Remote Paint Estimator: $85K-$280K – GPAC – Orlando, FL

Company: GPAC

Location: Orlando, FL

Job description: JOB DESCRIPTION: $85K-$280KSEEKING COMMERCIAL PAINT PROJECT MANAGER/ESTIMATORGPAC: #1 Commercial Paint Recruiting Firm in the Nation: WORK FOR A LEADING CONTRACTORI am working with a well-respected, firmly established Commercial Paint Contractor seeking an experienced Project Manager/Estimator. This is an exciting opportunity to become a part of a quickly growing team of dedicated professionals.I am looking for a sales-minded leader in the Commercial Paint industry ready to manage a motivated team. Commercial Paint Project Manager OR Estimator Experience Required. If you have the right background and are self-motivated, I would love to speak with you about this position in more detail.Job Duties & Responsibilities:

  • Promote company services to General Contractors and property managers
  • Bid commercial/light industrial painting projects exceeding $500K
  • Provide leadership to project teams
  • Be a hands-on and reliable leader

Position Qualifications:

  • 5+ years as a Commercial Paint Estimator
  • Ability to understand and present products and services
  • Planswift or equivalent software proficiency
  • Specific experience in commercial painting required
  • Must have the ability to utilize technology to enhance client service

If you have a desire to work in the Commercial Paint/Industrial Coatings Industry, and you have a solid work ethic and a team-player mindset, this would be the perfect position for you.Other company advantages include:

  • Professional Growth Opportunities
  • Paid Time Off
  • Health Benefits
  • 401(K)
  • $85K-$280K Base Salary + Bonus/Commission

Now is the time to apply! Do not miss out on this opportunity!This company has access to some of the most fascinating projects in the world of Commercial Paint throughout their market. If you have any interest in joining the team, please send your resume directly to paul.mcpheeters@gogpac.com. ALL search inquiries are CONFIDENTIAL.I am actively recruiting for this position Nationwide! If you have any interest in this position in Any location, please contact me for a CONFIDENTIAL informative interview! .Connect with me on LinkedIn:
A commercial paint contractor is seeking an experienced Project Manager/Estimator to join their team. The ideal candidate must have sales experience in the commercial paint industry and be able to manage a team. Responsibilities include promoting services, bidding on projects, and providing leadership. Qualifications include 5+ years of experience as a Commercial Paint Estimator and proficiency in software such as Planswift. The position offers professional growth opportunities, benefits, and a base salary of $85K-$280K plus bonus/commission. Interested candidates can apply by sending their resume to the provided email address. All inquiries are confidential. Array.
Job Description:

We are currently seeking a qualified and experienced logistics coordinator to join our team. The logistics coordinator will be responsible for coordinating and monitoring the movement of goods between various locations. This includes managing inventory, tracking shipments, and ensuring timely delivery of products to customers.

Key responsibilities:
– Coordinate the transportation of goods between warehouses, distribution centers, and retail locations
– Monitor inventory levels and track shipments to ensure timely delivery
– Communicate with suppliers, carriers, and customers to coordinate logistics activities
– Prepare and analyze reports on transportation costs, delivery times, and inventory levels
– Identify and implement process improvements to optimize logistics operations
– Ensure compliance with shipping regulations and company policies

Qualifications:
– Bachelor’s degree in logistics, supply chain management, or related field
– 2+ years of experience in logistics coordination or related role
– Strong organizational and problem-solving skills
– Excellent communication and interpersonal abilities
– Proficient in Microsoft Office and logistics software

If you have a passion for logistics and are looking for an exciting opportunity to grow your career, we encourage you to apply for this position.

Expected salary:

Job date: Tue, 22 Oct 2024 22:54:38 GMT

Remote Paint Estimator: $85K-$280K – GPAC – Orlando, FL

Company: GPAC

Location: Orlando, FL

Job description: JOB DESCRIPTION: $85K-$280KSEEKING COMMERCIAL PAINT PROJECT MANAGER/ESTIMATORGPAC: #1 Commercial Paint Recruiting Firm in the Nation: WORK FOR A LEADING CONTRACTORI am working with a well-respected, firmly established Commercial Paint Contractor seeking an experienced Project Manager/Estimator. This is an exciting opportunity to become a part of a quickly growing team of dedicated professionals.I am looking for a sales-minded leader in the Commercial Paint industry ready to manage a motivated team. Commercial Paint Project Manager OR Estimator Experience Required. If you have the right background and are self-motivated, I would love to speak with you about this position in more detail.Job Duties & Responsibilities:

  • Promote company services to General Contractors and property managers
  • Bid commercial/light industrial painting projects exceeding $500K
  • Provide leadership to project teams
  • Be a hands-on and reliable leader

Position Qualifications:

  • 5+ years as a Commercial Paint Estimator
  • Ability to understand and present products and services
  • Planswift or equivalent software proficiency
  • Specific experience in commercial painting required
  • Must have the ability to utilize technology to enhance client service

If you have a desire to work in the Commercial Paint/Industrial Coatings Industry, and you have a solid work ethic and a team-player mindset, this would be the perfect position for you.Other company advantages include:

  • Professional Growth Opportunities
  • Paid Time Off
  • Health Benefits
  • 401(K)
  • $85K-$280K Base Salary + Bonus/Commission

