Modeleuse, Modeleur Sénior – Armes (Rainbow Six) – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Description du posteEn tant que Modeleuse, Modeleur spécialisé(e) dans les objets à surface dure (tel que les armes et équipements de combats) chez Ubi MTL, vous produirez des objets selon le style artistique du projet que vous rejoignez.Vous voyez la création de nouvelles blend shapes, de bonne topologie et de maillages optimisés comme une occasion de parfaire vos compétences. Vous demandez régulièrement l’avis de vos collègues pour affiner votre art et développer de solides bases afin de donner vie à vos créations.Ce que vous ferez

  • Collaborer avec les équipes d’art et de narration afin de comprendre les visions créative et artistique du jeu ;
  • Se familiariser avec l’art conceptuel et les directives narratives, et rechercher vos propres références pour créer des prototypes d’objets ;
  • Créer et raffiner vos concepts à travers le pipeline 3D (modélisation, texturation, retopolisation, dépliage UV, etc.) ;
  • Trouver l’équilibre entre les aspects artistiques et les contraintes techniques afin d’allier l’esthétique à la technique ;
  • Adapter vos travaux en fonction des commentaires des testeurs de développement et des équipes collaboratrices.

QualificationsCe que vous apportez à l’équipe

  • Expérience pertinante en modélisation ou texturation (ou autre expérience pertinente)
  • Une bonne compréhension des outils d’art 2D (p. ex. Photoshop) et des logiciels 3D (p. ex. 3DS Max, Maya, Substance Painter, Marvelous Designer et ZBrush) *
  • Connaissance approfondie de la topologie, des matériaux, des textures, la proportion + les limitations liées au jeu (nombre de polygones, mémoire, etc.)
  • Un esprit créatif, collaboratif et innovateur
  • Excellentes aptitudes en communication et relations interpersonnelles
  • Une motivation à solliciter l’avis des collègues et la capacité à s’y adapter

*Connaissance de scanning 3D et des techniques d’optimisation sera un atoutPour info : Si vous avez besoin d’un permis de travail, votre admissibilité peut dépendre de votre éducation et de vos années d’expérience de travail pertinentes, comme l’exige le gouvernement.Ce qu’il faut nous envoyer

  • Votre CV mettant en valeur votre formation, vos expériences et vos compétences

Un portfolio de vos meilleures réalisations en 3D! Joindre des images ou nous envoyer un lien vers votre site Web personnel ou votre portfolio en ligne.Informations complémentairesÀ propos de nousLes équipes d’Ubisoft comptent 19 000 personnes réparties sur plus de 30 pays aux quatre coins du monde et sont liées par une mission commune : enrichir la vie des joueurs et des joueuses au moyen d’expériences de jeu originales et mémorables. Leur énergie et leur talent ont permis de donner vie à de nombreuses franchises acclamées telles que Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six et bien d’autres à venir.Ubisoft est une entreprise soucieuse de l’égalité des chances et estime que la diversité des origines et des perspectives est essentielle pour créer des mondes qui permettent l’épanouissement et l’expression de tous·tes.Travailler à Ubi MTL, c’est jouir d’un milieu de travail qui éveille la créativité et favorise la connexion. Nous offrons un espace collaboratif axé sur l’avancement professionnel, les occasions d’apprentissage et le bien-être (nos importants avantages sociaux en témoignent!).Si vous êtes enthousiaste à l’idée de relever des défis passionnants, d’exploiter les toutes dernières technologies et de prendre part au futur du divertissement, rejoignez-nous pour créer l’inconnu.À Ubisoft, vous êtes les bienvenu·es tel·les que vous êtes. Nous accueillons la diversité sous toutes ses formes. Nous nous engageons à favoriser un environnement de travail inclusif et respectueux de toutes les différences.
Le poste de Modeleuse ou Modeleur spécialisé(e) dans les objets à surface dure chez Ubi MTL implique la création d’objets en accord avec le style artistique du projet. Les tâches incluent la collaboration avec les équipes artistiques et narratives, la création de concepts en 3D, et l’adaptation des travaux en fonction des retours des testeurs. Les qualifications requises incluent une expérience en modélisation ou texturation, une connaissance des logiciels 2D et 3D, ainsi qu’un esprit créatif et collaboratif. Ubi MTL favorise un environnement de travail inclusif et respectueux de toutes les différences.
Job Description

Position: Content Writer

Location: Toronto, ON

We are looking for a talented and creative Content Writer to join our team. The ideal candidate will be responsible for creating engaging, informative, and original content for our website, blog, social media platforms, and other marketing materials.

