft croit :Nous jouons le jeu pour un monde meilleur. En tant que leader dans l’industrie, nous voulons utiliser le pouvoir des jeux vidéos comme une force positive au changement.
En nous rejoignant, vous aurez une multitudes d’opportunités pour aider votre environnement, faire la différence et bâtir un monde plus inclusif.Nous voulons que les Gamelofteurs se concentrent sur l’essentiel: créer du fun et des jeux de haute qualité dont ils pourront être fiers de les partager avec les joueurs du monde entier.Pour vous aider dans votre rôle, nous avons mis en place les bénéfices suivants:Ce que nous offrons :

  • Horaire flexible
  • Vendredi après-midi de congé toute l’année!
  • Dès votre embauche, 3 semaines de vacances et des congés mobiles
  • Congé offert entre Noël et le jour de l’An pour bien débuter la nouvelle année
  • Programme de REER collectif avec participation de l’employeur
  • Programme d’assurances collectives avantageux
  • Accès gratuit à une clinique médicale virtuelle 24h/24, 7 jours/7
  • Programme d’aide aux employés et à leur famille immédiate
  • Programme de remboursement partiel pour votre déplacement au bureau (transport en commun et/ou stationnement)
  • Accompagnement lors de toute relocalisation pour les nouveaux collaborateurs en provenance de pays ou de régions hors Québec
  • Programme de référencement avec bonus
  • Activités et prix offerts régulièrement par le comité social

Mais aussi au studio :

  • Local à vélos sécurisé et montant offert pour encourager le transport actif (période estivale)
  • Collations offertes quotidiennement (fruits, café, etc.)
  • 5@7 les mercredis
  • Espaces de jeux
  • Terrasse sur le toit
  • Studio à proximité du parc Jarry et des nombreux attraits du Mile-Ex et de la Petite-Italie
  • Activités physiques organisées à même le studio ou au parc Jarry (ex. : yoga)

***What Gameloft believes in:We play the good game for a better world. As a leader in the industry, we want to use the power of video games as a force for positive change.
If you join us, you’ll have plenty of opportunities to help the environment, make a difference in communities and build a more inclusive world.We want our Gamelofters to focus on what matters: creating fun and high-quality games they’ll be proud to share with our players around the world.To help you succeed in your role, we have some cool perks:What Gameloft offers:

  • Flexible schedule
  • Friday afternoon off all year round!
  • 3 weeks’ vacation and mobile days off, available as of your start date
  • Time off between Christmas and New Year’s Day to help you start the year off on the right foot
  • Group RRSP program with employer contributions
  • Great group insurance program
  • Free 24/7 access to a virtual medical clinic
  • The Employee and Family Assistance Program
  • Partial reimbursement of your commuting costs (for public transit and/or parking)
  • Support for new employees relocating from countries or regions outside Quebec
  • Referral program with bonuses
  • Regular activities and prizes courtesy of our Social Committee

And at the studio itself:

  • Secure bike storage room and a subsidy to encourage active transportation (during the summer)
  • Daily snacks (fruit, coffee, etc.)
  • Wednesday happy hours
  • A game room
  • A rooftop terrace
  • Studio located near Jarry Park and the charming Mile-Ex and Little Italy neighbourhoods
  • Fitness classes at the studio itself or at Jarry Park (e.g., yoga)

Gameloft is a gaming company that creates exciting gaming experiences for players worldwide. They are known for popular games like Asphalt, Dungeon Hunter, and Modern Combat. They are looking for a Level Artist to create high-quality backgrounds and environments for their games. The ideal candidate should have at least 2 years of experience in the gaming industry and be proficient in 3D modeling tools. Gameloft believes in using the power of video games for positive change and offers various benefits such as a flexible schedule, vacation time, and a supportive work environment.
Title: Production Operator

Location: Cambridge, ON

Company: Prodigy Personnel

Job Type: Full Time

Salary: $16-$16.50/hour

Prodigy Personnel is currently seeking Production Operators for their client in the Cambridge area. The ideal candidate will be responsible for operating various production machines to ensure quality control and production efficiency.