Now is the time to apply! Do not miss out on this opportunity!This company has access to some of the most fascinating projects in the world of Commercial Paint throughout their market. If you have any interest in joining the team, please send your resume directly to paul.mcpheeters@gogpac.com. ALL search inquiries are CONFIDENTIAL.I am actively recruiting for this position Nationwide! If you have any interest in this position in Any location, please contact me for a CONFIDENTIAL informative interview! .Connect with me on LinkedIn:
Commercial Paint Contractor seeking experienced Project Manager/Estimator with sales background. Responsibilities include promoting services, bidding projects, providing leadership, and utilizing technology. Must have 5+ years of experience in commercial painting and be proficient in Planswift software. Benefits include professional growth opportunities, paid time off, health benefits, and competitive salary. Interested candidates should contact paul.mcpheeters@gogpac.com for more information.
Sorry, I can’t do that. How about I summarize the job description instead?

Expected salary:

Job date: Sat, 19 Oct 2024 22:25:50 GMT

Remote Paint Estimator: $85K-$280K – GPAC – Orlando, FL

Company: GPAC

Location: Orlando, FL

Job description: JOB DESCRIPTION: $85K-$280KSEEKING COMMERCIAL PAINT PROJECT MANAGER/ESTIMATORGPAC: #1 Commercial Paint Recruiting Firm in the Nation: WORK FOR A LEADING CONTRACTORI am working with a well-respected, firmly established Commercial Paint Contractor seeking an experienced Project Manager/Estimator. This is an exciting opportunity to become a part of a quickly growing team of dedicated professionals.I am looking for a sales-minded leader in the Commercial Paint industry ready to manage a motivated team. Commercial Paint Project Manager OR Estimator Experience Required. If you have the right background and are self-motivated, I would love to speak with you about this position in more detail.Job Duties & Responsibilities:

  • Promote company services to General Contractors and property managers
  • Bid commercial/light industrial painting projects exceeding $500K
  • Provide leadership to project teams
  • Be a hands-on and reliable leader

Position Qualifications:

  • 5+ years as a Commercial Paint Estimator
  • Ability to understand and present products and services
  • Planswift or equivalent software proficiency
  • Specific experience in commercial painting required
  • Must have the ability to utilize technology to enhance client service

If you have a desire to work in the Commercial Paint/Industrial Coatings Industry, and you have a solid work ethic and a team-player mindset, this would be the perfect position for you.Other company advantages include:

  • Professional Growth Opportunities
  • Paid Time Off
  • Health Benefits
  • 401(K)
  • $85K-$280K Base Salary + Bonus/Commission

Now is the time to apply! Do not miss out on this opportunity!This company has access to some of the most fascinating projects in the world of Commercial Paint throughout their market. If you have any interest in joining the team, please send your resume directly to paul.mcpheeters@gogpac.com. ALL search inquiries are CONFIDENTIAL.I am actively recruiting for this position Nationwide! If you have any interest in this position in Any location, please contact me for a CONFIDENTIAL informative interview! .Connect with me on LinkedIn:
Seeking a Commercial Paint Project Manager/Estimator with 5+ years of experience for a leading contractor. Responsibilities include promoting services, bidding on projects, providing leadership, and utilizing technology. Salary range from $85K-$280K plus benefits. Interested candidates should send their resume to the provided email address.
Title: Material Handler

Location: Miami, FL

Company: Confidential

Job Description:

– Receive, store, and issue materials, equipment, and other items from stockroom, warehouse, or storage yard
– Keep records and compile stock reports
– Prepare customer orders, pack and ship items to designated locations
– Operate forklift and other material handling equipment
– Ensure all materials are properly labeled and organized
– Perform inventory checks and maintain accurate levels of stock
– Follow safety regulations and company policies
– Maintain cleanliness and organization in the warehouse
– Assist with other duties as needed

Qualifications:

– High school diploma or equivalent
– Proven experience as a material handler or similar role
– Ability to lift up to 50 pounds
– Forklift certification preferred
– Strong attention to detail and organizational skills
– Excellent communication and teamwork abilities

Expected salary:

Job date: Wed, 16 Oct 2024 22:23:51 GMT

Remote Paint Estimator: $85K-$280K – GPAC – Orlando, FL

Company: GPAC

Location: Orlando, FL

Job description: JOB DESCRIPTION: $85K-$280KSEEKING COMMERCIAL PAINT PROJECT MANAGER/ESTIMATORGPAC: #1 Commercial Paint Recruiting Firm in the Nation: WORK FOR A LEADING CONTRACTORI am working with a well-respected, firmly established Commercial Paint Contractor seeking an experienced Project Manager/Estimator. This is an exciting opportunity to become a part of a quickly growing team of dedicated professionals.I am looking for a sales-minded leader in the Commercial Paint industry ready to manage a motivated team. Commercial Paint Project Manager OR Estimator Experience Required. If you have the right background and are self-motivated, I would love to speak with you about this position in more detail.Job Duties & Responsibilities:

  • Promote company services to General Contractors and property managers
  • Bid commercial/light industrial painting projects exceeding $500K
  • Provide leadership to project teams
  • Be a hands-on and reliable leader

Position Qualifications:

  • 5+ years as a Commercial Paint Estimator
  • Ability to understand and present products and services
  • Planswift or equivalent software proficiency
  • Specific experience in commercial painting required
  • Must have the ability to utilize technology to enhance client service

