Senior Texture Artist – Hasbro – Montreal, QC

Company: Hasbro

Location: Montreal, QC

Job description: At Invoke, our mission is to Have Fun Building Great Games.We believe the best games come from people who love what they do, in an environment that values them and their ideas. And we ensure that everyone has the opportunity to contribute to our collective success, whatever their role. As a member of Wizards of the Coast, we help enrich a catalog of games that has inspired gamers and developers for decades.At Invoke, you get to play your part as a valued member of an open and dedicated team within a magical world!Job DescriptionInvoke is looking for a highly skilled Senior Texture Artist to join our growing team. In this role, you will be a pillar and help establish the quality benchmark for textures and materials.What You’ll DoWork closely with the art direction to define the signature of our fantastic and magical textures and materialsCollaborate with other departments to find solutions to all material needs and texture strategiesCreate, organize and maintain a library of high-quality materialsCreate and share guidelines and best practices on the use of materialsDocument workflows for creating textures and materialsAccurately estimate the effort and time required to achieve the visual quality established by art directionEnsure that textures and materials meet performance standardsCreation of Trim SheetsWhat You’ll Bring7+ years’ experience developing high-quality materials for AAA titlesDelivered at least 1 AAA and open-world gameExpertise in Substance Designer, Substance Painter and other texture creation applicationsExpertise with modeling software (Maya, Blender, Zbrush, UV creation, etc.)Professional experience with Unreal is a plusKnowledge of the PBR environmentKnowledge in optimizationExperience as a generalist or modelerInterest in procedural texturingContribute to the growth of junior artists, leadership and teamwork across departmentsHighly creative, collaborative and innovative spiritInitiative to push boundariesExcellent communications skills in French and English.We are an Equal Opportunity EmployerInvoke commits to offer equal working chances to every individual, without regard based on the following: age, sex, sexual orientation, physical disability, religion, citizenship, native country or any other possible particularities. We sincerely believe in a respectful and open-minded work environment, in which everyone can fully contribute to the organization’s development.We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.#Invoke
At Invoke, our mission is to build great games by creating a fun and inclusive environment where everyone’s ideas are valued. As part of Wizards of the Coast, we work on games that have inspired gamers for decades. We are currently looking for a Senior Texture Artist to join our team, who will be responsible for creating high-quality textures and materials for our games. The ideal candidate will have at least 7 years of experience in game development, expertise in texture creation applications, and experience with Unreal. We are an Equal Opportunity Employer and believe in creating a respectful and inclusive work environment for all individuals. Accommodations will be provided for individuals with disabilities.
Job Description

Job Title: Information Security Analyst

Location: Toronto, ON

Job Type: Full-time

Salary: $70,000 – $80,000 per year

We are seeking a motivated and experienced Information Security Analyst to join our growing team in Toronto, ON. As an Information Security Analyst, you will be responsible for ensuring the security of our organization’s information systems and networks. You will work closely with other members of the IT team to implement security measures, monitor security vulnerabilities, and respond to security incidents.

Responsibilities:

– Conduct regular security assessments and audits of our systems and networks
– Develop and implement security policies, procedures, and best practices
– Monitor and respond to security incidents, including conducting forensic analysis and root cause analysis
– Collaborate with other members of the IT team to implement security solutions and tools
– Stay up to date on the latest security threats and trends in the industry
– Provide training and guidance to staff members on security best practices
– Assist in the development and implementation of disaster recovery and business continuity plans

Qualifications:

– Bachelor’s degree in Computer Science, Information Systems, or a related field
– 3+ years of experience in information security or a related field
– Strong knowledge of security best practices, standards, and frameworks
– Experience with security tools and technologies, such as firewalls, intrusion detection systems, and antivirus software
– Excellent problem-solving and analytical skills
– Strong communication and interpersonal skills
– Relevant certifications, such as CISSP or CISM, are a plus

If you are a passionate and dedicated information security professional looking to take the next step in your career, we want to hear from you. Apply now to join our dynamic team and make a difference in protecting our organization’s information assets.