Responsibilities:
– Operate production machinery
– Monitor machine operation and make adjustments as necessary
– Ensure products meet quality standards
– Perform routine maintenance on machines
– Follow safety procedures and guidelines
– Keep work area clean and organized

Qualifications:
– High school diploma or equivalent
– Previous experience in a manufacturing environment
– Ability to lift up to 50lbs
– Strong attention to detail
– Good communication skills
– Ability to work independently and as part of a team

If you are a motivated and reliable individual looking for a challenging opportunity in the manufacturing industry, apply now!

Expected salary:

Job date: Sat, 20 Jul 2024 01:06:43 GMT

Generalist (Environments) Supervisor – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Generalist (Environments) SupervisorReq ID: 10094291Job Description:Position SummaryThis role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.Our Generalist department is a very unique department. Here, Generalists independently build complete photorealistic environments that blend seamlessly with the plates, and take full ownership of the shots.They demonstrate high skills in digital and traditional arts with an outstanding eye for composition and photographic details. The work varies a lot from set extension using Digital Matte Painting techniques to full CG environments.The Generalist Supervisor is the cornerstone of the environment team for the show. He is involved early on in the show to discuss bidding and plan workflows for the environment build with the production team and the CG supervisor. He prepares the setups, templates and asset workflow so everything is ready to start when the team joins the show.The Generalist Supervisor is an expert in his discipline, managing his team within the production schedule and driving them towards the visual style of the show, and also communicating with the show production and other departments involved. We are looking for someone very hands on the work, who is able to troubleshoot artists files as well as running the shot work when necessary.They are a role model for the department, and mentor the artists for maintaining a very high standard in the quality of our work.We are looking for a creative and technical person who reflects the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM.What You’ll DoCreate beautiful original work quickly using live action footage, digital still photography, rendered computer graphic elements, and digital paint in a variety of software packagesProvide initial proof of concepts, visuals, setups at the early stages of the showInterpret and implement feedback with little-to-no supervisor directionSupervise your Generalist team (internally and globally) to deliver the expected and desired work for the show on timeReview the work of each artist on a regular basis, approving shots and elements for submission to the VFX supervisor.Mentor and support more junior artists and assist them with their shotsWork with your sequence Lead to test out tools and techniques before rolling out to artistsAttend bidding sessions with Production and provide precise and accurate bidsActively participate in the recruiting and staffing of the Generalist teamCollaborate with Talent management to guide artists’ overall professional development, providing performance feedback, mentoring and maintaining positive morale amongst the crewMeet regularly with your local Head of Department to discuss the progress of your show, and the development of the departmentWhat We’re Looking For10+ years of relevant professional VFX experience and a college level diploma in computer graphics, fine arts, design, or photography; OR 12+ years of relevant professional VFX experience in lieu of educationProven expertise in all CG techniques, including modelling, texturing, shading, lighting, look development, and compositingShown artistic ability in a non‐CG field (portfolio of figure or landscape drawing, painting, photography, composition, perspective, lighting etc.)Demo reel and shot breakdown requiredHigh level of problem solving or creative thinking skillsExtensive knowledge of Matte Painting techniques as well as 3D environment techniquesExpert in the following software:Photoshop3ds Max, Maya, Houdini or similarVray, RenderMan or similar rendererNuke or similar compositing softwareProficient in additional environment tools like Gaea, Terragen, Speedtree, Zbrush, Substance PainterDemonstrated ability to learn new software quicklyExcellent communication and team-oriented thinkingPassion for sharing knowledge, helping others, problem solvingBeing curious of new tools and technologies to improve efficiencyEagerness for improvement, of attention to details and photo realism of your workDesire to grow with the companyJoinILM The hiring range for this position in Vancouver is C$153,600 to C$196,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: MatteEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-07-05
The job posting is for a Generalist (Environments) Supervisor at ILM Vancouver. The role is hybrid, with the employee working 2-3 days onsite and occasionally from home. The Generalist Supervisor leads the environment team, creating photorealistic environments that blend seamlessly with plates. They are involved in early show discussions, plan workflows, and mentor artists. The ideal candidate has 10+ years of VFX experience, expertise in CG techniques, and proficiency in software such as Photoshop, 3ds Max, Maya, Vray, and Nuke. The salary range is C$153,600 to C$196,700 per year.
Job Description

Customer Service Advisor

Location: Mississauga, ON

Salary: $16.7/hour

Our client, a well-known company in the retail industry, is seeking a Customer Service Advisor to join their team in Mississauga.