Responsibilities:
– Research and write high-quality content on a variety of topics
– Conduct interviews and gather information from subject matter experts
– Edit and proofread content to ensure accuracy and readability
– Collaborate with marketing and design teams to create engaging content
– Stay up-to-date on industry trends and best practices

Requirements:
– Bachelor’s degree in English, Journalism, Communications, or related field
– Proven experience as a Content Writer or similar role
– Strong writing, editing, and proofreading skills
– Knowledge of SEO best practices
– Excellent time management and organizational skills
– Ability to work independently and in a team

If you are a creative and talented writer who is passionate about storytelling and creating engaging content, we would love to hear from you. Apply now to join our team!

Expected salary:

Job date: Fri, 08 Nov 2024 23:35:10 GMT

Team Lead – Character Modelling [Far Cry Project] – Ubisoft – Toronto, ON

Company: Ubisoft

Location: Toronto, ON

Job description: Painter, Marvelous Designer, and ZBrush) * Solid understanding of topology, materials, textures, proportion, and anatomy…
This content discusses the skills required for a painter, Marvelous Designer, and ZBrush artist, including a solid understanding of topology, materials, textures, proportion, and anatomy.
Based on the website provided, the job description is as follows:

Position: Administrative Assistant
Location: Toronto, ON

Responsibilities:
– Provide administrative support to the team
– Manage calendar and schedule appointments
– Prepare and organize documents and reports
– Answer phone calls and respond to emails
– File and maintain records
– Assist with other administrative tasks as needed

Qualifications:
– High school diploma or equivalent
– 2 years of administrative experience
– Proficiency in Microsoft Office suite
– Strong organizational and time management skills
– Excellent communication and interpersonal abilities

If you meet the qualifications and are interested in this position, please apply through the website.

Expected salary:

Job date: Wed, 30 Oct 2024 23:18:01 GMT

Hard Surface/Weapon Artist – Rainbow Six Siege – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Hard Surface/Weapon Artist at Ubi MTL, you will be tasked with modeling and texturing weapons for our games.You will get to work on a wide variety of styles – from historical & fantastical to contemporary & sci-fi while maintaining a grounded, realistic look.What you’ll do

  • Model and Texture your weapons throughout the 3D pipeline (Modeling, Texturing, UV Unwrapping, Baking, etc..).
  • Collaborate with other teams and help bring to life the game’s creative and artistic potential.
  • Find balance between artistic creativity and technical constraints to achieve aesthetic quality and technical functionality.
  • Deliver high quality work within the steady production pace of a GAAS live service game.
  • Develop new workflows and pipelines and help set quality benchmarks with an eye on the future of Rainbow 6 Siege.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset).
  • Experience in modeling and texturing hard surface objects & a solid understanding of the working principles of firearms.
  • Knowledge of 2D/3D tools (e.g. 3DS Max, Substance Painter, Photoshop, or others such as Blender, Plasticity etc..).
  • Knowledge in creating and baking both Low and High Poly meshes.
  • Solid understanding of meshes, materials, textures, proportion, animation interactions and game limitations (poly count, memory, etc..).
  • A creative, collaborative, and innovative mindset.
  • Communicating well, receiving and giving constructive feedback.

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

In collaboration with our recruiters, developers from our team will review your application in detail to ensure it meets our quality standards and aligns well with the project requirements and needs.Additional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive and fair job environment, supporting individuals from all backgrounds. Ubisoft is looking for a Hard Surface/Weapon Artist to model and texture weapons for their games, working on a variety of styles from historical to sci-fi. The role involves collaborating with teams, maintaining a balance between creativity and technical constraints, and delivering high-quality work for live service games like Rainbow 6 Siege. Qualifications include a college diploma in 3D Modeling, experience in hard surface object modeling, and knowledge of 2D/3D tools. Ubisoft is an equal opportunity employer that values diversity and offers a supportive work environment focused on career advancement and well-being.
Job Description

Our company is looking for a responsible and experienced Production Worker to join our team. In this role, you will be responsible for assembling and packaging products, operating machinery, and ensuring that our production quotas are met.