Expected salary:

Job date: Tue, 19 Nov 2024 23:49:35 GMT

Artiste de texture sénior.e – Hasbro – Montreal, QC

Company: Hasbro

Location: Montreal, QC

Job description: Chez Invoke, notre mission est d’avoir du plaisir à créer de grands jeux.Nous croyons que les meilleurs jeux sont créés par des gens qui aiment leur métier, et qui évoluent dans un environnement qui valorise les membres de leurs équipes ainsi que leurs idées. Et nous veillons à ce que tout le monde ait la possibilité de contribuer à notre réussite collective, quel que soit son rôle. En tant que membre de Wizards of the Coast, nous participons à enrichir un catalogue de jeux qui inspirent les joueurs.euses et développeurs.euses depuis des décennies.Chez Invoke, tu as la possibilité de jouer un rôle clé en tant que membre d’une équipe ouverte et talentueuse dans un univers magique!Description du posteInvoke est à la recherche d’un.e Artiste de texture sénior.e hautement qualifié.e pour rejoindre notre équipe en pleine croissance. Dans ce rôle, tu seras un pilier et aidera à déterminer la référence de qualité des textures et matériaux.Le quotidien d’un.e Artiste de texture sénior.e chez InvokeTravailler en étroite collaboration avec la direction artistique pour définir la signature de nos textures et matériaux fantastiques et magiquesCollaborer avec les autres départements pour trouver des solutions à tous les besoins en matière de matériaux et stratégies en texturesCréer, organiser et maintenir une bibliothèque de matériaux de haute qualitéCréer et partager des directives et bonnes pratiques sur l’utilisation des matériauxDocumenter les flux de travail de création de textures et matériauxEstimer avec précision les efforts à fournir et le temps nécessaire pour atteindre la qualité visuelle établie par la direction artistiqueS’assurer que les textures et matériaux respectent les standards de performancesCréation de Trim sheets.Idéalement, ce que tu apportes à l’équipePlus de 7 ans d’expérience dans le développement de matériaux de haute qualité pour des titres AAAAvoir livré au moins 1 jeu AAA et de type monde ouvertExpertise dans Substance Designer, Substance Painter et autres applications de création de texturesExpertise dans un logiciel de modeling (Maya, Blender, Zbrush, creation de UVs etc…)Une expérience professionnelle avec Unreal est un plusConnaissance de l’environnement PBRConnaissance en optimisationExpérience en tant que généraliste ou modeleurAvoir un intérêt pour la texture procéduraleContribuer à la croissance des artistes juniors, au leadership et au travail d’équipe entre les départementsUn esprit hautement créatif, collaboratif et innovantInitiative pour repousser les limitesExcellente communication verbale et écrite en français et en anglais.Nous sommes un employeur offrant l’égalité des chancesInvoke s’engage à offrir des chances de travail égales à chaque individu, sans égard aux éléments suivants : âge, sexe, orientation sexuelle, handicap physique, religion, citoyenneté, pays d’origine ou toute autre particularité possible. Nous croyons sincèrement en un environnement de travail respectueux et ouvert d’esprit, dans lequel chacun peut pleinement contribuer au développement de l’organisation.Nous veillerons à ce que les personnes handicapées bénéficient d’un accommodement raisonnable pour participer au processus de recrutement, pour accomplir les fonctions essentielles de l’emploi et pour bénéficier d’autres avantages et privilèges liés à l’emploi. Veuillez nous contacter pour demander un accommodement.#Invoke
Chez Invoke, notre mission est de créer des jeux amusants dans un environnement qui valorise ses membres. En tant que membre de Wizards of the Coast, nous cherchons à enrichir un catalogue de jeux inspirants. Nous recherchons actuellement un.e Artiste de texture sénior.e hautement qualifié.e pour rejoindre notre équipe. Le poste implique de travailler sur la création de textures et matériaux fantastiques, de collaborer avec d’autres départements, de maintenir une bibliothèque de haute qualité et de contribuer à la croissance des artistes juniors. Nous sommes engagés à offrir des chances de travail égales à tous, et nous veillons à offrir des accommodements raisonnables aux personnes handicapées.
JOB DESCRIPTION

Position: Marketing Manager

Location: Toronto, ON

Company: Confidential

Industry: Marketing

Our client, a leading marketing agency in Toronto, is seeking a dynamic and experienced Marketing Manager to join their team. The ideal candidate will have a strong background in digital marketing, with proven experience in creating and implementing successful marketing campaigns.

Responsibilities:
– Develop and implement marketing strategies to drive brand awareness and increase customer engagement
– Oversee the planning, execution, and analysis of digital marketing campaigns
– Collaborate with internal teams to develop creative content for social media, email marketing, and website
– Monitor and analyze marketing performance metrics to identify areas for improvement
– Stay up-to-date on industry trends and best practices in digital marketing

Qualifications:
– Bachelor’s degree in Marketing, Business, or related field
– 5+ years of experience in digital marketing, preferably in an agency setting
– Strong analytical and problem-solving skills
– Excellent communication and project management skills
– Proficiency in marketing automation tools and analytics software

This is an exciting opportunity to join a fast-paced and innovative marketing agency in Toronto. If you have a passion for digital marketing and a track record of driving results, we want to hear from you. Apply now to be considered for this position.

