Forget Glass Ceilings, Build Remote Empires. Sales Lead Manager at Globe Life – AO – American Income Life: AO – Toronto, ON



Company: American Income Life: AO

Location: Toronto, ON

Job description: Craving leadership without the limitations? Build your remote sales empire with Globe Life – AO!Tired of the corporate ladder? Dreaming of shaping a high-performing team from anywhere in the world?At AO Life, we empower leaders to build remote sales empires, not just climb glass ceilings.Become our Sales Lead Manager and you’ll:

  • Recruit and onboard a global sales force, conquering territories virtually.
  • Strategize and coach your team to dominate the remote sales landscape.
  • Foster a culture of collaboration and innovation that transcends borders.
  • Become a data-driven leader, using insights to fuel explosive growth.

We offer:

  • A competitive salary and benefits package fit for an emperor (or empress).
  • The freedom and flexibility of remote work, to rule from your throne of choice.
  • The chance to make a real difference in people’s lives and build a legacy.
  • The resources and support to build a remote sales empire that crushes the competition.

Are you a strategic leader ready to conquer the remote sales world?Then join our revolution! Apply today and become the Sales Lead Manager we’ve been searching for!#RemoteRevolution #LifeInsuranceSales #BuildYourEmpirePowered by JazzHR
AO Life is looking for a Sales Lead Manager to help build a remote sales empire, recruiting and coaching a global sales force, fostering collaboration and innovation, and using data to drive growth. They offer competitive benefits, the freedom of remote work, and the chance to make a real difference. They are seeking strategic leaders to join their team and conquer the remote sales world. #RemoteRevolution #LifeInsuranceSales #BuildYourEmpire
Job Description

We are currently seeking a talented and experienced Marketing Manager to join our team. In this role, you will be responsible for developing and implementing marketing strategies to drive client acquisition and retention. You will work closely with cross-functional teams to create innovative and results-driven campaigns that align with the company’s goals and objectives.

Responsibilities:
– Develop and execute integrated marketing campaigns across various channels
– Analyze market trends and insights to identify new opportunities for growth
– Manage external agencies and vendors to ensure brand consistency
– Collaborate with sales and product teams to develop marketing collateral and sales tools
– Measure and report on the performance of marketing campaigns
– Stay up-to-date on industry best practices and trends

Qualifications:
– Bachelor’s degree in Marketing or related field
– 5+ years of experience in marketing, with a focus on digital marketing
– Strong analytical and project management skills
– Excellent communication and interpersonal abilities
– Ability to work in a fast-paced environment and meet tight deadlines

If you are a results-oriented marketer with a passion for driving business growth, we want to hear from you. Apply now to join our dynamic team!

Expected salary:

Job date: Wed, 24 Apr 2024 00:46:11 GMT

Forget Glass Ceilings, Build Remote Empires. Sales Lead Manager at Globe Life – AO – American Income Life: AO – Winnipeg, MB



Company: American Income Life: AO

Location: Winnipeg, MB

Job description: Craving leadership without the limitations? Build your remote sales empire with Globe Life – AO!Tired of the corporate ladder? Dreaming of shaping a high-performing team from anywhere in the world?At AO Life, we empower leaders to build remote sales empires, not just climb glass ceilings.Become our Sales Lead Manager and you’ll:

  • Recruit and onboard a global sales force, conquering territories virtually.
  • Strategize and coach your team to dominate the remote sales landscape.
  • Foster a culture of collaboration and innovation that transcends borders.
  • Become a data-driven leader, using insights to fuel explosive growth.

We offer:

  • A competitive salary and benefits package fit for an emperor (or empress).
  • The freedom and flexibility of remote work, to rule from your throne of choice.
  • The chance to make a real difference in people’s lives and build a legacy.
  • The resources and support to build a remote sales empire that crushes the competition.

Are you a strategic leader ready to conquer the remote sales world?Then join our revolution! Apply today and become the Sales Lead Manager we’ve been searching for!#RemoteRevolution #LifeInsuranceSales #BuildYourEmpirePowered by JazzHR
The content promotes the opportunity to become a Sales Lead Manager at Globe Life – AO and build a remote sales empire. The company empowers leaders to recruit and coach global sales teams, foster a culture of collaboration, and be data-driven for growth. They offer competitive benefits, remote work flexibility, and the chance to make a difference. The position is ideal for strategic leaders looking to conquer the remote sales world. Interested individuals are encouraged to apply and join the #RemoteRevolution. #LifeInsuranceSales #BuildYourEmpire.
Job Description

We are seeking a talented and experienced Software Developer to join our team. The ideal candidate will have a passion for coding and be able to work both independently and collaboratively to develop innovative software solutions.

Responsibilities:
– Design, develop, and maintain software applications
– Write clean, efficient code
– Collaborate with team members to brainstorm, design, and implement new features
– Test and debug software to ensure optimal performance
– Help support and maintain existing software applications
– Stay up-to-date on emerging technologies and best practices in software development

Qualifications:
– Bachelor’s degree in Computer Science or related field
– 2+ years of professional experience in software development
– Strong knowledge of programming languages such as Java, C++, or Python
– Experience with database management systems and web application development
– Excellent problem-solving and communication skills
– Ability to work in a fast-paced environment and meet deadlines

If you are a motivated and skilled Software Developer looking to join a dynamic team, we want to hear from you. Apply now to be considered for this exciting opportunity.