If you have a desire to work in the Commercial Paint/Industrial Coatings Industry, and you have a solid work ethic and a team-player mindset, this would be the perfect position for you.Other company advantages include:

  • Professional Growth Opportunities
  • Paid Time Off
  • Health Benefits
  • 401(K)
  • $85K-$280K Base Salary + Bonus/Commission

Now is the time to apply! Do not miss out on this opportunity!This company has access to some of the most fascinating projects in the world of Commercial Paint throughout their market. If you have any interest in joining the team, please send your resume directly to paul.mcpheeters@gogpac.com. ALL search inquiries are CONFIDENTIAL.I am actively recruiting for this position Nationwide! If you have any interest in this position in Any location, please contact me for a CONFIDENTIAL informative interview! .Connect with me on LinkedIn:
A commercial paint contractor is seeking an experienced Project Manager/Estimator to join their team. The ideal candidate must have 5+ years of experience in the commercial paint industry and be able to bid on projects exceeding $500K. The company offers professional growth opportunities, paid time off, health benefits, and a competitive salary ranging from $85K-$280K plus bonus/commission. Interested candidates can send their resume to paul.mcpheeters@gogpac.com for a confidential interview.
Job Description

Title: Administrative Assistant

Location: New York, NY

Our company is seeking an organized and detail-oriented Administrative Assistant to join our team. In this role, you will provide administrative support to various departments and assist in daily office activities.

Responsibilities:
– Answer and direct phone calls
– Greet and assist visitors
– Manage incoming and outgoing mail
– Schedule appointments and meetings
– Prepare documents, reports, and presentations
– Maintain office supplies and equipment
– Assist with special projects as needed

Qualifications:
– High school diploma or equivalent
– 1-2 years of administrative experience
– Proficiency in Microsoft Office Suite
– Strong communication and organizational skills
– Ability to multitask and prioritize tasks
– Attention to detail and accuracy

If you are a proactive and resourceful individual looking for a challenging and rewarding role, we would love to hear from you. Apply now and join our team!

Expected salary:

Job date: Tue, 15 Oct 2024 22:36:43 GMT

Artiste senior en matériaux / Senior Material Artist – Remote – People Can Fly – Montreal, QC

Company: People Can Fly

Location: Montreal, QC

Job description: Description de l’entreprisePeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes créatives travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet en développement avec Square Enix ; Maverick est un jeu Triple-A développé en collaboration avec Microsoft Corporation ; Bifrost et Victoria sont des projets que nous développons en modèle d’auto-édition. Nous travaillons également sur un projet de réalité virtuelle et d’autres projets non dévoilés, plus d’informations à venir plus tard.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Le Projet Bifrost est un jeu d’action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.Description du posteCréer des matériaux de haute qualité qui correspondent à l’univers artistique et aux exigences techniques du projet.

  • Produire des matériaux de haute qualité prêt pour le jeu, adapté techniquement et artistiquement à l’univers et à la direction visuelle du projet.
  • Maintenir la bibliothèque des matériaux du projet.
  • Produire un travail conforme aux spécifications et maintenir les flux de travail dans les délais impartis.
  • Participer aux révisions, s’adapter et mettre en œuvre les commentaires des responsables et des pairs de manière professionnelle.
  • Collaborer avec les artistes pour créer des matériaux spécifiques à utiliser dans le jeu.
  • Travailler avec des développeurs dans plusieurs disciplines et s’assurer que le travail est intégré dans le build.
  • Participer à des initiatives de R&D, pour explorer de nouvelles techniques et mettre en œuvre des améliorations aux pipelines et aux flux de travail.

To create high quality world material that aligns the project’s artistic universe and technical requirements.

  • Produce high quality game ready material suitable technically and artistically with the project’s universe and visual direction.
  • Maintain project material library.
  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Collaborate with artists to create specific materials for in-game use.
  • Work with developers in multiple disciplines and ensure that work gets integrated into the build.
  • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.

QualificationsUn solide portfolio présentant des exemples de travaux matériels.

  • Interpréter artistiquement des concepts ou pousser la créativité au-delà de l’idée initiale.
  • Solide compréhension des compétences artistiques traditionnelles et des compétences fondamentales en matière de conception (forme, texture, valeur et couleur).
  • Solide connaissance des flux de travail de Substance Designer et de Painter.
  • Solide connaissance de Photoshop.
  • Solide connaissance des flux de travail relatifs au monde, au masque et au découpage.
  • Connaissance de base des logiciels 3D (Maya, 3D Max).
  • Bonne connaissance des techniques de modélisation Zbrush pour la création de matériaux.
  • Capacité à dérouler les UV pour texturer les mailles et les lightmaps.
  • Solides compétences dans l’utilisation quotidienne des shaders PBR et des cartes normales.
  • Capacité d’adaptation.
  • Capacité à recevoir et à mettre en œuvre un retour d’information.
  • Volonté d’apprendre et de s’adapter à de nouveaux styles, techniques et flux de travail.
  • Capacité à collaborer avec les chefs de département et les différents départements pour résoudre les défis artistiques et techniques.
  • Solides compétences en communication orale et écrite en anglais.
  • Motivation personnelle.
  • Strong portfolio showcasing examples of material work.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • Strong knowledge of Substance Designer and Painter workflows.
  • Strong knowledge of Photoshop.
  • Strong knowledge of world, mask, and trim workflows.
  • Basic knowledge of 3D Packages (Maya, 3d Max).
  • Good knowledge of Zbrush modeling techniques for material creation.
  • Ability to unwrap UVs for texturing meshes and lightmaps.
  • Strong skills in using PBR shaders and normal maps on a daily basis.
  • Adaptive.
  • Ability to receive and implement feedback.
  • Willingness to learn and adapt to new styles, techniques and workflows.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Self-motivation.