Expected salary:

Job date: Tue, 19 Nov 2024 23:10:55 GMT

Painter Full time – Santé Montréal – Montreal, QC

Company: Santé Montréal

Location: Montreal, QC

Job description: Description de l’établissementRegroupant une grande variété d’établissements de santé affiliés à des universités dans le centre-ouest de Montréal, dont des hôpitaux, des centres de soins de longue durée et des CLSC, le Centre intégré universitaire de santé et de services sociaux (CIUSSS) du Centre-Ouest-de-l’Île-de-Montréal offre des possibilités infinies.Au sein de ce réseau, vous serez appelé à jouer un rôle de premier plan dans le soutien des continuums et trajectoires de soins pour les clients au sein d’établissements ayant reçu des mentions d’honneur et reconnus à travers le monde pour la qualité des soins et la recherche. Au CIUSSS, les membres du personnel sont au cœur du réseau. S’appuyant sur des valeurs de compassion et d’intégrité, le CIUSSS se distingue par son statut bilingue et sa riche identité culturelle.Description du postePrepare surfaces for painting by light plastering and sanding· Prepares the necessary materials and repairs plaster, gypsum, brick, tile and terracottawalls· Installs the lath and metal corner beads to be coated· Select colors and mixes with base paint· Be required to put up scaffolding· Spread proper drop sheets over work area, floor and furniture· Use stencils for lettering and decorating· Refinish some types of furniture· Estimate and order quantity of paint required· Remove old vinyl or wallpaper from walls, where necessary· Perform all other related duties as assigned· Responsible for patient safety rules when determining which paint and primer to use,ie. Toxic materials.· Plastering· Minor installations required in work areaREQUIREMENTS· Diploma of Vocational Studies (DEP) in building painting from a school recognizedby the Ministry of Education, Recreation and Sports.· Must hold a P-licensed Painter skill card issued by the Empowered Ministry orequivalent skills· Must have a companion card issued by the CCQ· Must have knowledge of solvents. (WHIMIS)· Bilingualism: French and EnglishInformation additionnelleNous remercions toutes les personnes qui poseront leur candidature, mais ne communiquerons qu’avec celles retenues pour une entrevue.Si votre expérience professionnelle a évolué depuis votre dernière visite, nous vous invitons à joindre votre curriculum vitae afin de faire valoir l’ensemble de votre cheminement professionnel.Si vous postulez d’un appareil mobile (téléphone intelligent, tablette), vous recevrez un courriel d’accusé réception vous demandant d’aller mettre à jour votre CV afin que votre candidature soit prise en considération.
Le Centre intégré universitaire de santé et de services sociaux (CIUSSS) du Centre-Ouest-de-l’Île-de-Montréal regroupe une variété d’établissements de santé affiliés à des universités dans la région de Montréal. Le CIUSSS offre des possibilités infinies pour les professionnels de la santé, avec des établissements renommés pour la qualité des soins et la recherche. Le poste décrit implique la préparation des surfaces pour la peinture, le plâtrage, le sablage, la sélection et la préparation des matériaux, ainsi que l’installation de lattes et de coins métalliques. Les qualifications nécessaires comprennent un DEP en peinture du bâtiment, une carte de compétence de peintre P délivrée par le ministère compétent, une carte de compagnon de la CCQ et une connaissance des solvants. Les candidats retenus seront contactés pour une entrevue.
Job Description

Position: Entry Level Software Developer

Location: Calgary, AB

Salary: $50,000 – $60,000 per year

Our client, a leading software development company in Calgary, is seeking an Entry Level Software Developer to join their team. This is an excellent opportunity for a motivated individual who is looking to kick-start their career in software development.

Key Responsibilities:
– Collaborate with the development team to design, develop, and test software solutions
– Participate in code reviews and provide feedback to team members
– Develop and maintain documentation related to software development processes
– Work closely with senior developers to enhance your skills and knowledge in software development
– Contribute to the overall success of the development projects by meeting project milestones and deadlines

Qualifications:
– Bachelor’s degree in Computer Science, Software Engineering, or a related field
– Strong understanding of software development fundamentals and best practices
– Proficiency in programming languages such as Java, C++, Python, or .NET
– Good problem-solving and analytical skills
– Excellent communication and teamwork skills
– Ability to work in a fast-paced and dynamic environment

If you are a recent graduate or have up to 1 year of experience in software development and are looking to advance your career, then this is the perfect opportunity for you! Apply now to join a dynamic and innovative software development team.