Expected salary:

Job date: Wed, 24 Apr 2024 01:47:50 GMT

Sr Principal, Analytics & Artificial Intelligence (Remote Canada) – Gartner – Canada



Company: Gartner

Location: Canada

Job description: About the role:Gartner Analysts are industry thought leaders who create must-have research, market predictions and best practices for a broad range of world-leading organizations. A Senior Principal dives deep into research and analysis of complex datasets to identify problems and develop strategies that help clients solve problems and improve their company’s performance. A Senior Principal is also a trusted source of advice for clients, reinforcing Gartner’s value daily by engaging clients via in-person meetings, virtual meetings, sales support visits and events to discuss complex client challenges and offer appropriate recommendations. This includes writing about, presenting and advising organizations about market trends, vendors, services, governance and best practices in analytics & AI.Expertise in:AI model development, deployment and management.AI Application development and project managementUse implications of AIAI Vendor solution comparisonsWhat you will do:Create high-quality, clear, actionable, “must-have research” content in BI, analytics, AI and data science. Specific focus areas will include strategy, business value, best practices, market trends, technologies and vendors.Research, analyze and predict market trends and shifts and provide clients, including vendors, with actionable insights based on market research and positioning.Conduct research and analysis in Analytic & AI topics and adjacent areas while maintaining a view across a broad spectrum of the market, and produce innovative, thought-leading, impactful, analytically-deep, fact-based research.Apply critical thinking skills to de-construct and frame challenging client questions.Provide clients and prospects with actionable analytics & AI-centric advice via virtual or face-to-face interactions.Create and deliver presentation materials for Gartner events, industry and professional association conferences, and client briefings.Provide high-quality and timely research content for peer review.Actively participate in innovation, ideation and research efforts to discuss research issues; Collaborate effectively with peers in the analytics & AI research community.What you will need:Bachelor’s degree or equivalent experience; Graduate degree preferred.8-10 years of relevant Analytics & AI experience. Will previously have held a leadership role within technology or business.Applicable experience in an industry discipline and deep knowledge of a the CDAO, Head of Analytics and AI responsibilities or related business roles, as well as a market and industry perspective. This includes understanding technology and business needs, including user strategies in specific areas and markets.Strong written and verbal proficiency, analytical and presentation skills; ability to engage clients and respond effectively to questions.Demonstrate superior analytical skills while applying conceptual models, and recognizing patterns while drawing and defending conclusions.Ability to work independently, while being intrinsically motivated to collaborate across teams and support the workflow of others, in a multicultural global team.Strong organizational skills; ability to work under tight deadlines and produce high-quality deliverables.Demonstrate executive presence; can immediately establish credibility with executives and additional stakeholders.Subject matter expertise; Comfortable presenting at large and small-scale speaking engagements.Knowledge of other languages besides English a plus (e.g., German, French, Brazilian Portuguese, Spanish, Chinese, Japanese)What you will get:Competitive salary, generous paid time off policy, charity match program, Medical, Dental & Vision Plans, Parental Leave, Employee Assistance Program (EAP), 401K matching benefits and more!Collaborative, team-oriented culture that embraces diversity.Professional development and unlimited growth opportunitiesPosting ID:#LI-Remote#LI-AR6Who are we?At Gartner, Inc. (NYSE: IT), we deliver actionable, objective insight that drives smarter decisions and stronger performance on an organization’s mission-critical priorities. We’ve grown exponentially since our founding in 1979 and we’re proud to have over 19,500 associates globally that support over 15,000 client enterprises in more than 100 countries.What makes Gartner a great place to work?Our teams are composed of individuals from different geographies, cultures, religions, ethnicities, races, genders, sexual orientations, abilities and generations. We believe that a diversity of experiences makes us stronger—as individuals, as communities and as an organization. That’s why we’re recognized worldwide as a great place to work year after year. We’ve been recognized by Fortune as one of the World’s Most Admired Companies, named a Best Place to Work for LGBTQ Equality by the Human Rights Campaign Corporate Equality Index and a Best Place to Work for Disability Inclusion by the Disability Equality Index. Looking for a place to turn your big ideas into reality? Join #LifeAtGartnerWhat we offer:Our people are our most valuable asset, so we invest in them from Day 1. When you join our team, you’ll have access to a vast array of benefits to help you live your life well. These resources are designed to support your physical, financial and emotional well-being. We encourage continued personal and professional growth through ongoing learning and development opportunities. Our employee resource groups, charity match and volunteer programs keep you connected to your internal Gartner community and causes that matter to you.The policy of Gartner is to provide equal employment opportunities to all applicants and employees without regard to race, color, creed, religion, sex, sexual orientation, gender identity, marital status, citizenship status, age, national origin, ancestry, disability, veteran status, or any other legally protected status and to affirmatively seek to advance the principles of equal employment opportunity.Gartner is committed to being an Equal Opportunity Employer and offers opportunities to all job seekers, including job seekers with disabilities. If you are a qualified individual with a disability or a disabled veteran, you may request a reasonable accommodation if you are unable or limited in your ability to use or access the Company’s career webpage as a result of your disability. You may request reasonable accommodations by calling Human Resources at +1 (203) 964-0096 or by sending an email to .Job Requisition ID:88024By submitting your information and application, you confirm that you have read and agree to the country or regional recruitment notice linked below applicable to your place of residence.Gartner Applicant Privacy Link:For efficient navigation through the application, please only use the back button within the application, not the back arrow within your browser.
Gartner Analysts are industry thought leaders who create research and best practices for organizations. A Senior Principal focuses on research and analysis to help clients improve their company’s performance. They engage clients to discuss challenges, market trends, vendors, services, and best practices in analytics & AI. The role requires expertise in AI model development, deployment, management, application development, project management, vendor solutions, and comparisons. The ideal candidate will have 8-10 years of relevant Analytics & AI experience, strong communication and analytical skills, and the ability to work independently and collaboratively in a multicultural team. Gartner offers competitive benefits, a collaborative culture, professional development, and unlimited growth opportunities. Gartner is committed to diversity and equal employment opportunities.
Title: Office Manager

Location: Toronto, ON

Company: Confidential

Job Type: Permanent

Salary: $60,000 – $70,000 per year

Position Overview:
We are seeking an experienced and proactive Office Manager to organize and coordinate administrative duties and office procedures. The successful candidate will ensure organizational effectiveness and efficiency, as well as maintain a clean and well-organized office environment. This role requires excellent communication and interpersonal skills to interact with colleagues, vendors, and clients.