Responsibilities:
– Assembling products according to specifications
– Operating production machinery safely and efficiently
– Monitoring the production process to ensure quality standards are met
– Performing quality checks on finished products
– Maintaining a clean and organized workspace
– Following safety guidelines and protocols
– Collaborating with team members to meet production goals

Qualifications:
– High school diploma or equivalent
– Previous experience in a manufacturing or production environment
– Ability to read and interpret production instructions
– Strong attention to detail
– Good communication and teamwork skills
– Ability to lift and carry up to 50 lbs

If you are a motivated and reliable individual with a strong work ethic, we would love to have you join our team. Apply now to begin your career as a Production Worker with us.

Expected salary:

Job date: Wed, 30 Oct 2024 23:29:37 GMT

Associate Technical Art Director – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications.
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

QualificationsWhat you bring

  • Art, technical art, or programming experience, or other related experience + leadership experience
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Excellent communication, interpersonal, mentorship, and presentation skills
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just employment ecosystem. They are currently seeking a Technical Art Director for Ubisoft Montreal, who will be responsible for providing expert insight, tools, and support to steer game development towards success. The ideal candidate will have experience in art, technical art, or programming, leadership experience, and in-depth knowledge of game engines, art tools, and scripting languages. Ubisoft is an equal opportunity employer that values diverse backgrounds and perspectives. They offer a collaborative work environment with opportunities for career advancement and meaningful benefits.
Job Description

Job Description

Business Title: Group Manager – Customer Experience Consulting

Role: Managing Consultant

Location: London

Join our team of bright and talented consultants and deliver impactful projects.

**Job Description:** We are looking for a strong Managing Consultant who constantly delivers results. You will be responsible for helping our clients improve their digital and physical customer experience. You will work with a team of consultants and be responsible for the design and project management of customer experience programs. You will ensure that our clients see a measurable impact on their customer experience metrics. You will provide strategic advice to clients, manage client relationships and be responsible for project delivery. You will mentor junior consultants, teach them consulting skills and develop them to become good consultants. You must be able to work collaboratively with clients and your colleagues.

Key Job Responsibilities:

– Ensure project delivery within client’s expectations
– Manage client relationships
– Lead the design of customer experience programs
– Manage project teams
– Provide strategic advice to clients
– Mentor junior consultants

Education and Experience:

– Bachelor’s degree in a relevant field
– Minimum 5 years of consulting experience
– Experience leading project teams
– Strong problem-solving skills
– Excellent communication skills

We offer a competitive salary and benefits package. If you are passionate about improving customer experience and have a strong consulting background, we want to hear from you. Apply now and join our team!

Expected salary:

Job date: Wed, 30 Oct 2024 23:31:17 GMT

Technical Graphic Director (Art) – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications.
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

QualificationsWhat you bring

  • Art, technical art, or programming experience, or other related experience + leadership experience
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to create an inclusive and just employment ecosystem. They are looking for a Technical Art Director to provide expert insight, tools, and support to steer a game towards success. The role involves collaborating with core team members, identifying risks, designing tools, resolving issues, and staying up to date on industry trends. Ubisoft values diversity and encourages individuals from all backgrounds to apply.
Job Description

We are seeking a highly motivated and detail-oriented individual to join our team as a Data Entry Clerk. In this role, you will be responsible for accurately and efficiently inputting data into our database system. The ideal candidate will have strong computer skills, excellent attention to detail, and the ability to work independently.

Responsibilities:
– Input data into database system accurately and efficiently
– Verify data for accuracy and completeness
– Maintain confidentiality of all data entered
– Perform other clerical duties as needed

Qualifications:
– High school diploma or equivalent
– Proficient in Microsoft Office Suite
– Strong attention to detail
– Excellent organizational skills
– Ability to work independently

If you are a team player with strong data entry skills, we encourage you to apply for this position. Competitive salary and benefits package offered.

Expected salary:

Job date: Wed, 30 Oct 2024 23:59:04 GMT

Senior Modeler – Props [Assassin’s Creed Hexe] – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Modeler specialized in organic and hard surface objects (such as wood types and landscapes) at Ubi MTL, you will create assets for players to interact and connect with.To you, creating new blend shapes, good edge flow, and optimized meshes are opportunities to push your skills. Always eager to improve, you’re constantly on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Collaborate with the art and narrative teams to understand the game’s creative and artistic visions.
  • Develop and polish your character art throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.).
  • Find balance between artistic aspects and technical constraints to achieve aesthetic quality and technical functionality.
  • Partner with riggers and animators to make characters move believably.
  • Adapt your work based on feedback from play testers and interdependent teams.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset)
  • At least 1-3 years of experience in modeling, texturing, or other related experience
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
  • Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best 3D work – especially the transition of a 2D design into a 3D character! Attach images or send us a link to your personal website or online portfolio.