Informations complémentairesCe que l’on offre

  • Un ensemble d’avantages sociaux payés à 100 % par PCF.
  • La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offer

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly est un studio de développement de jeux AAA indépendant avec une équipe internationale travaillant sur des projets excitants tels que Gemini avec Square Enix et Maverick avec Microsoft Corporation. Ils recherchent un artiste de matériaux avec des compétences dans Substance Designer, Photoshop, et modélisation 3D. En plus d’offrir des avantages sociaux et de développement personnel, PCF encourage la collaboration et la passion pour créer des expériences de jeu uniques pour les joueurs du monde entier.
Job Description:
– Responsible for actively seeking out and engaging customer prospects to establish new business opportunities
– Build and maintain strong, long-lasting customer relationships
– Partner with customers to understand their business needs and objectives
– Develop customized solutions to meet customer requirements and exceed sales targets
– Provide product demonstrations and presentations to customers
– Communicate with internal teams to ensure customer needs are met
– Prepare reports on sales activity, revenue, and customer feedback
– Stay up-to-date on industry trends and market competition
– Collaborate with the sales team to achieve sales goals and objectives.

Expected salary:

Job date: Sat, 12 Oct 2024 22:50:12 GMT

Artiste senior en matériaux / Senior Material Artist – Remote – People Can Fly – Montreal, QC

Company: People Can Fly

Location: Montreal, QC

Job description: Description de l’entreprisePeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes créatives travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet en développement avec Square Enix ; Maverick est un jeu Triple-A développé en collaboration avec Microsoft Corporation ; Bifrost et Victoria sont des projets que nous développons en modèle d’auto-édition. Nous travaillons également sur un projet de réalité virtuelle et d’autres projets non dévoilés, plus d’informations à venir plus tard.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Le Projet Bifrost est un jeu d’action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.Description du posteCréer des matériaux de haute qualité qui correspondent à l’univers artistique et aux exigences techniques du projet.

  • Produire des matériaux de haute qualité prêt pour le jeu, adapté techniquement et artistiquement à l’univers et à la direction visuelle du projet.
  • Maintenir la bibliothèque des matériaux du projet.
  • Produire un travail conforme aux spécifications et maintenir les flux de travail dans les délais impartis.
  • Participer aux révisions, s’adapter et mettre en œuvre les commentaires des responsables et des pairs de manière professionnelle.
  • Collaborer avec les artistes pour créer des matériaux spécifiques à utiliser dans le jeu.
  • Travailler avec des développeurs dans plusieurs disciplines et s’assurer que le travail est intégré dans le build.
  • Participer à des initiatives de R&D, pour explorer de nouvelles techniques et mettre en œuvre des améliorations aux pipelines et aux flux de travail.

To create high quality world material that aligns the project’s artistic universe and technical requirements.

  • Produce high quality game ready material suitable technically and artistically with the project’s universe and visual direction.
  • Maintain project material library.
  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Collaborate with artists to create specific materials for in-game use.
  • Work with developers in multiple disciplines and ensure that work gets integrated into the build.
  • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.

QualificationsUn solide portfolio présentant des exemples de travaux matériels.

  • Interpréter artistiquement des concepts ou pousser la créativité au-delà de l’idée initiale.
  • Solide compréhension des compétences artistiques traditionnelles et des compétences fondamentales en matière de conception (forme, texture, valeur et couleur).
  • Solide connaissance des flux de travail de Substance Designer et de Painter.
  • Solide connaissance de Photoshop.
  • Solide connaissance des flux de travail relatifs au monde, au masque et au découpage.
  • Connaissance de base des logiciels 3D (Maya, 3D Max).
  • Bonne connaissance des techniques de modélisation Zbrush pour la création de matériaux.
  • Capacité à dérouler les UV pour texturer les mailles et les lightmaps.
  • Solides compétences dans l’utilisation quotidienne des shaders PBR et des cartes normales.
  • Capacité d’adaptation.
  • Capacité à recevoir et à mettre en œuvre un retour d’information.
  • Volonté d’apprendre et de s’adapter à de nouveaux styles, techniques et flux de travail.
  • Capacité à collaborer avec les chefs de département et les différents départements pour résoudre les défis artistiques et techniques.
  • Solides compétences en communication orale et écrite en anglais.
  • Motivation personnelle.
  • Strong portfolio showcasing examples of material work.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • Strong knowledge of Substance Designer and Painter workflows.
  • Strong knowledge of Photoshop.
  • Strong knowledge of world, mask, and trim workflows.
  • Basic knowledge of 3D Packages (Maya, 3d Max).
  • Good knowledge of Zbrush modeling techniques for material creation.
  • Ability to unwrap UVs for texturing meshes and lightmaps.
  • Strong skills in using PBR shaders and normal maps on a daily basis.
  • Adaptive.
  • Ability to receive and implement feedback.
  • Willingness to learn and adapt to new styles, techniques and workflows.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Self-motivation.