Expected salary: $23.24 per hour

Job date: Sat, 09 Nov 2024 23:16:13 GMT

Modeleuse, Modeleur Sénior – Armes (Rainbow Six) – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Description du posteEn tant que Modeleuse, Modeleur spécialisé(e) dans les objets à surface dure (tel que les armes et équipements de combats) chez Ubi MTL, vous produirez des objets selon le style artistique du projet que vous rejoignez.Vous voyez la création de nouvelles blend shapes, de bonne topologie et de maillages optimisés comme une occasion de parfaire vos compétences. Vous demandez régulièrement l’avis de vos collègues pour affiner votre art et développer de solides bases afin de donner vie à vos créations.Ce que vous ferez

  • Collaborer avec les équipes d’art et de narration afin de comprendre les visions créative et artistique du jeu ;
  • Se familiariser avec l’art conceptuel et les directives narratives, et rechercher vos propres références pour créer des prototypes d’objets ;
  • Créer et raffiner vos concepts à travers le pipeline 3D (modélisation, texturation, retopolisation, dépliage UV, etc.) ;
  • Trouver l’équilibre entre les aspects artistiques et les contraintes techniques afin d’allier l’esthétique à la technique ;
  • Adapter vos travaux en fonction des commentaires des testeurs de développement et des équipes collaboratrices.

QualificationsCe que vous apportez à l’équipe

  • Expérience pertinante en modélisation ou texturation (ou autre expérience pertinente)
  • Une bonne compréhension des outils d’art 2D (p. ex. Photoshop) et des logiciels 3D (p. ex. 3DS Max, Maya, Substance Painter, Marvelous Designer et ZBrush) *
  • Connaissance approfondie de la topologie, des matériaux, des textures, la proportion + les limitations liées au jeu (nombre de polygones, mémoire, etc.)
  • Un esprit créatif, collaboratif et innovateur
  • Excellentes aptitudes en communication et relations interpersonnelles
  • Une motivation à solliciter l’avis des collègues et la capacité à s’y adapter

*Connaissance de scanning 3D et des techniques d’optimisation sera un atoutPour info : Si vous avez besoin d’un permis de travail, votre admissibilité peut dépendre de votre éducation et de vos années d’expérience de travail pertinentes, comme l’exige le gouvernement.Ce qu’il faut nous envoyer

  • Votre CV mettant en valeur votre formation, vos expériences et vos compétences

Un portfolio de vos meilleures réalisations en 3D! Joindre des images ou nous envoyer un lien vers votre site Web personnel ou votre portfolio en ligne.Informations complémentairesÀ propos de nousLes équipes d’Ubisoft comptent 19 000 personnes réparties sur plus de 30 pays aux quatre coins du monde et sont liées par une mission commune : enrichir la vie des joueurs et des joueuses au moyen d’expériences de jeu originales et mémorables. Leur énergie et leur talent ont permis de donner vie à de nombreuses franchises acclamées telles que Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six et bien d’autres à venir.Ubisoft est une entreprise soucieuse de l’égalité des chances et estime que la diversité des origines et des perspectives est essentielle pour créer des mondes qui permettent l’épanouissement et l’expression de tous·tes.Travailler à Ubi MTL, c’est jouir d’un milieu de travail qui éveille la créativité et favorise la connexion. Nous offrons un espace collaboratif axé sur l’avancement professionnel, les occasions d’apprentissage et le bien-être (nos importants avantages sociaux en témoignent!).Si vous êtes enthousiaste à l’idée de relever des défis passionnants, d’exploiter les toutes dernières technologies et de prendre part au futur du divertissement, rejoignez-nous pour créer l’inconnu.À Ubisoft, vous êtes les bienvenu·es tel·les que vous êtes. Nous accueillons la diversité sous toutes ses formes. Nous nous engageons à favoriser un environnement de travail inclusif et respectueux de toutes les différences.
Le poste de Modeleuse ou Modeleur spécialisé(e) dans les objets à surface dure chez Ubi MTL implique la création d’objets en accord avec le style artistique du projet. Les tâches incluent la collaboration avec les équipes artistiques et narratives, la création de concepts en 3D, et l’adaptation des travaux en fonction des retours des testeurs. Les qualifications requises incluent une expérience en modélisation ou texturation, une connaissance des logiciels 2D et 3D, ainsi qu’un esprit créatif et collaboratif. Ubi MTL favorise un environnement de travail inclusif et respectueux de toutes les différences.
Job Description

Position: Content Writer

Location: Toronto, ON

We are looking for a talented and creative Content Writer to join our team. The ideal candidate will be responsible for creating engaging, informative, and original content for our website, blog, social media platforms, and other marketing materials.