Additional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is partnering with Ubisoft to create a diverse and inclusive job environment. They are currently looking for a Modeler specialized in organic and hard surface objects to create assets for players to interact with. The ideal candidate will have a college diploma in 3D Modeling or Fine Art, at least 1-3 years of experience, and knowledge of various 2D and 3D software. Ubisoft values diversity and inclusion in the workplace and encourages individuals from all backgrounds to apply.
Job Description:
– Assisting customers with their shopping needs by providing exceptional customer service
– Operating cash registers and handling financial transactions accurately
– Organizing and restocking merchandise on shelves and displays
– Maintaining a clean and organized store environment
– Following company policies and procedures
– Communicating effectively with team members and management
– Working collaboratively with team members to achieve store goals and objectives
– Ability to work in a fast-paced retail environment with attention to detail and accuracy
– Flexibility to work varied shifts, including weekends and holidays
– Previous retail or customer service experience is preferred, but not required

Expected salary:

Job date: Fri, 25 Oct 2024 22:16:09 GMT

Character Artist (junior) – Ubisoft – Sherbrooke, QC

Company: Ubisoft

Location: Sherbrooke, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionThe Ubisoft Sherbrooke team is pleased to welcome new graduates to join us on Far Cry!If you’ve always dreamed of working in a renowned studio like Ubisoft, but prefer the proximity of a smaller team with personalized support to launch your career, this is the perfect opportunity for you. At Ubisoft Sherbrooke, you’ll be working directly with industry experts, including veterans of renowned franchises like Far Cry, where you’ll be able to exchange ideas and learn the craft. This is your chance to launch your career in a dynamic and positive environment, contributing to a AAA franchise, all in the heart of Sherbrooke.As a Character Artist at Ubi Sherbrooke, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new blend shapes, good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Experience with character concept design
  • Experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • High & low resolution modeling and texturing knowledge
  • Experience in modeling of realistic human anatomy
  • Experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Additional InformationAbout Ubisoft SherbrookeUbisoft Sherbrooke is a multidisciplinary team of passionate people. We are a human-sized studio where collective ambitions and interaction are the order of the day. Joining us means being part of a close-knit and welcoming family. We care about our people and our way of doing things.Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there’s no need to compromise – joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle! And although we are sure that you will fall in love with the region, you don’t have to move here to work with us. We really embrace hybrid mode, and that’s real flexibility! Coming to Ubisoft Sherbrooke is far from traveling to the end of the world to have the chance to evolve in the hyper stimulating and effervescent context of a starting studio!We’re looking for committed creators and forward-looking talents who want to take on challenges as a team. By the way, we are also working on some amazing projects including the legendary and acclaimed franchise FARCRY!Interested? We’re waiting for you!At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences
Jobs for Humanity is working with Ubisoft to create an inclusive employment ecosystem. Ubisoft Sherbrooke is looking for new graduates to join their team as a Character Artist on Far Cry. The role involves creating characters for players to interact with and requires experience in 3D modeling software and character concept design. The studio offers a supportive environment with experienced industry professionals and the opportunity to work on a AAA franchise. Ubisoft Sherbrooke values a collaborative and welcoming work culture and encourages diversity and inclusivity.
Job Description

We are currently seeking a motivated and experienced Marketing Coordinator to join our team. The Marketing Coordinator will be responsible for developing and implementing marketing strategies to promote our products and services.

Key responsibilities include:
– Creating and maintaining marketing materials, such as brochures, posters, and advertisements
– Managing social media accounts and online presence
– Conducting market research to identify trends and opportunities
– Coordinating events and promotions
– Collaborating with sales and product development teams

The ideal candidate will have a Bachelor’s degree in Marketing or a related field, as well as proven experience in marketing and advertising. Strong communication and organizational skills are required, as well as the ability to work well in a fast-paced environment.

If you are passionate about marketing and eager to grow your career, we would love to hear from you. Apply now!

Expected salary:

Job date: Fri, 25 Oct 2024 22:31:15 GMT

2D-3D Illustrator – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a 2D-3D Illustrator at Ubi MTL, you will create high-resolution images and concepts.What you’ll do

  • Create concepts (sketches, photo montages, etc.) based on specific briefs and in keeping with the artistic direction.
  • Create high-resolution images based on specific briefs and in keeping with the artistic direction.
  • Ensure posing, lighting and rendering in 3D software.
  • Create and/or modify textures.
  • Process images in Photoshop.
  • Search for references based on the artistic direction.