Informations supplémentairesCe que l’on offre

  • Un ensemble d’avantages sociaux payés à 100 % par PCF.
  • La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offer

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly est un studio de développement de jeux AAA indépendant basé en Pologne, au Royaume-Uni, aux États-Unis et au Canada, avec des équipes travaillant à distance. Ils sont connus pour des jeux comme Painkiller, Bulletstorm et Outriders. Actuellement, ils travaillent sur plusieurs projets passionnants, dont Project Gemini avec Square Enix et Project Maverick avec Microsoft. Ils recherchent un artiste pour créer des matériaux de haute qualité pour leurs jeux. Le poste requiert une solide expérience artistique et des compétences techniques, avec des avantages sociaux et opportunités de développement personnel offerts par l’entreprise.
Job Description

Title: Retail Store Manager

Location: Abbotsford, BC

Our client, a well-established retail company in Abbotsford, is seeking a dynamic and experienced Retail Store Manager to join their team. The ideal candidate will have strong leadership skills, proven sales experience, and a passion for providing excellent customer service.

Responsibilities:
– Manage daily operations of the retail store, including sales, inventory management, and customer service
– Train, motivate, and supervise store staff to ensure high performance and job satisfaction
– Develop and implement sales strategies to meet and exceed revenue targets
– Maintain a clean and organized store environment
– Handle customer inquiries and complaints in a professional and timely manner

Qualifications:
– 3+ years of retail management experience
– Proven track record of meeting and exceeding sales targets
– Strong leadership and communication skills
– Ability to work in a fast-paced environment and multitask effectively
– Knowledge of inventory management and retail merchandising techniques

If you are a motivated and results-driven individual with a passion for retail, we would love to hear from you. Please apply online with your resume and cover letter.

Expected salary:

Job date: Sat, 12 Oct 2024 06:20:56 GMT

Remote Paint Estimator: $85K-$280K – GPAC – Orlando, FL

Company: GPAC

Location: Orlando, FL

Job description: JOB DESCRIPTION: $85K-$280KSEEKING COMMERCIAL PAINT PROJECT MANAGER/ESTIMATORGPAC: #1 Commercial Paint Recruiting Firm in the Nation: WORK FOR A LEADING CONTRACTORI am working with a well-respected, firmly established Commercial Paint Contractor seeking an experienced Project Manager/Estimator. This is an exciting opportunity to become a part of a quickly growing team of dedicated professionals.I am looking for a sales-minded leader in the Commercial Paint industry ready to manage a motivated team. Commercial Paint Project Manager OR Estimator Experience Required. If you have the right background and are self-motivated, I would love to speak with you about this position in more detail.Job Duties & Responsibilities:

  • Promote company services to General Contractors and property managers
  • Bid commercial/light industrial painting projects exceeding $500K
  • Provide leadership to project teams
  • Be a hands-on and reliable leader

Position Qualifications:

  • 5+ years as a Commercial Paint Estimator
  • Ability to understand and present products and services
  • Planswift or equivalent software proficiency
  • Specific experience in commercial painting required
  • Must have the ability to utilize technology to enhance client service

If you have a desire to work in the Commercial Paint/Industrial Coatings Industry, and you have a solid work ethic and a team-player mindset, this would be the perfect position for you.Other company advantages include:

  • Professional Growth Opportunities
  • Paid Time Off
  • Health Benefits
  • 401(K)
  • $85K-$280K Base Salary + Bonus/Commission

Now is the time to apply! Do not miss out on this opportunity!This company has access to some of the most fascinating projects in the world of Commercial Paint throughout their market. If you have any interest in joining the team, please send your resume directly to paul.mcpheeters@gogpac.com. ALL search inquiries are CONFIDENTIAL.I am actively recruiting for this position Nationwide! If you have any interest in this position in Any location, please contact me for a CONFIDENTIAL informative interview! .Connect with me on LinkedIn:
A well-respected Commercial Paint Contractor is seeking an experienced Project Manager/Estimator with a salary range of $85K-$280K. The candidate must have 5+ years of experience in commercial paint estimating, be sales-minded, and have leadership skills. The job duties include promoting company services, bidding on projects, providing leadership to project teams, and utilizing technology to enhance client service. Benefits include paid time off, health benefits, and professional growth opportunities. Interested candidates can send their resume to the recruiter for a confidential interview.
Job Description

Project Manager – Infrastructure and Asset Management

We are seeking an experienced and motivated Project Manager to join our team in the Infrastructure and Asset Management department. As a Project Manager, you will be responsible for overseeing large-scale projects, managing budgets and timelines, and ensuring the successful completion of projects.

Responsibilities:
1. Develop project plans, budgets, and schedules
2. Coordinate with internal departments and external stakeholders
3. Monitor project progress and track key performance indicators
4. Identify and mitigate risks
5. Prepare regular reports and presentations for senior management
6. Ensure compliance with regulations and company policies
7. Lead project teams and provide guidance and direction

Qualifications:
1. Bachelor’s degree in Engineering, Construction Management, or related field
2. Proven experience managing infrastructure projects
3. Strong analytical and problem-solving skills
4. Excellent communication and leadership abilities
5. PMP certification is a plus

If you are a highly organized and detail-oriented individual with a passion for project management, we would love to hear from you. Join us and be part of a dynamic and collaborative team working on exciting projects in infrastructure and asset management. Apply now!