Responsibilities:
– Research and write high-quality content on a variety of topics
– Conduct interviews and gather information from subject matter experts
– Edit and proofread content to ensure accuracy and readability
– Collaborate with marketing and design teams to create engaging content
– Stay up-to-date on industry trends and best practices

Requirements:
– Bachelor’s degree in English, Journalism, Communications, or related field
– Proven experience as a Content Writer or similar role
– Strong writing, editing, and proofreading skills
– Knowledge of SEO best practices
– Excellent time management and organizational skills
– Ability to work independently and in a team

If you are a creative and talented writer who is passionate about storytelling and creating engaging content, we would love to hear from you. Apply now to join our team!

Expected salary:

Job date: Fri, 08 Nov 2024 23:35:10 GMT

Artiste technique sénior / Senior Technical Artist – Gearbox Software – Montreal, QC

Company: Gearbox Software

Location: Montreal, QC

Job description: – Canada seulement –English to followGearbox Studio, développeur de jeux à succès tels que Borderlands, Brothers In Arms et Tiny Tina’s Wonderlands, recherche un.e artiste technique sénior expérimenté.e pour rejoindre notre équipe. En tant que généraliste avec une vaste expérience dans le développement de jeux AAA et une connaissance approfondie d’Unreal Engine 5, ton rôle sera essentiel pour combler le fossé entre les équipes d’art et d’ingénierie.Ce rôle nécessite un.e professionnel.le autonome et motivé.e qui devra concevoir et mener à bien la conception et le développement de notre pipeline.Gearbox offre des conditions avantageuses incluant un horaire flexible et accommodant, un bouquet d’avantages sociaux compétitifs et une contribution d’entreprise substantielle au REER collectif.RESPONSABILITÉS

  • Concevoir, construire et maintenir un pipeline de production artistique complet adapté aux besoins de notre projet dans Unreal Engine 5.
  • Collaborer étroitement avec les artistes et les ingénieurs pour optimiser les flux de travail, améliorer l’efficacité et faciliter la collaboration entre les départements.
  • Développer et maintenir des outils dans Unreal Engine 5 pour soutenir les besoins de l’équipe artistique, de la création de shaders aux outils de gestion des ressources.
  • S’assurer que les ressources et les environnements répondent aux exigences de performance ; optimiser les shaders, les matériaux et les ressources pour une qualité visuelle optimale tout en respectant les contraintes de performance.
  • Identifier et résoudre les problèmes techniques, en proposant des solutions qui respectent la direction artistique et les exigences du jeu.
  • Produire une documentation claire et des supports de formation pour les outils et les flux de travail et guider l’équipe artistique sur les meilleures pratiques.

COMPÉTENCES REQUISES

  • Minimum de 7 ans d’expérience dans le développement de jeux AAA avec un portfolio solide, présentant des projets de haute qualité.
  • Expérience approfondie avec Unreal Engine 5, avec de solides compétences techniques en scripting blueprint, développement de shaders et création d’environnements.
  • Capacité à travailler de manière autonome, à prioriser les tâches et à assumer la responsabilité du pipeline artistique technique.
  • Excellentes compétences en communication pour collaborer efficacement entre les équipes d’art et d’ingénierie.
  • Expérience étendue dans l’optimisation des assets 3D, shaders et environnements pour une performance maximale sans compromettre la qualité.

COMPÉTENCES DÉSIRÉES

  • Familiarité avec des logiciels tels que Maya, 3ds Max ou Substance Painter.
  • Expérience avec Unreal Engine 5, incluant par exemple Lumen, Nanite, Niagara et Blueprints.
  • Connaissance d’un ou plusieurs langages de programmation (C#, C++, Python, HLSL, GLSL).
  • À l’aise avec un ou plusieurs outils de modélisation 3D (Houdini, 3ds Max, Maya, Blender, ZBrush, etc.).

POURQUOI NOUS REJOINDRE?

  • Opportunité de travailler sur des projets passionnants.
  • Équipe talentueuse et collaborative.
  • Environnement de travail stimulant et sain.
  • Possibilités de développement professionnel et progression de carrière.

English Verison– Canada only –Gearbox Studio, the game developer of successful titles such as Borderlands, Brothers In Arms, and Tiny Tina’s Wonderlands, is looking for an experienced Senior Technical Artist to join our team. As a generalist with extensive experience in AAA game development and a deep understanding of Unreal Engine 5, you’ll play a critical role in bridging the gap between our engineering and art teams.This role requires a self-driven, autonomous professional to lead the design and development of our pipeline.Gearbox offers attractive conditions, including a flexible and accommodating schedule, a competitive benefits package, and a substantial company contribution to the group RRSP.RESPONSIBILITIES

  • Design, build, and maintain a comprehensive art production pipeline tailored to our project’s needs in Unreal Engine 5.
  • Collaborate closely with both artists and engineers to streamline workflows, improving efficiency and enabling cross-department collaboration.
  • Develop and maintain tools within Unreal Engine 5 to support the art team’s needs, from shader creation to asset management tools.
  • Ensure assets and environments meet performance requirements; optimize shaders, materials, and assets for best visual quality within performance constraints.
  • Identify and address technical issues, providing solutions that align with both art direction and game requirements.
  • Produce clear documentation and training materials for tools and workflows and guide the art team on best practices.