Responsibilities:
– Manage incoming calls and emails from customers regarding product inquiries, order status, and general questions
– Provide excellent customer service by addressing and resolving customer issues in a timely manner
– Liaise with other departments to ensure smooth order processing and delivery
– Handle returns and exchanges according to company policy
– Maintain accurate records of customer interactions in the CRM system
– Assist in maintaining a positive and professional image of the company

Qualifications:
– Previous customer service experience preferably in a retail or e-commerce setting
– Strong communication skills and ability to handle difficult customers with empathy and patience
– Proficient in Microsoft Office suite and CRM systems
– Ability to multitask and work in a fast-paced environment
– Flexible schedule including weekends and holidays when required

If you are a customer service professional who is passionate about providing top-notch service and enjoys working in a dynamic team environment, apply now!

Please note that only shortlisted candidates will be contacted. Thank you for your interest in this position.

Expected salary:

Job date: Sun, 07 Jul 2024 04:16:20 GMT

Generalist (Environments) – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Generalist (Environments)Req ID: 10094814Job Description:Position SummaryThis role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.Our Generalist department is a very unique department. Here, Generalists independently build complete or parts of photorealistic environments that blend seamlessly with the plates, and take full ownership of the shots. They demonstrate high skills in digital and traditional arts with a good eye for composition and photographic details. The work varies a lot from set extension using Digital Matte Painting techniques to full CG environments.We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM.What You’ll DoCreate full or parts of CG environments from scratch for a shot or multi shot sequencesBuild assets for the environment (model, texture, look development)Set dress and assemble environments for shots or sequencesEstablish light rigsRender and deliver passes for the compositing teamDevelop artistic and technical solutions that meet the direction of the showParticipate in team reviews of the work under developmentWork under the direction of the lead and supervisor of the showOptimizing the environment creation to be able to render it efficientlyUnderstand and address feedback in a timely mannerEncourage teamwork by sharing knowledge and mentor more junior artistsUnderstand DMP techniques and know when it is best to use themLook for solutions that will give the fastest result with the best quality to achieve a desired lookShow regular progress to the lead and supervisorProduce work within the production scheduleCommunicate respectfully and effectively with the rest of the teamWhat We’re Looking For3+ years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR 5+ years of relevant professional VFX experience in lieu of educationShown ability in most CG techniques, including modeling, texturing, shading, lighting, look development, and compositingShown artistic ability in a non‐CG field (portfolio of figure or landscape drawing, painting, photography, composition, perspective, lighting etc.)Demo reel and shot breakdown (required)Great level of problem solving and creative thinking skillsGood knowledge of Matte Painting techniques as well as 3D environment techniquesGood knowledge of the following software:Photoshop3ds Max, Maya, Houdini or similarVray, RenderMan or similar rendererNuke or similar compositing softwareKnowledge of additional environment tools like Gaea, Terragen, Speedtree, Zbrush, Substance PainterDemonstrated ability to learn new software quicklyStrong communication skillsBeing curious of new tools and technologies to improve efficiencyEagerness for improvement, of attention to details and photo realism of your workDesire to grow with the companyJoinILM The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: MatteEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-07-03
ILM Vancouver is looking to hire a Generalist (Environments) who will work 2-3 days onsite at the company location and occasionally from home. The role involves creating full or parts of CG environments for shots, building assets, setting up environments, establishing light rigs, rendering passes, and more. The ideal candidate should have at least 3 years of VFX experience, demonstrated artistic ability, and proficiency in software like Photoshop, 3ds Max, Maya, Vray, Nuke, and more. The salary for this position in Vancouver ranges from C$84,100 to C$107,700 per year.
Marketing Coordinator

Our company is looking for a talented Marketing Coordinator to join our team. The ideal candidate will be responsible for developing and implementing marketing strategies, conducting market research, and analyzing customer feedback.