Expected salary:

Job date: Fri, 11 Oct 2024 22:17:41 GMT

Remote Paint Estimator: $85K-$280K – GPAC – Orlando, FL

Company: GPAC

Location: Orlando, FL

Job description: JOB DESCRIPTION: $85K-$280KSEEKING COMMERCIAL PAINT PROJECT MANAGER/ESTIMATORGPAC: #1 Commercial Paint Recruiting Firm in the Nation: WORK FOR A LEADING CONTRACTORI am working with a well-respected, firmly established Commercial Paint Contractor seeking an experienced Project Manager/Estimator. This is an exciting opportunity to become a part of a quickly growing team of dedicated professionals.I am looking for a sales-minded leader in the Commercial Paint industry ready to manage a motivated team. Commercial Paint Project Manager OR Estimator Experience Required. If you have the right background and are self-motivated, I would love to speak with you about this position in more detail.Job Duties & Responsibilities:

  • Promote company services to General Contractors and property managers
  • Bid commercial/light industrial painting projects exceeding $500K
  • Provide leadership to project teams
  • Be a hands-on and reliable leader

Position Qualifications:

  • 5+ years as a Commercial Paint Estimator
  • Ability to understand and present products and services
  • Planswift or equivalent software proficiency
  • Specific experience in commercial painting required
  • Must have the ability to utilize technology to enhance client service

If you have a desire to work in the Commercial Paint/Industrial Coatings Industry, and you have a solid work ethic and a team-player mindset, this would be the perfect position for you.Other company advantages include:

  • Professional Growth Opportunities
  • Paid Time Off
  • Health Benefits
  • 401(K)
  • $85K-$280K Base Salary + Bonus/Commission

Now is the time to apply! Do not miss out on this opportunity!This company has access to some of the most fascinating projects in the world of Commercial Paint throughout their market. If you have any interest in joining the team, please send your resume directly to paul.mcpheeters@gogpac.com. ALL search inquiries are CONFIDENTIAL.I am actively recruiting for this position Nationwide! If you have any interest in this position in Any location, please contact me for a CONFIDENTIAL informative interview! .Connect with me on LinkedIn:
Seeking a Commercial Paint Project Manager/Estimator with experience in the industry, leadership skills, and sales-minded approach. Responsibilities include promoting company services, bidding on projects, providing leadership to project teams, and utilizing technology to enhance client service. Qualifications include 5+ years as an estimator, proficiency in software like Planswift, and specific experience in commercial painting. The position offers professional growth opportunities, health benefits, and a base salary of $85K-$280K plus bonus/commission. Interested candidates should send their resume to the provided email address for a confidential interview.
Job Description:

We are seeking a skilled and experienced Medical Receptionist to join our team at a busy medical practice. The ideal candidate will have excellent organizational and communication skills, as well as a friendly and professional demeanor.

Responsibilities:
– Greet patients and visitors in a courteous and professional manner
– Schedule appointments and handle patient inquiries
– Verify insurance information and collect co-payments
– Maintain patient records and ensure confidentiality
– Assist with billing and coding as needed
– Handle incoming and outgoing correspondence
– Perform other administrative tasks as needed

Qualifications:
– High school diploma or equivalent
– Previous experience in a medical office setting preferred
– Knowledge of medical terminology and procedures
– Strong attention to detail and accuracy
– Excellent communication and customer service skills
– Proficiency in Microsoft Office and electronic medical records systems

If you are a team player with a positive attitude and a passion for helping others, we would love to hear from you. Apply now to join our dynamic and caring team!

Expected salary:

Job date: Fri, 11 Oct 2024 22:21:56 GMT

Artiste Principal des Assets – Principal Asset Artist – Remote – People Can Fly – Montreal, QC

Company: People Can Fly

Location: Montreal, QC

Job description: Company DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes créatives travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet en développement avec Square Enix ; Maverick est un jeu Triple-A développé en collaboration avec Microsoft Corporation ; Bifrost et Victoria sont des projets que nous développons en modèle d’auto-édition. Nous travaillons également sur un projet de réalité virtuelle et d’autres projets non dévoilés, plus d’informations à venir plus tard.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Le Projet Victoria est un jeu d’action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.Project Victoria is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.Job Description