REQUIRED SKILLS

  • Minimum of 7 years of experience in AAA game development with a strong portfolio showcasing high-quality projects.
  • In-depth experience with Unreal Engine 5, with strong technical skills in blueprint scripting, shader development, and environment creation.
  • Ability to work independently, prioritize tasks, and take ownership of the technical art pipeline.
  • Strong communication skills to effectively work between art and engineering teams.
  • Extensive experience optimizing 3D assets, shaders, and environments for maximum performance without compromising visual quality.

DESIRED SKILLS

  • Familiarity with software such as Maya, 3ds Max, or Substance Painter.
  • Experience with Unreal Engine 5, including, for example, Lumen, Nanite, Niagara, and Blueprints
  • Knowledge of one or more programming languages (C#, C++, Python, HLSL, GLSL)
  • Comfortable with one or more 3D modeling tools (Houdini, 3dsMax, Maya, Blender, ZBrush, etc.)
  • Proficient in Houdini, Unreal PGG or any similar procedural generation tool.

WHY JOIN US?

  • Opportunity to work on exciting projects
  • Talented and collaborative team
  • Stimulating and healthy work environment
  • Opportunities for professional development and career progression

If you are a proactive Senior Technical Artist who thrives in a dynamic and independent role, we’d love to hear from you.Apply today to help us push the boundaries of gaming!
Gearbox Studio, a developer of successful games such as Borderlands and Brothers In Arms, is seeking an experienced Senior Technical Artist to join their team. The role involves designing, building, and maintaining an art production pipeline in Unreal Engine 5. The ideal candidate should have a minimum of 7 years of experience in AAA game development, strong Unreal Engine 5 skills, and the ability to work independently and collaborate effectively. Desired skills include familiarity with Maya, 3ds Max, or Substance Painter, and experience with programming languages. Gearbox offers attractive benefits and opportunities for professional development and career progression in a stimulating work environment. If you’re a proactive Senior Technical Artist, apply to help push the boundaries of gaming!
Job Description:

We are currently seeking a dynamic and motivated individual to join our team as a Marketing Coordinator. The ideal candidate will be responsible for supporting the production and execution of various marketing strategies to promote our products and services.

Responsibilities:
– Assist in the development and implementation of marketing campaigns
– Coordinate the creation of marketing materials such as brochures, presentations, and advertisements
– Manage social media accounts and engage with followers to increase brand awareness and drive traffic
– Analyze market trends and competitor activity to identify opportunities for growth
– Collaborate with internal teams to ensure consistency in messaging and branding
– Track and report on the performance of marketing initiatives to determine ROI

Qualifications:
– Bachelor’s degree in Marketing, Communications, or related field
– 2+ years of experience in a marketing role
– Proficiency in Microsoft Office Suite and Adobe Creative Suite
– Strong written and verbal communication skills
– Ability to work independently and as part of a team
– Knowledge of digital marketing strategies and tools is a plus

If you are a creative thinker with a passion for marketing and a desire to make an impact, we would love to hear from you. Apply now to join our team and take your career to the next level.

Expected salary:

Job date: Sat, 09 Nov 2024 08:25:20 GMT

Montreal Port employers present ‘final’ offer to dockworkers, warn of possible lockout

The ongoing labor dispute between the Maritime Employers Association and the Syndicat des débardeurs du port de Montréal at the Port of Montreal has reached a critical point. The MEA has issued a final offer to the dockworkers’ union, threatening a lockout if an agreement is not reached by 9 p.m. Sunday.

The new offer from the MEA includes a significant salary increase for longshore workers, with a three per cent raise per year for four years and a 3.5 per cent raise for the two subsequent years. This offer would bring the total average compensation package for a longshore worker at the Port of Montreal to over $200,000 per year by the end of the contract.

In addition to the salary increase, the MEA is also requesting that longshore workers provide at least one hour’s notice when they will be absent from a shift, rather than the current one minute notice. This change is aimed at reducing management issues that have been impacting daily operations at the port.

The ongoing strike by the union has already paralyzed two terminals, representing 40 per cent of the port’s container handling capacity. A complete strike on overtime has also been in effect since October 10. The union is seeking the same increases granted to counterparts in other ports, as well as improvements in scheduling and work-life balance.