Key Responsibilities:
– Supervise and manage administrative staff, including receptionists and office assistants
– Implement and maintain office policies and procedures
– Maintain office supplies inventory by anticipating needs, evaluating new products, and placing supply orders
– Oversee office equipment maintenance and service agreements
– Arrange and coordinate meetings, events, and conferences
– Manage office budget and expenses
– Support HR with onboarding new employees and maintaining employee records
– Assist with special projects and initiatives as needed

Qualifications:
– Proven work experience as an Office Manager or similar administrative role
– Proficient in MS Office (Word, Excel, PowerPoint)
– Strong organizational and multitasking skills
– Excellent time management and prioritization abilities
– Proactive and resourceful problem-solving skills
– Bachelor’s degree in Business Administration or relevant field is preferred

If you meet the qualifications and are interested in this exciting opportunity, please apply online. Thank you for your interest in joining our team.

Expected salary:

Job date: Sun, 21 Apr 2024 22:29:25 GMT

Building Maintenance/Janitorial Worker, Remote Camp – Compass Group – Yukon



Company: Compass Group

Location: Yukon

Job description: Working Title: Building Maintenance/Janitorial Worker, Remote Camp
Employment Status: Full-Time
Starting Hourly Rate: 23.00Benefits: Available after probationRequirements:

  • Remote Camp, Fly In/Out
  • Maintenance experience required
  • Position includes custodian janitorial duties such as cleaning washrooms, lunch rooms and outside buildings on the mine site, etc.
  • Must be physically fit
  • Strong English comprehension
  • Valid drivers license
  • Pass a drug and alcohol test

Address: South of Yukon boarder, Dease Lake BC Y0A 1C0
New Hire Schedule: 10-12hr, Rotation: 14 Days On/ 14 Days OffStart Date: As soon as possibleYou might not know our name, but you know where we are. That’s because Compass Group Canada is part of a global foodservice and support services company that’s the 6th largest employer in the world, with 625,000 employees.You’ll find us in schools, colleges, hospitals, office buildings, senior living communities, tourist attractions, sports venues, remote camps and military installations and more. We’re in all major cities, at remote work sites and everywhere in between – doing business in Canada and 50+ other countries where you can learn and grow. Join us now and point your career forward!Imagine working in a place where thousands of people rely on your team to bring out the best in their day. Join us and know you can make it happen by creating a home away from home for our clients. You can make every day more enjoyable simply by serving a nutritious meal, or ensuring a safe living environment, or creating recreational programs for their down time. No matter what role you play with us, it will be an important one.Why work with ESS Support Services? We are a member of Compass Group Canada, the leading foodservice and support services company. We work with clients in the oil and gas, mining, construction, coastal logging, military and defense sectors. Coverage is as diverse as offshore oil rigs in the Gulf of Mexico, to coastal logging camps in B.C., to construction camps in the Alberta Oil Sands. Facilities are located within drill camps, mining camps, construction camps, pipeline camps, oil and gas installations and correctional facilities.Job SummaryHow you will make an impact:
You will be responsible for assisting with day-to-day upkeep, maintenance, and smooth operation of the facility.As a Maintenance Technician, you will:

  • Perform regular maintenance on the facility including changing light bulbs, carpentry, painting, minor drywall repair, minor plumbing, and tile repair
  • Repairing Interior walls, installing drywall for repair or replacement
  • Inspect the facility and other structures to detect malfunctions, furniture maintenance and conduct repairs accordingly
  • Ad-Hoc duties such as Window and door repairs, mounting curtain poles, track, and fixture shelves
  • Perform other work-related duties as assigned

About you:

  • Possess excellent communication skills in English both oral and written
  • Valid Driver’s license and a good driving record
  • Physical ability to carry out the duties of this position
  • Comfortable with heavy lifting and extensive walking around the facility
  • Ability to operate related equipment such as manual or electric tools
  • Ability to work independently as well as get along with others
  • Should be highly detail oriented as well as ability to multitask
  • Must be aware and or trained on the safe use of equipment, site safety practices, fire prevention and work regulations

Compass Group Canada is committed to nurturing a diverse workforce representative of the communities within which we operate. We encourage and are pleased to consider all qualified candidates, without regard to race, colour, citizenship, religion, sex, marital / family status, sexual orientation, gender identity, aboriginal status, age, disability or persons who may require an accommodation, to apply.For accommodation requests during the hiring process, please contact for further information.
A full-time Building Maintenance/Janitorial Worker position is available at a remote camp located south of the Yukon border in Dease Lake, BC. The starting hourly rate is $23.00 with benefits available after probation. Remote camp and maintenance experience is required, and duties include custodial janitorial tasks such as cleaning washrooms, lunch rooms, and outside buildings on the mine site. Applicants must be physically fit, have strong English comprehension, a valid driver’s license, and pass a drug and alcohol test. The work schedule is 10-12 hours per day on a rotation of 14 days on and 14 days off. Compass Group Canada, a global foodservice and support services company, is hiring for this position. The Maintenance Technician will be responsible for facility upkeep, maintenance, and operation, including tasks such as repairing walls, changing light bulbs, and minor plumbing repairs. Candidates must have excellent communication skills, a valid driver’s license, physical ability to carry out duties, and the ability to work independently as well as with others. Compass Group Canada is committed to diversity and encourages all qualified candidates to apply.
Job Description

We are currently seeking a motivated and detail-oriented Administrative Assistant to join our team. The successful candidate will be responsible for providing administrative support to various departments within the organization.