  • Produire des éléments d’environnement et des accessoires de haute qualité, adaptés techniquement et artistiquement à l’univers et à la direction visuelle du projet.
  • Modéliser des kits de ressources inorganiques et sculpter des kits de ressources organiques.
  • Collaborer à la définition de la vision artistique et aider à définir le style sous la supervision du directeur artistique/chef de projet, ainsi que maintenir les normes de qualité dans l’ensemble du pipeline de développement.
  • Produire un travail conforme aux spécifications et maintenir les flux de travail dans les délais impartis.
  • Corriger les bugs et décrire les études de cas de R&D dans la base de connaissances.
  • Participer aux revues, s’adapter et mettre en œuvre le retour d’information des responsables et des pairs de manière professionnelle.
  • Fournir un retour d’information et améliorer la qualité visuelle.
  • Partage des connaissances.
  • Collaborer avec Tech Art et le lead sur les initiatives de R&D, afin d’explorer de nouvelles techniques et de mettre en œuvre des améliorations aux pipelines et aux flux de travail.
  • Soutenir occasionnellement les leads et la collaboration avec les RH dans les efforts de recrutement.
  • Soutenir occasionnellement le processus d’intégration des nouveaux employés.
  • Modéliser et texturer des actifs high poly et low poly
  • Produce high quality environment assets and props suitable technically and artistically with the project’s universe and visual direction.
  • Model inorganic and sculpt organic asset kits.
  • Cooperation on setting artistic vision benchmarks and helping define the style under Art Director/Lead supervision, as well as maintaining the quality standards across the entire development pipeline.
  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Bug Fixing and describing R&D case studies in the knowledge base.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Provide feedback and improvement to visual quality.
  • Knowledge sharing.
  • Collaborate with Tech Art and lead on R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
  • Occasionally support leads and HR collaboration in recruitment efforts.
  • Occasionally support new hires onboarding process.
  • Model and texture high poly and low poly assets.

Qualifications

  • 7+ ans dans le développement de jeux AAA pour consoles/PC dont 5+ ans dans le moteur unreal
  • Portefeuille solide présentant une gamme d’actifs 3D (organiques, végétation, surfaces dures, conception architecturale et environnementale).
  • Excellente connaissance des logiciels standard de modélisation 3D et de sculpture polychrome (Maya, Max, ZBrush, Photoshop ou leurs équivalents).
  • Excellente connaissance de Substance Painter ou d’un flux de travail similaire pour les textures PBR.
  • Solide expérience en matière d’art stylisé
  • Solides compétences en matière de modélisation, de sculpture et de texturation.
  • Interpréter artistiquement des concepts ou pousser la créativité au-delà de l’idée initiale.
  • Une solide compréhension des compétences artistiques traditionnelles ainsi que des compétences fondamentales en matière de conception (forme, texture, valeur et couleur).
  • Connaissance avancée des flux de travail et des pratiques artistiques actuels.
  • Solide compréhension de la modélisation organique, des UV et des fondements de la texturation.
  • Capacité à équilibrer la qualité artistique et la performance dans le moteur de jeu.
  • Capacité d’adaptation.
  • Capacité à apprendre rapidement et à s’adapter à de nouveaux styles, techniques et flux de travail avec des conseils de base.
  • Capacité à collaborer avec les chefs de département et les différents départements pour résoudre les défis artistiques et techniques.
  • Bonne communication verbale et écrite en anglais.
  • Bonnes compétences en matière de tutorat.
  • Motivation personnelle.
  • 7+ years in AAA console/PC game development including 5+ year in unreal engine
  • Strong portfolio showcasing range of 3D assets (organic, vegetation, hard surface, architectural and environment design).
  • Excellent knowledge of industry-standard software packages for 3D modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
  • Excellent knowledge of working in Substance Painter or similar PBR texture workflow.
  • Strong background in stylized art
  • Strong modeling, sculpting and texturing skills.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • Advanced knowledge of current asset art workflows and practices.
  • Strong understanding of organic modeling, UV and texturing foundations.
  • Skilled at balancing art quality and performance in the game engine.
  • Adaptive.
  • Ability to quickly learn and adapt to new styles, techniques and workflows with basic guidance.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Good verbal and written communication skills in English.
  • Good mentoring skills.
  • Self-motivation.

Additional InformationCE QUE NOUS OFFRONS :Au Canada

  • Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 500 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offer:Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly is a leading independent AAA games development studio with a team of talented individuals from around the world. They have worked on popular titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. Currently, they are working on multiple exciting projects, including Gemini with Square Enix, Maverick with Microsoft Corporation, and self-published projects like Bifrost and Victoria. They are also exploring VR projects and other undisclosed projects. They are looking for a 3D Environment Artist with 7+ years of experience in AAA game development, strong modeling and texturing skills, and familiarity with Unreal Engine. They offer competitive benefits, development opportunities, and a chance to work in a creative and passionate team environment.
Position: Customer Service Representative

Location: Toronto, ON

Salary: $16 – $18 per hour

Job Type: Full-time, Permanent

Job Description:

Our company is looking for a Customer Service Representative to join our team in Toronto. The ideal candidate will be responsible for handling customer inquiries and issues via phone, email, or in person. This individual must have excellent communication skills, problem-solving abilities, and a strong attention to detail.

Responsibilities:
– Respond to customer inquiries and resolve issues in a timely and professional manner
– Communicate with customers via phone, email, and in person
– Process orders, refunds, and exchanges
– Maintain accurate records of customer interactions and transactions
– Assist with inventory management and order fulfillment
– Collaborate with other team members to ensure customer satisfaction
– Provide feedback to management on customer trends and issues

Requirements:
– High school diploma or equivalent
– Previous customer service experience preferred
– Strong communication skills, both verbal and written
– Excellent problem-solving abilities
– Ability to work in a fast-paced environment
– Proficient with Microsoft Office Suite

If you meet the qualifications and are interested in this position, please apply with your resume and cover letter. We look forward to hearing from you!