The potential lockout could have significant impacts on the port, which moves $400 million in goods every day. Montreal port authority CEO Julie Gascon has called for federal intervention to end the dispute, stating that negotiations at the table have not been successful and urging the government to help bring true industrial peace.

Federal Labour Minister Steven MacKinnon has also expressed concern over the slow pace of talks at the ports in Montreal and British Columbia, where more than 700 unionized port workers have been locked out since November 4. He emphasized the need for urgency in resolving the disputes.

As the situation continues to unfold, both employers and employees at the Port of Montreal are facing critical decisions that will impact not only their livelihoods but also the flow of goods through one of Canada’s key ports. Stay tuned for updates on this evolving labor dispute.

This article was sourced from The Canadian Press and is dated 2024.

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Artiste 3D – Stagiaire – Nvizzio Creations – Montreal, QC

Company: Nvizzio Creations

Location: Montreal, QC

Job description: Description de l’entrepriseÀ propos de nous :
Nvizzio est un studio de développement de jeux de taille moyenne avec un historique solide de créations de jeux innovants et mémorables. Nous sommes passionnés par la création de contenus de haute qualité et engageants pour les joueurs du monde entier. Rejoignez notre équipe talentueuse et faites partie d’une aventure passionnante dans le développement de jeux !Description du posteNous recherchons un Artiste 3D – Stagiaire motivé et attentif aux détails pour soutenir notre équipe dans la re-texturation et l’adaptation de modèles 3D. C’est une excellente opportunité pour acquérir de l’expérience pratique dans l’industrie du jeu vidéo, en travaillant aux côtés de professionnels chevronnés dans un environnement collaboratif.Responsabilités :Assister les artistes seniors dans la re-texturation et l’adaptation de modèles 3D existants.
Respecter les délais de projet pour livrer des assets de haute qualité conformes à la vision artistique de nos jeux. Collaborer avec l’équipe pour garantir la cohérence et la qualité des asQualifications

  • Maîtrise de Substance Painter et Substance Designer.
  • Connaissance de 3Ds Max et Maya appréciée.
  • Connaissance de Unreal Engine est un atout.

Informations complémentairesPourquoi nous rejoindre ?

  • Acquérez une expérience pratique dans un studio dynamique et collaboratif.
  • Travaillez en étroite collaboration avec des vétérans de l’industrie sur des projets de jeux passionnants.
  • Faites partie d’une entreprise de taille moyenne où vos contributions sont valorisées et ont un réel impact.

Si vous êtes une personne créative et déterminée, prête à lancer votre carrière dans l’art 3D, nous serions ravis de recevoir votre candidature.
Nvizzio est un studio de développement de jeux avec un historique solide de créations innovantes. Ils recherchent un Artiste 3D – Stagiaire motivé pour travailler sur la re-texturation et l’adaptation de modèles 3D. Les qualifications nécessaires incluent la maîtrise de Substance Painter et Substance Designer, ainsi que des connaissances de 3Ds Max, Maya et Unreal Engine. En rejoignant l’équipe, vous acquerrez de l’expérience pratique dans un environnement dynamique et collaboratif, travaillant sur des projets excitants aux côtés de professionnels expérimentés.
This job description is for a Sales Associate position. The responsibilities include:

1. Greeting and assisting customers in a friendly and professional manner.
2. Helping customers find products and providing information about them.
3. Processing transactions accurately and efficiently using the point of sale system.
4. Maintaining a clean and organized store environment.
5. Performing stock replenishment and merchandise display tasks as needed.
6. Assisting with inventory management and stock control.
7. Providing excellent customer service and resolving any customer inquiries or complaints.
8. Participating in team meetings and training sessions as required.
9. Following company policies and procedures at all times.
10. Working collaboratively with colleagues to achieve sales targets.

Overall, the Sales Associate is responsible for delivering a positive shopping experience for customers and driving sales growth for the store.

Expected salary:

Job date: Fri, 01 Nov 2024 23:38:49 GMT

Team Lead (Character Modelling) – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: Painter, Marvelous Designer, and ZBrush) * Solid understanding of topology, materials, textures, proportion, and anatomy…
The content discusses the skills required for a successful career as a painter, Marvelous Designer, and ZBrush artist, emphasizing the importance of understanding topology, materials, textures, proportion, and anatomy.
Community Support Worker

A reputable organization is seeking a dedicated and compassionate Community Support Worker to provide assistance to individuals in need. The successful candidate will be responsible for providing emotional support, assisting with daily living activities, and coordinating social and recreational activities.