Key responsibilities include coordinating marketing campaigns, managing social media presence, and organizing promotional events. The successful candidate will have excellent communication skills, experience with digital marketing tools, and a strong understanding of consumer behavior.

If you are a creative thinker with a passion for marketing and a desire to drive business growth, we would love to hear from you. Join us in this exciting opportunity to make a meaningful impact in the world of marketing.

Expected salary:

Job date: Fri, 05 Jul 2024 00:39:58 GMT

Senior Generalist (Environments) – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Senior Generalist (Environments)Req ID: 10094812Job Description:Position SummaryThis role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.Our Generalist department is a very unique department. Here, Senior Generalists independently build complete photorealistic environments that blend seamlessly with the plates, and take full ownership of the shots.They demonstrate high skills in digital and traditional arts with an outstanding eye for composition and photographic details. The work varies a lot from set extension using Digital Matte Painting techniques to full CG environments.We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM.What You’ll DoCreate full CG environments from scratch for establishing shots or multi shot sequencesBuild assets (model, texture, look development)Set dress and assemble environments for shots or sequencesEstablish light rigsRender and deliver passes for the compositing teamDesign artistic proof of concept for the environment developmentDevelop artistic and technical solutions that meet the direction of the showParticipate in team reviews of the work under developmentOptimizing the environment creation to be able to render it efficientlyUnderstand and address feedback in a timely mannerEncourage teamwork by sharing knowledge and mentor more junior artistsDevelop tools and look development for a sequenceUnderstand DMP techniques and know when it is best to use themLook for solutions that will give the fastest result with the best quality to achieve a desired lookShow regular progress of the environment build process to the lead and supervisorProduce work within the production scheduleCommunicate respectfully and effectively with the rest of the teamWhat We’re Looking For5+ years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR 7+ years of relevant professional VFX experience in lieu of educationShown ability in CG techniques, including modeling, texturing, shading, lighting, look development and compositingShown artistic ability in a non‐CG field (portfolio of figure or landscape drawing, painting, photography, composition, perspective, lighting etc.)Demo reel and shot breakdown (required)Being able to deliver with minimal directionHigh level of problem solving and creative thinking skillsExtensive knowledge of Matte Painting techniques as well as 3D environment techniquesProficient in the following software:Photoshop3ds Max, Maya, Houdini or similarVray, RenderMan or similar rendererNuke or similar compositing softwareGood knowledge of additional environment tools like Gaea, Terragen, Speedtree, Zbrush, Substance PainterDemonstrated ability to learn new software quicklyStrong communication skillsBeing curious of new tools and technologies to improve efficiencyEagerness for improvement, of attention to details and photo realism of your workDesire to grow with the companyJoinILM The hiring range for this position in Vancouver is C$108,400 to C$138,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: MatteEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2024-07-03
The job posting is for a Senior Generalist in Environments at Industrial Light & Magic (ILM) Vancouver. The role involves creating full CG environments for film and television productions, including modeling, texturing, lighting, and compositing. The ideal candidate should have at least 5 years of VFX experience, a college diploma in a related field, and proficiency in software such as Photoshop, 3ds Max, Maya, and Nuke. The salary range for the position is C$108,400 to C$138,800 per year. The employee will work 2-3 days onsite and occasionally from home.
Job Description

We are currently seeking a motivated and experienced Sales Manager to join our team. The Sales Manager will be responsible for driving revenue growth, developing new business opportunities, and managing a team of sales representatives.

Key responsibilities include:

– Developing and implementing strategic sales plans
– Identifying and targeting key customers and markets
– Building and maintaining strong customer relationships
– Managing and coaching a team of sales representatives
– Monitoring sales performance and developing sales forecasts
– Collaborating with marketing and product development teams
– Providing regular reports and updates to senior management

The ideal candidate will have a proven track record of success in sales management, strong leadership skills, and excellent communication abilities. Prior experience in the industry is preferred.