QualificationsWhat you bring

  • Experience in 2D-3D illustration modeling, texturing, lighting, and/or image processing
  • Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush)
  • A highly creative, collaborative, and innovative spirit
  • Excellent communication and interpersonal skills
  • Motivation to reach out for feedback and adapt to it

What to send our wayYour CV highlighting your education, experience, and skillsA portfolio of your best 2D-3D work! Attach images or send us a link to your personal website or online portfolio.Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.Additional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is teaming up with Ubisoft to create a more inclusive and fair job environment. They are currently looking for a 2D-3D Illustrator to work at Ubisoft Montreal, creating high-resolution images and concepts. The ideal candidate will have experience in 2D-3D illustration, knowledge of various art tools, and a creative and collaborative spirit. Ubisoft is an equal opportunity employer that values diversity and offers a supportive and inspiring work environment for all team members. If you are passionate about pushing boundaries in the world of gaming and creating new experiences, Ubisoft invites you to join their team.
Job Description:

We are currently seeking a motivated and dynamic Sales Associate to join our team. In this role, you will be responsible for driving sales and providing exceptional customer service to ensure customer satisfaction.

Key Responsibilities:
– Greet and assist customers in a professional and friendly manner
– Provide product information and recommendations to customers
– Process sales transactions accurately and efficiently
– Maintain a clean and organized store environment
– Meet and exceed sales goals
– Build strong relationships with customers to create repeat business

Qualifications:
– High school diploma or equivalent
– Previous retail sales experience preferred
– Strong communication and interpersonal skills
– Ability to work in a fast-paced environment
– Excellent customer service skills
– Flexible schedule, including evenings and weekends

If you are passionate about sales and customer service, we want to hear from you! Apply now to join our team and take your career to the next level.

Expected salary:

Job date: Fri, 25 Oct 2024 22:40:12 GMT

Hard Surface/Weapon Artist – Rainbow Six Siege – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Hard Surface/Weapon Artist at Ubi MTL, you will be tasked with modeling and texturing weapons for our games.You will get to work on a wide variety of styles – from historical & fantastical to contemporary & sci-fi while maintaining a grounded, realistic look.What you’ll do

  • Model and Texture your weapons throughout the 3D pipeline (Modeling, Texturing, UV Unwrapping, Baking, etc..).
  • Collaborate with other teams and help bring to life the game’s creative and artistic potential.
  • Find balance between artistic creativity and technical constraints to achieve aesthetic quality and technical functionality.
  • Deliver high quality work within the steady production pace of a GAAS live service game.
  • Develop new workflows and pipelines and help set quality benchmarks with an eye on the future of Rainbow 6 Siege.

QualificationsWhat you bring

  • A college diploma in 3D Modeling, Fine Art, or equivalent (undergraduate degree an asset).
  • Experience in modeling and texturing hard surface objects & a solid understanding of the working principles of firearms.
  • Knowledge of 2D/3D tools (e.g. 3DS Max, Substance Painter, Photoshop, or others such as Blender, Plasticity etc..).
  • Knowledge in creating and baking both Low and High Poly meshes.
  • Solid understanding of meshes, materials, textures, proportion, animation interactions and game limitations (poly count, memory, etc..).
  • A creative, collaborative, and innovative mindset.
  • Communicating well, receiving and giving constructive feedback.

What to send our way

  • Your CV highlighting your education, experience, and skills
  • A portfolio of your best weapon work! Attach images or send us a link to your personal website or online portfolio.

In collaboration with our recruiters, developers from our team will review your application in detail to ensure it meets our quality standards and aligns well with the project requirements and needs.Additional InformationAbout usUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is working with Ubisoft to create an inclusive employment ecosystem. They are currently looking for a Hard Surface/Weapon Artist at Ubi MTL to model and texture weapons for their games. The role involves collaborating with other teams, creating high-quality work within a production schedule, and developing new workflows. Candidates should have a college diploma in 3D modeling or a related field, experience with hard surface objects, and knowledge of 2D/3D tools. Ubisoft is an equal opportunity employer and values diversity in their workplace.
Job Description:

We have an exciting opportunity for a dedicated and reliable individual to join our team as a Sales Representative. As a Sales Representative, you will be responsible for building and maintaining relationships with clients, identifying potential leads, and closing sales to meet and exceed targets.