Responsibilities:
– Answering and directing phone calls
– Scheduling appointments and meetings
– Data entry and file maintenance
– Assisting with general office tasks
– Ordering office supplies
– Handling incoming and outgoing mail

Qualifications:
– High school diploma or equivalent
– Proficient in Microsoft Office Suite
– Strong communication and organizational skills
– Ability to multitask and prioritize tasks
– Previous administrative experience is a plus

If you are a self-starter with excellent attention to detail, we would love to hear from you. Please apply with your resume and cover letter detailing your qualifications and relevant experience.

Expected salary:

Job date: Thu, 04 Apr 2024 22:42:50 GMT

Network LAN Engineer (Remote) – Saint-Gobain – Canada



Company: Saint-Gobain

Location: Canada

Job description: Why do we need you ?Saint-Gobain, a global leader in sustainability and manufacturing, is looking for a Network LAN Engineer to support the business units in Canada.The Network LAN Engineer is responsible for designing, implementing, monitoring and managing the local area networks and Data center network to ensure maximum uptime for customers. They will design system configurations, document and manage the installation of a new networks, and maintain and upgrade existing systems as necessary. The Network LAN Engineer is in charge of development projects and maintenance of LAN infrastructures deployed, and defining technical solutions adapted to entity needs (Datacenter and sites LAN infrastructures) and to be compliant with the standards defined by DSI Group. The Network LAN Engineer reports to the Manager, Network Services.

  • Establishes networking environment by designing system configuration; directing system installation; defining, documenting, and enforcing system standards.
  • Maximizes network performance by monitoring performance; troubleshooting network problems and outages; scheduling upgrades; collaborating with network architects on network optimization.
  • Secures network system by establishing and enforcing SG DSI policies; defining and monitoring access.
  • Reporting network operational status by gathering, prioritizing information; managing projects.
  • Design or manage the design of network architectures adapted to the needs of the businesses and the datacenters in collaboration with the DSI architects.
  • Manage and/or participate in releasing technical solutions on sites (configuration of switches, routers.) datacenters or in entities.
  • Ensure the design and implementation of technical solutions in compliance with “quality of service” (QoS) imperatives.
  • Responsible for the compliance of network installations with DSI Group security standards.
  • Documentation relative to the technical infrastructures implemented and technology monitoring.
  • Ensure that customer needs are taken into account in line with the strategy defined by DSI Group while measuring customer satisfaction and providing reporting.
  • Handle customer complaints, provide appropriate solutions and alternatives within the time limits, follow up to ensure resolution; Level 2 and Level 3 support inclusive.
  • Build sustainable relationships and trust with internal customers through open and interactive communication and being a trusted resource for problem resolution.
  • Responsible for creating technical documents (Visio Diagrams) and manuals that explain complex information in a clear and concise manner, working with Saint-Gobain Technology Solutions (SGTS) teams to ensure accuracy of detailed descriptions.
  • Management of technical literature by updating and revising as needed; producing both electronic and hard copies.

Is this job for you ?Your Skills Matter”What do you bring?

  • Four-year Bachelor’s degree/college diploma in the field of computer science or 5 -7 years’ equivalent work experience.
  • 5-7 years’ experience managing and configuring enterprise network infrastructure solutions and equipment.
  • Bilingual in French/English preferred
  • Exceptional technical knowledge of servers, networks, and data rooms.
  • Expertise in LAN, VLAN & WAN technologies, VoIP protocols (SIP,IMS), IP routing protocols.
  • Knowledge of HP, CISCO (Nexus 5000), routers, switches, firewalls.
  • Knowledge of WIFI solutions (Aruba), and systems.
  • Familiarity with: KiwiCatTools, WUG, Netflow, Sflow.
  • Familiarity with: HSRP, Multiple Spanning tree, SNMP, LLDP, CDP.
  • Ability to travel 25-35% to maufacturing sites and locations in Canada.

A little more about usHere’s what we do…CertainTeed is a subsidiary of Saint-Gobain — the world’s largest building materials company with a 350-year legacy of innovation and growth. Saint Gobain group is leader in sustainable product development and environmental stewardship. We’re proud to that Saint-Gobain North America was recognized by Top Employers institute as on the best workplaces in North America & Canada.For 113 years, CertainTeed has been synonymous with quality, trust, innovation, and service. Our team designs, manufactures and distributes materials and solutions in the construction and building materials market. CertainTeed’s broad product offering includes insulation, ceilings, roofing, siding, fence, railing, deck, exterior trim and gypsum board products. We provide comfort, performance and safety while addressing the challenges of sustainable construction, resource efficiency and climate change. Our offerings incorporate and promote the wellbeing for each of us and we are building a future where we collectively work together towards our core purpose to Make the World a Better Home.Legal StatementSaint-Gobain is an inclusive and equal opportunity employer committed to providing reasonable accommodations throughout the recruitment process to applicants upon their request. This commitment is in accordance with the Accessibility for Ontarians with Disabilities Act (AODA).
Saint-Gobain, a global leader in sustainability and manufacturing, is seeking a Network LAN Engineer in Canada to manage and optimize local area networks and data center networks. The engineer will design system configurations, monitor performance, troubleshoot issues, and ensure compliance with security standards. The ideal candidate will have a degree in computer science, strong technical knowledge of network infrastructure, and experience with network technologies. This role involves collaborating with internal customers, managing technical documentation, and providing technical support. Travel is required to manufacturing sites in Canada. CertainTeed, a subsidiary of Saint-Gobain, is focused on sustainable product development and environmental stewardship in the construction materials market. The company values innovation, quality, and service to create a better home for everyone. Saint-Gobain is an equal opportunity employer committed to providing accommodations for applicants with disabilities.
Job Description

We are currently seeking a dedicated and hardworking individual to join our team as a Sales Associate. The ideal candidate will be responsible for assisting customers with their purchases and providing exceptional customer service.