If you are a results-oriented sales professional looking for a new challenge, we want to hear from you. Apply now to join our growing team.

Expected salary:

Job date: Fri, 05 Jul 2024 05:09:59 GMT

Senior Hard Surface Modeler – Expression of Interest – The Walt Disney Company – Vancouver, BC



Company: The Walt Disney Company

Location: Vancouver, BC

Job description: Job Posting Title: Senior Hard Surface Modeler – Expression of InterestReq ID: 10073380Job Description:This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.Position SummaryThe Senior Hard Surface Modeler places an emphasis on proportion, form, detail, and functionality, the hard surface modeler creates three dimensional objects to be painted, animated and used in a production. Examples include vehicles and props.What You’ll Do

  • Creates three-dimensional hard surface models like mechanical objects, environments, and props for the Animator, Painter, and Technical Director. Employs specific software tools to build the geometric structure of the object and ensures that the model will satisfy the requirements of the production.
  • In building an object, the modeler must incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation
  • Works with production team (Modelers, Technical Directors, Painters and Animators) to determine the “look” for an object
  • Builds the geometry of computer graphic models, with an understanding of how the geometry will be used in the production process
  • Performs other tasks related to the creation of computer-generated animation

What We’re Looking For

  • At least five years of relevant VFX/professional experience and at least a college level diploma or higher in Computer Graphics, Fine Arts, Architectural, or Industrial Design or at least seven years of relevant VFX/professional experience in lieu of education.
  • A strong sense of surface development, proportion, and mechanical functionality. Traditional model building a plus.
  • At least 5 years’ polygon/sub modeling experience
  • Knowledge of Linux is a necessity to navigate through ILM’s production pipeline
  • Proven experience creating inorganic objects in a feature film or production environment
  • Requires familiarity with film and video post-production techniques and with computer graphic techniques
  • Knowledge of 3D programs such as Maya, Modo, Mudbox, or Zbrush.
  • Texture painting and UV layout experience desirable
  • Sketching, drawing, painting and design skills desirable
  • Experimentation with animation or advanced rendering a plus

JoinILM The hiring range for this position in Vancouver is C$108,400 to C$138,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment: ILM VancouverJob Posting Primary Business: ILM VancouverPrimary Job Posting Category: ModelingEmployment Type: Full timePrimary City, State, Region, Postal Code: Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:Date Posted: 2023-12-08
This job posting is for a Senior Hard Surface Modeler position, but it is an Expression of Interest as the role is not currently open. The role may become available in the future, and if you want to be considered, you can submit your resume. The position involves creating three-dimensional hard surface models for production, such as vehicles and props. Requirements include relevant VFX experience, knowledge of 3D programs, and proficiency in polygon/sub modeling. The salary range is C$108,400 to C$138,800 per year in Vancouver. The role is expected to be Hybrid, with the employee working both on-site and occasionally from home.
Job Description

Title: Software Developer

Location: Cambridge, ON

Our client, a leading technology company, is seeking a Software Developer to join their team in Cambridge, ON. The ideal candidate will have experience in software development and data management, as well as a strong understanding of programming languages such as Java, Python, and C++.

Responsibilities:

– Develop and maintain software applications
– Participate in the design and architecture of software systems
– Implement and test new features
– Collaborate with cross-functional teams to ensure project success
– Troubleshoot and debug software issues
– Stay up-to-date on industry trends and best practices

Qualifications:

– Bachelor’s degree in Computer Science, Engineering, or related field
– Proven experience in software development
– Strong programming skills in Java, Python, and C++
– Knowledge of data management and database technologies
– Excellent problem-solving and analytical abilities
– Effective communication and teamwork skills

If you are a Software Developer looking to take the next step in your career, apply now and join a dynamic and innovative team!

Expected salary:

Job date: Wed, 17 Apr 2024 22:22:13 GMT