Key Responsibilities:
– Develop and maintain relationships with clients to promote products and services
– Identify potential leads and follow up on sales opportunities
– Present and demonstrate products to clients
– Negotiate and close sales to achieve sales targets
– Provide excellent customer service to maintain customer satisfaction
– Collaborate with team members to achieve overall sales objectives
– Keep abreast of industry trends and competitors to provide insights and recommendations

Qualifications:
– Bachelor’s degree in Business, Marketing, or related field
– Proven track record of success in sales
– Excellent communication and presentation skills
– Strong negotiation and closing skills
– Ability to work independently and as part of a team
– Willingness to travel for client meetings and sales events

If you are a motivated and goal-oriented individual with a passion for sales, we would love to hear from you. Apply now to join our dynamic team and take your career to the next level.

Expected salary:

Job date: Wed, 23 Oct 2024 22:24:17 GMT

Character Artist – Rainbow Six Siege – Ubisoft – Montreal, QC

Company: Ubisoft

Location: Montreal, QC

Job description: Company DescriptionJobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.Company Name: UbisoftJob DescriptionAs a Character Artist at Ubi MTL, you’ll create people, creatures, and animals for players to interact and connect with. You’ll combine your artistic and technical talents to form the physical features that define the characters that live within our worlds.You’ll enjoy the detailed, versatile, far-from-boring character development process. To you, creating new , good edge flow, and optimized meshes will be opportunities to push your skills. Always eager to improve, you’ll constantly be on the lookout for feedback to refine your art and build the best foundation for characters to be brought to life.About Rainbow Six SiegeWith more than 80 million fans worldwide, Rainbow Six Siege is a highly strategic first-person shooter. Requiring both quick thinking and agility, players compete in frenetic team-based battles where only the most skilled survive.Be part of a close-knit team, driven by the creativity that arises from the daily challenges of a constantly evolving game. Powered by ambition, we embrace innovation to deliver the best gaming experience to our community. Amid action and challenges, our team never loses its cool.Join our forces, push your limits.What you’ll do

  • Sculpt high poly characters with ZBrush, Marvelous Designer, modeling softwares.
  • Rework the topology and optimize low poly model
  • Work on UV packing while taking in consideration the customization features in the engine.
  • Bake the different maps of the PBR workflow from high poly to low poly.
  • Create PBR textures in Substance Painter.
  • Integrate low poly model from 3Ds Max to the engine.
  • Add details with in-engine shaders.
  • Collaborate with teammates and lead to ensure delivering everything by the deadline.

QualificationsWhat you bring

  • Game industry experience with 3D packages, preferably 3DSMax & ZBrush (AAA game experience is an asset)
  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Solid high & low resolution modeling and texturing skills
  • Experience in modeling of realistic human anatomy
  • Good working knowledge of and experience with facial and hair development

What to send our way

  • Your CV highlighting your background and skills
  • A demo reel with a breakdown of your best work – seriously, show us your process! Attach samples or send us a link to your personal website or online portfolio.

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos belowAdditional InformationAbout usUbisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. They are looking for a Character Artist to join their team at Ubi MTL to create characters for the game Rainbow Six Siege. The role involves creating high poly characters, reworking the topology, working on UV packing, baking maps, creating textures, and integrating models into the engine. Qualifications include game industry experience, knowledge of modeling techniques, and skills in human anatomy modeling. Ubisoft is an equal opportunity employer that believes in diversity and inclusion in the workplace.
Title: Administrative Assistant

Location: Brampton, ON

Company: Confidential

Salary: Not specified

Job Type: Full-time

Job Description:

Our company is seeking a highly organized and efficient Administrative Assistant to join our team in Brampton. In this role, you will be responsible for providing administrative support to the team, handling inquiries and requests, managing schedules, and ensuring the office runs smoothly. The ideal candidate will have excellent communication skills, strong attention to detail, and the ability to multitask effectively. If you are a reliable and motivated individual looking for a great opportunity, we would love to hear from you.

Responsibilities:

– Provide administrative support to team members
– Answer phones, respond to emails, and handle inquiries
– Manage schedules and appointments
– Maintain office supplies and equipment
– Prepare reports and documents
– Coordinate meetings and events
– Perform general office duties as needed

Requirements:

– High school diploma or equivalent
– Previous experience in an administrative role preferred
– Proficient in Microsoft Office Suite
– Excellent communication and interpersonal skills
– Strong organizational skills and attention to detail
– Ability to multitask and prioritize tasks effectively

If you meet the above qualifications and are interested in joining our team, please apply now.

Expected salary:

Job date: Wed, 23 Oct 2024 22:36:01 GMT