Responsibilities:
– Greet and assist customers in a professional and friendly manner
– Recommend products and services based on customer needs
– Process sales transactions accurately and efficiently
– Maintain an organized and clean work environment
– Build and maintain relationships with customers to promote repeat business
– Meet and exceed sales targets
– Assist with inventory management and restocking merchandise

Qualifications:
– High school diploma or equivalent
– Previous retail experience is preferred
– Strong communication and interpersonal skills
– Ability to work in a fast-paced environment
– Basic math skills
– Flexible schedule, including evenings and weekends

If you are a team player with a passion for sales and customer service, we would love to hear from you. Apply now to join our dynamic team and start your exciting career in retail sales.

Expected salary:

Job date: Thu, 04 Apr 2024 22:04:53 GMT

Lead Environment Asset Artist – Remote – People Can Fly – Montreal, QC



Company: People Can Fly

Location: Montreal, QC

Job description: Company DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d’auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Project Maverick is a yet unannounced AAA game developed with Microsoft. The game development involves our European and North American teams.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we’re growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder – a new project based on one of the IPs from the Group’s portfolio.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.Project Maverick is an unannounced AAA game developed with Microsoft. Game development is done by our European and North American teams.Job DescriptionPrincipales responsabilités

  • Gérer les artistes de l’équipe d’environnement pour obtenir les meilleurs résultats possibles pour le projet et pour favoriser la croissance personnelle des membres de l’équipe.
  • Maintenir la cohérence artistique et technique de tous les éléments environnementaux créés par l’équipe d’artistes d’environnement.
  • Créer efficacement des niveaux jouables tenant compte de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux.

Tâches

  • Fournir du mentorat, des directives et des principes de gestion exemplaires pour assurer des résultats de qualité et des pratiques de travail efficaces.
  • Travailler avec les équipes de production et de conception de niveaux pour planifier le calendrier de développement et attribuer des tâches à l’équipe d’artistes.
  • Maintenir la cohérence artistique de tous les éléments artistiques créés par l’équipe d’environnement.
  • Assurer que les éléments créés répondent efficacement à toutes les exigences techniques liées au moteur et à la conception.
  • Fournir une rétroaction au quotidien et résoudre les problèmes de manière créative.
  • Collaborer avec les artistes techniques et l’artiste technique en chef pour mettre en place des flux de travail solides et efficaces pour l’équipe d’environnement.
  • Effectuer des corrections de bogues et décrire des études de cas en R&D dans la base de connaissances.
  • Créer efficacement des niveaux jouables en fonction de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux.
  • Créer la géométrie et la composition du monde pour les niveaux dans Unreal Engine.
  • Effectuer régulièrement l’évaluation du rendement des employés.
  • Mener des initiatives de recrutement en collaboration avec les ressources humaines.
  • Assurer l’intégration des nouveaux employés.

Collaboration

  • Collaboration avec des producteurs, concepteurs de niveaux, artistes de concept, artistes techniques, artistes d’éléments, équipes d’éclairage.

Key Responsibilities

  • To manage talents of Environment team to achieve best possible result for the project and personal growth of team members
  • To maintain technical and artistic consistency of all environment art created by the environment art team.
  • To effectively produce playable levels based on Art directors vision and Level design needs

Duties

  • Provide mentorship, direction and best in class managing principles to ensure quality results and efficient working practices
  • Work with production and Level Design team to plan development and provide tasks assignment to dedicated artists team schedule
  • Maintain technical consistency of all environment art created by the Environment team
  • Ensure that all created assets efficiently satisfy all technical engine and design requirements
  • Provide day-to-day feedback and creatively solve problems
  • Working with technical artist/lead technical artist to develop strong and efficient workflows for the environment team
  • Bugfixing and describing R&D case studies in knowledge base
  • Effectively produce playable levels based on Art directors vision and Level design needs
  • Creating world geometry and composition for levels in Unreal Engine
  • Conduct consistent performance reviews of staff members
  • Conduct recruitment projects with HR collaboration
  • Conduct onboarding to new hires

Collaboration:

  • Production, Level Design, Concept Art, Tech Art, Asset Art, Lighting

Qualifications

  • Typiquement au moins 10 ans d’expérience avec des flux de travail pour la création d’éléments environnementaux (accessoires pour une gamme variée d’environnements en utilisant toutes les nouvelles techniques).
  • Typiquement au moins un jeu AAA publié, avec mention comme artiste d’environnement au générique.
  • Passion pour le mentorat.
  • Formation sur les techniques de leadership modernes.
  • Expérience avec des progiciels standard de l’industrie pour la modélisation 3D, la sculpture high-poly et la peinture de textures (dans Maya, Max, ZBrush, Photoshop ou des équivalents).
  • Expérience de travail avec Unreal Engine (ou un équivalent).
  • Maîtrise de Substance Painter.
  • Expérience dans la création d’esthétiques créatives et visuelles de haute qualité et connaissances techniques en la matière.
  • Capacité à s’adapter rapidement à un style artistique en particulier.
  • Excellente compréhension de la théorie des couleurs.
  • Solide compréhension des bases de l’éclairage PBR et de la création de matériaux.
  • Capacité à montrer des exemples d’accessoires et de textures de haute qualité créés pour les consoles de jeu de nouvelle génération.
  • Compétences pour équilibrer la qualité artistique et les performances dans le moteur de jeu.
  • Maîtrise des flux de travail modulaires.
  • Fortes compétences en communication orale et écrite en anglais.
  • Esprit d’équipe et ouverture.
  • Forte éthique de travail et motivation personnelle.
  • Passion pour les jeux vidéo et leur création.