Key responsibilities include:
– Building and maintaining relationships with clients
– Assisting with personal care and hygiene
– Supporting individuals in achieving their goals
– Advocating for clients and ensuring their rights are protected
– Collaborating with other professionals to develop and implement care plans

Qualifications:
– Diploma or degree in social work, psychology, or a related field
– Previous experience working with vulnerable populations
– Strong communication and interpersonal skills
– Valid driver’s license and access to a vehicle

If you are passionate about making a difference in the lives of others, apply now to join our team as a Community Support Worker.

Expected salary:

Job date: Wed, 30 Oct 2024 23:13:08 GMT

3D Character Artist – Jobs for Humanity – Montreal, QC

Company: Jobs for Humanity

Location: Montreal, QC

Job description: workflow from high poly to low poly. Create PBR textures in Substance Painter. Integrate low poly model from 3Ds Max to the…
The content discusses the workflow of creating PBR textures in Substance Painter by starting from a high poly model and transferring it to a low poly model. This process involves integrating the low poly model from 3Ds Max into Substance Painter to create high-quality textures for use in 3D rendering.
Job Description:

We are currently seeking a dynamic and driven individual to join our team as a [Position Title]. As a member of our team, you will be responsible for [specific duties and responsibilities]. The ideal candidate will possess excellent communication and interpersonal skills, as well as a strong attention to detail.

Responsibilities:
– [List of specific responsibilities] – [List of additional responsibilities]

Qualifications:
– [List of required qualifications] – [List of preferred qualifications]

If you are a motivated individual looking to join a fast-paced and growing organization, please apply today!

Expected salary:

Job date: Wed, 30 Oct 2024 23:23:37 GMT

Hard Surface/Weapon Artist – Rainbow Six Siege – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Hard Surface/Weapon Artist at Ubi MTL, you will be tasked with modeling and texturing weapons for our games.You will get to work on a wide variety of styles – from historical & fantastical to contemporary & sci-fi while maintaining a grounded, realistic look.What you’ll do

  • Model and Texture your weapons throughout the 3D pipeline (Modeling, Texturing, UV Unwrapping, Baking, etc..).
  • Collaborate with other teams and help bring to life the game’s creative and artistic potential.
  • Find balance between artistic creativity and technical constraints to achieve aesthetic quality and technical functionality.
  • Deliver high quality work within the steady production pace of a GAAS live service game.
  • Develop new workflows and pipelines and help set quality benchmarks with an eye on the future of Rainbow 6 Siege.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset).
  • Experience in modeling and texturing hard surface objects & a solid understanding of the working principles of firearms.
  • Knowledge of 2D/3D tools (e.g. 3DS Max, Substance Painter, Photoshop, or others such as Blender, Plasticity etc..).
  • Knowledge in creating and baking both Low and High Poly meshes.
  • Solid understanding of meshes, materials, textures, proportion, animation interactions and game limitations (poly count, memory, etc..).
  • A creative, collaborative, and innovative mindset.
  • Communicating well, receiving and giving constructive feedback.

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

In collaboration with our recruiters, developers from our team will review your application in detail to ensure it meets our quality standards and aligns well with the project requirements and needs.Additional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive and fair job environment, supporting individuals from all backgrounds. Ubisoft is looking for a Hard Surface/Weapon Artist to model and texture weapons for their games, working on a variety of styles from historical to sci-fi. The role involves collaborating with teams, maintaining a balance between creativity and technical constraints, and delivering high-quality work for live service games like Rainbow 6 Siege. Qualifications include a college diploma in 3D Modeling, experience in hard surface object modeling, and knowledge of 2D/3D tools. Ubisoft is an equal opportunity employer that values diversity and offers a supportive work environment focused on career advancement and well-being.
Job Description

Our company is looking for a responsible and experienced Production Worker to join our team. In this role, you will be responsible for assembling and packaging products, operating machinery, and ensuring that our production quotas are met.

Responsibilities:
– Assembling products according to specifications
– Operating production machinery safely and efficiently
– Monitoring the production process to ensure quality standards are met
– Performing quality checks on finished products
– Maintaining a clean and organized workspace
– Following safety guidelines and protocols
– Collaborating with team members to meet production goals

Qualifications:
– High school diploma or equivalent
– Previous experience in a manufacturing or production environment
– Ability to read and interpret production instructions
– Strong attention to detail
– Good communication and teamwork skills
– Ability to lift and carry up to 50 lbs

If you are a motivated and reliable individual with a strong work ethic, we would love to have you join our team. Apply now to begin your career as a Production Worker with us.

Expected salary:

Job date: Wed, 30 Oct 2024 23:29:37 GMT