Expected salary:

Job date: Wed, 09 Oct 2024 22:21:15 GMT

Artiste Principal en Matériaux / Senior Material Artist – Remote – People Can Fly – Montreal, QC

Company: People Can Fly

Location: Montreal, QC

Job description: Company DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes créatives travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet en développement avec Square Enix ; Maverick est un jeu Triple-A développé en collaboration avec Microsoft Corporation ; Bifrost et Victoria sont des projets que nous développons en modèle d’auto-édition. Nous travaillons également sur un projet de réalité virtuelle et d’autres projets non dévoilés, plus d’informations à venir plus tard.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Le Projet Maverick est un jeu AAA non annoncé développé avec Microsoft. Le développement du jeu est effectué par nos équipes européennes et nord-américaines.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.Project Maverick is an unannounced AAA game developed with Microsoft. Game development is done by our European and North American teams.Job DescriptionCréer des matériaux de haute qualité qui correspondent à l’univers artistique et aux exigences techniques du projet.

  • Produire des matériaux de haute qualité prêt pour le jeu, adapté techniquement et artistiquement à l’univers et à la direction visuelle du projet.
  • Maintenir la bibliothèque des matériaux du projet.
  • Produire un travail conforme aux spécifications et maintenir les flux de travail dans les délais impartis.
  • Participer aux révisions, s’adapter et mettre en œuvre les commentaires des responsables et des pairs de manière professionnelle.
  • Collaborer avec les artistes pour créer des matériaux spécifiques à utiliser dans le jeu.
  • Travailler avec des développeurs dans plusieurs disciplines et s’assurer que le travail est intégré dans le build.
  • Participer à des initiatives de R&D, pour explorer de nouvelles techniques et mettre en œuvre des améliorations aux pipelines et aux flux de travail.

To create high quality world material that aligns the project’s artistic universe and technical requirements.

  • Produce high quality game ready material suitable technically and artistically with the project’s universe and visual direction.
  • Maintain project material library.
  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Collaborate with artists to create specific materials for in-game use.
  • Work with developers in multiple disciplines and ensure that work gets integrated into the build.
  • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.

QualificationsUn solide portfolio présentant des exemples de travaux matériels.

  • Interpréter artistiquement des concepts ou pousser la créativité au-delà de l’idée initiale.
  • Solide compréhension des compétences artistiques traditionnelles et des compétences fondamentales en matière de conception (forme, texture, valeur et couleur).
  • Solide connaissance des flux de travail de Substance Designer et de Painter.
  • Solide connaissance de Photoshop.
  • Solide connaissance des flux de travail relatifs au monde, au masque et au découpage.
  • Connaissance de base des logiciels 3D (Maya, 3D Max).
  • Bonne connaissance des techniques de modélisation Zbrush pour la création de matériaux.
  • Capacité à dérouler les UV pour texturer les mailles et les lightmaps.
  • Solides compétences dans l’utilisation quotidienne des shaders PBR et des cartes normales.
  • Capacité d’adaptation.
  • Capacité à recevoir et à mettre en œuvre un retour d’information.
  • Volonté d’apprendre et de s’adapter à de nouveaux styles, techniques et flux de travail.
  • Capacité à collaborer avec les chefs de département et les différents départements pour résoudre les défis artistiques et techniques.
  • Solides compétences en communication orale et écrite en anglais.
  • Motivation personnelle.
  • Strong portfolio showcasing examples of material work.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • Strong knowledge of Substance Designer and Painter workflows.
  • Strong knowledge of Photoshop.
  • Strong knowledge of world, mask, and trim workflows.
  • Basic knowledge of 3D Packages (Maya, 3d Max).
  • Good knowledge of Zbrush modeling techniques for material creation.
  • Ability to unwrap UVs for texturing meshes and lightmaps.
  • Strong skills in using PBR shaders and normal maps on a daily basis.
  • Adaptive.
  • Ability to receive and implement feedback.
  • Willingness to learn and adapt to new styles, techniques and workflows.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Self-motivation.

Additional InformationCE QUE NOUS OFFRONS :Au Canada

  • Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 500 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offer:Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly is a leading independent AAA games development studio with a global team working on projects such as Gemini with Square Enix and Maverick with Microsoft. They are seeking a Material Artist to create high-quality world material for their projects. The ideal candidate should have a strong portfolio, be proficient in Substance Designer and Painter, and have good communication skills. The company offers a comprehensive benefits package, competitive salary, personal development opportunities, and the chance to work in a global creative environment.
Senior Data Analyst

We are looking for an experienced Senior Data Analyst to join our team. As a Senior Data Analyst, you will be responsible for collecting, analyzing, and interpreting complex data sets. You will work closely with team members to develop business strategies based on your findings.

Responsibilities:
– Collect and analyze large sets of data to identify trends and patterns
– Prepare and present reports and insights to key stakeholders
– Collaborate with team members to develop data-driven business strategies
– Develop and maintain data models and databases
– Stay up to date on industry trends and best practices in data analysis

Requirements:
– Bachelor’s degree in Statistics, Mathematics, Economics, Computer Science, or related field
– 5+ years of experience in data analysis
– Proficiency in SQL, Python, or R
– Strong analytical skills and attention to detail
– Excellent communication and presentation skills

If you are a data-driven individual with a passion for analyzing complex datasets, we want to hear from you. Apply now to join our team as a Senior Data Analyst.

Expected salary:

Job date: Wed, 09 Oct 2024 22:31:12 GMT