Atouts

  • Des compétences en arts plastiques traditionnels ainsi que des compétences de base en conception graphique (composition et mise en page, typographie, couleur et lumière).
  • Compétences en modélisation d’environnement.
  • Compétences en scriptage visuel.

Required Qualifications

  • Typically 10+ years of experience in environment asset creation workflow ( props for a diverse set of environments with use of all new techniques)
  • Typically at least one AAA shipped title with credits as Environment Artists
  • A passion for mentoring
  • Training in modern leadership techniques
  • Great experience with industry-standard software packages for 3D modeling, high poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)
  • Experience working with Unreal Engine (Or Equivalent)
  • Substance Painter working proficiency
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Being able to adapt fast a specific art style
  • Excellent understanding of color theory
  • Great understanding of PBR lighting basics and material authoring
  • Ability to show examples of top notch props and textures made for next gen console games
  • Skilled at balancing art quality and performance in the game engine
  • A mastery of modular workflows
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

Preferred Qualifications

  • Traditional art skills along with core graphic design competencies (composition and layout, typography, color and light)
  • Environment modeling skills
  • Visual scripting skills

Additional InformationCE QUE NOUS OFFRONS :Au Canada

  • Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 500 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offer:Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly is an independent AAA game development studio with teams in Poland, UK, US, and Canada. They have created popular titles such as Painkiller, Bulletstorm, and Gears of War: Judgment. Currently, they are working on exciting projects like Gemini with Square Enix and Maverick with Microsoft. They are looking for an Environment Artist Manager with at least 10 years of experience in the field. The company offers a competitive salary, benefits, and personal development opportunities.
Title: Facilities Manager

Location: Edmonton, Alberta

Salary: Competitive

Company: Confidential

Our client is seeking a proactive and experienced Facilities Manager to oversee all building and maintenance operations of our facilities in Edmonton, Alberta. The successful candidate will be responsible for maintaining and managing all mechanical, electrical and plumbing systems to ensure a safe and comfortable working environment for employees.

Responsibilities:
– Oversee maintenance, repair and renovation projects for all facilities
– Develop and implement preventative maintenance programs
– Manage facility upgrades and expansions
– Monitor and control maintenance budgets
– Coordinate with external contractors and vendors
– Ensure compliance with all safety regulations and codes
– Conduct regular inspections to identify maintenance needs
– Provide training and supervision to maintenance staff

Requirements:
– Bachelor’s degree in mechanical engineering, facilities management or related field
– Minimum of 5 years experience in facility management
– Strong knowledge of building systems and maintenance practices
– Excellent organizational and communication skills
– Ability to multitask and prioritize tasks effectively
– Proven leadership and teamwork skills

If you are a proactive and detail-oriented Facilities Manager looking for a new challenge, we would love to hear from you. Apply now to join our team in Edmonton, Alberta.

Expected salary:

Job date: Sat, 16 Mar 2024 08:07:05 GMT

Principal Environment Artist – Remote – People Can Fly – Montreal, QC



Company: People Can Fly

Location: Montreal, QC

Job description: Company DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d’auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Le Projet Bifrost est un jeu d’action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we’re growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder – a new project based on one of the IPs from the Group’s portfolio.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.Job Description

  • Créer des éléments environnementaux et des gadgets de haute qualité adaptés techniquement et artistiquement à l’univers du projet.
  • Modéliser et texturer des éléments d’environnement high-poly et low-poly, des accessoires simples aux séquences cinématiques.
  • Collaborer avec l’équipe d’artistes techniques pour apporter des améliorations au pipeline.
  • Maintien des pipelines de production et de logiciels tout en respectant les échéanciers.
  • Proposer des projets de recherche et développement (R&D) et apporter des améliorations au pipeline et au flux de travail.
  • Corriger les bogues et décrire des études de cas en R&D dans la base de connaissances.
  • Partager ses connaissances avec les collègues moins chevronnés.
  • Creating high quality environment assets and gadgets suitable technically and artistically to the project universe
  • Modeling and texturing high poly and low poly environment assets. These can range from simple props to hero set-pieces.
  • Cooperating with Tech Art on pipeline improvements
  • Maintaining the production and software pipeline and meeting deadlines
  • Providing R&D projects and pipeline and workflows improvements
  • Bug Fixing and describing R&D case studies in knowledge base
  • Sharing knowledge with less experienced peers

Qualifications

  • Cinq (5) ans d’expérience dans toutes les étapes du processus de création de modèles (modéliser et texturer des séquences cinématiques et des accessoires stylisés, modulaires, organiques et à surfaces dures pour une variété d’environnements, en faisant appel à toutes les nouvelles techniques).
  • Expérience d’un titre AAA publié.
  • Expérience avec des progiciels standard de l’industrie pour la modélisation 3D, la sculpture high-poly et la peinture de textures (Maya, Max, ZBrush, Photoshop ou leurs équivalents).
  • Expérience avec Unreal.
  • Maîtrise de Substance Painter.
  • Expérience dans la création d’esthétiques créatives et visuelles de haute qualité et connaissances techniques en la matière.
  • Capacité à s’adapter rapidement à un style artistique en particulier.
  • Capacité à s’adapter à partir de directives et à améliorer de nouveaux styles, techniques et flux de travail.
  • Capacité à utiliser quotidiennement des nuanceurs en PBR et la cartographie normale.
  • Excellente compréhension de la théorie des couleurs.
  • Compréhension des budgets mémoire et image.
  • Expérience dans la création d’esthétiques créatives et visuelles de haute qualité ainsi que des connaissances techniques en la matière.
  • Expérience dans la création de séquences cinématiques, d’accessoires, de textures et de matériaux sur les plates-formes de consoles de nouvelle génération.
  • Capacité à montrer des exemples d’accessoires et de textures de haute qualité créés pour les jeux de consoles de nouvelle génération.
  • Compétences pour équilibrer la qualité artistique et les performances dans le moteur de jeu.
  • Fortes compétences en communication orale et écrite en anglais.
  • Esprit d’équipe et ouverture.
  • Forte éthique de travail et motivation personnelle.
  • Indépendance et sens de l’organisation.
  • Passion pour le mentorat.
  • Passion les jeux vidéo et leur création.
  • 5 years of experience in all aspects model creation workflow (Model and texture stylized, modular, hard-surface and organic set pieces and props for a diverse set of environments with use of all new techniques)
  • Shipped AAA title experience
  • Experience with industry-standard software packages for 3D modeling, high poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)
  • Unreal Experience
  • Substance Painter working proficiency
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Being able to adapt fast a specific art style
  • Ability to adapt with minimum guidance new styles, techniques and workflows
  • Strong skills in using PBR shaders and normal maps on daily basis
  • Great understanding of color theory
  • Understanding of memory and frame budgets
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Experience creating set pieces, props, textures, and materials on next gen console platforms
  • Ability to show examples of top notch props and textures made for next gen console games
  • Skilled at balancing art quality and performance in the game engine
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Independent and organized
  • A passion for mentorship
  • Passionate about playing and making video games

Additional InformationAu Canada

  • Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offerU.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly is a leading independent AAA games development studio with a global team working from offices in Poland, UK, US, and Canada. They have created popular shooter games like Painkiller, Bulletstorm, and Outriders. Currently, they are working on new projects like Gemini with Square Enix and Bifrost as well as VR projects. They are looking for a Senior Environment Artist with 5 years of experience in model creation for next-gen console games. They offer competitive salaries, benefits, and a creative work environment.
Position: Sales Consultant

Company: Confidential

Location: Oakville, ON

Job Type: Full-time

Salary: Competitive

Responsibilities:

1. Develop and maintain relationships with new and existing clients
2. Identify potential clients and follow up on leads
3. Understand client needs and recommend appropriate products or services
4. Negotiate and close sales deals
5. Meet sales targets and goals set by the company
6. Provide excellent customer service and support
7. Keep up-to-date with industry trends and market conditions
8. Collaborate with the sales team to achieve overall company objectives

Requirements:

1. Proven work experience as a Sales Consultant or similar role
2. Strong communication and interpersonal skills
3. Ability to work independently and as part of a team
4. Excellent negotiation and sales skills
5. Goal-oriented and driven to succeed
6. Knowledge of sales techniques and strategies
7. Familiarity with CRM software and MS Office
8. Bachelor’s degree in Business Administration or related field

If you meet the requirements and are interested in joining our team, please apply with your updated resume and cover letter. Only shortlisted candidates will be contacted for an interview.

Expected salary:

Job date: Sat, 16 Mar 2024 08:23:21 GMT

Principal Environment Artist – Remote – People Can Fly – Montreal, QC



Company: People Can Fly

Location: Montreal, QC

Job description: Company DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d’auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Le Projet Bifrost est un jeu d’action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we’re growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder – a new project based on one of the IPs from the Group’s portfolio.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.Job Description

  • Créer des éléments environnementaux et des gadgets de haute qualité adaptés techniquement et artistiquement à l’univers du projet.
  • Modéliser et texturer des éléments d’environnement high-poly et low-poly, des accessoires simples aux séquences cinématiques.
  • Collaborer avec l’équipe d’artistes techniques pour apporter des améliorations au pipeline.
  • Maintien des pipelines de production et de logiciels tout en respectant les échéanciers.
  • Proposer des projets de recherche et développement (R&D) et apporter des améliorations au pipeline et au flux de travail.
  • Corriger les bogues et décrire des études de cas en R&D dans la base de connaissances.
  • Partager ses connaissances avec les collègues moins chevronnés.
  • Creating high quality environment assets and gadgets suitable technically and artistically to the project universe
  • Modeling and texturing high poly and low poly environment assets. These can range from simple props to hero set-pieces.
  • Cooperating with Tech Art on pipeline improvements
  • Maintaining the production and software pipeline and meeting deadlines
  • Providing R&D projects and pipeline and workflows improvements
  • Bug Fixing and describing R&D case studies in knowledge base
  • Sharing knowledge with less experienced peers

Qualifications

  • Cinq (5) ans d’expérience dans toutes les étapes du processus de création de modèles (modéliser et texturer des séquences cinématiques et des accessoires stylisés, modulaires, organiques et à surfaces dures pour une variété d’environnements, en faisant appel à toutes les nouvelles techniques).
  • Expérience d’un titre AAA publié.
  • Expérience avec des progiciels standard de l’industrie pour la modélisation 3D, la sculpture high-poly et la peinture de textures (Maya, Max, ZBrush, Photoshop ou leurs équivalents).
  • Expérience avec Unreal.
  • Maîtrise de Substance Painter.
  • Expérience dans la création d’esthétiques créatives et visuelles de haute qualité et connaissances techniques en la matière.
  • Capacité à s’adapter rapidement à un style artistique en particulier.
  • Capacité à s’adapter à partir de directives et à améliorer de nouveaux styles, techniques et flux de travail.
  • Capacité à utiliser quotidiennement des nuanceurs en PBR et la cartographie normale.
  • Excellente compréhension de la théorie des couleurs.
  • Compréhension des budgets mémoire et image.
  • Expérience dans la création d’esthétiques créatives et visuelles de haute qualité ainsi que des connaissances techniques en la matière.
  • Expérience dans la création de séquences cinématiques, d’accessoires, de textures et de matériaux sur les plates-formes de consoles de nouvelle génération.
  • Capacité à montrer des exemples d’accessoires et de textures de haute qualité créés pour les jeux de consoles de nouvelle génération.
  • Compétences pour équilibrer la qualité artistique et les performances dans le moteur de jeu.
  • Fortes compétences en communication orale et écrite en anglais.
  • Esprit d’équipe et ouverture.
  • Forte éthique de travail et motivation personnelle.
  • Indépendance et sens de l’organisation.
  • Passion pour le mentorat.
  • Passion les jeux vidéo et leur création.
  • 5 years of experience in all aspects model creation workflow (Model and texture stylized, modular, hard-surface and organic set pieces and props for a diverse set of environments with use of all new techniques)
  • Shipped AAA title experience
  • Experience with industry-standard software packages for 3D modeling, high poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)
  • Unreal Experience
  • Substance Painter working proficiency
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Being able to adapt fast a specific art style
  • Ability to adapt with minimum guidance new styles, techniques and workflows
  • Strong skills in using PBR shaders and normal maps on daily basis
  • Great understanding of color theory
  • Understanding of memory and frame budgets
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Experience creating set pieces, props, textures, and materials on next gen console platforms
  • Ability to show examples of top notch props and textures made for next gen console games
  • Skilled at balancing art quality and performance in the game engine
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Independent and organized
  • A passion for mentorship
  • Passionate about playing and making video games

Additional InformationAu Canada

  • Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offerU.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly is a leading independent AAA games development studio with a global team working on exciting projects such as Gemini, Maverick, and Bifrost. They are looking for a Senior Environment Artist with experience in creating high-quality assets for games. The company offers competitive salaries, benefits, personal development opportunities, and a global work environment. In Canada, benefits include 100% paid health insurance, dental coverage, RRSP matching, paid time off, and virtual health and mental wellbeing sessions. In the US, benefits include 100% paid group health insurance, 401K matching, paid time off, and mental wellbeing sessions.
Title: Administrative Assistant

Location: Toronto, ON

Salary: $41,000 – $45,000

Job Description:

Our company is seeking an experienced Administrative Assistant to join our team. The ideal candidate will be responsible for providing administrative support to ensure efficient operation of the office. You will support managers and employees through a variety of tasks related to organization and communication. The Administrative Assistant will communicate via phone and email ensuring that all administrative duties are completed accurately and delivered with high quality and in a timely manner.

Responsibilities:
– Answer and direct phone calls
– Organize and schedule appointments
– Plan meetings and take detailed minutes
– Write and distribute email, correspondence memos, letters, faxes and forms
– Assist in the preparation of regularly scheduled reports
– Develop and maintain a filing system
– Update and maintain office policies and procedures
– Order office supplies and ensure vendors are paid
– Provide general support to visitors
– Act as the point of contact for internal and external clients
– Other duties as assigned

Qualifications:
– Proven experience as an administrative assistant
– Knowledge of office management systems and procedures
– Proficiency in MS Office (MS Excel and MS Word, in particular)
– Excellent time management skills and the ability to prioritize work
– Attention to detail and problem-solving skills
– Excellent written and verbal communication skills
– Strong organizational skills with the ability to multitask

If you are a self-motivated individual who thrives in a fast-paced environment, we would love to hear from you. Apply now to join our team!

Expected salary:

Job date: Sat, 16 Mar 2024 23:30:56 GMT

Lead Environment Asset Artist – Remote – People Can Fly – Montreal, QC



Company: People Can Fly

Location: Montreal, QC

Job description: Company DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d’auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Project Maverick is a yet unannounced AAA game developed with Microsoft. The game development involves our European and North American teams.People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we’re growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder – a new project based on one of the IPs from the Group’s portfolio.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.Project Maverick is an unannounced AAA game developed with Microsoft. Game development is done by our European and North American teams.Job DescriptionPrincipales responsabilités

  • Gérer les artistes de l’équipe d’environnement pour obtenir les meilleurs résultats possibles pour le projet et pour favoriser la croissance personnelle des membres de l’équipe.
  • Maintenir la cohérence artistique et technique de tous les éléments environnementaux créés par l’équipe d’artistes d’environnement.
  • Créer efficacement des niveaux jouables tenant compte de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux.

Tâches

  • Fournir du mentorat, des directives et des principes de gestion exemplaires pour assurer des résultats de qualité et des pratiques de travail efficaces.
  • Travailler avec les équipes de production et de conception de niveaux pour planifier le calendrier de développement et attribuer des tâches à l’équipe d’artistes.
  • Maintenir la cohérence artistique de tous les éléments artistiques créés par l’équipe d’environnement.
  • Assurer que les éléments créés répondent efficacement à toutes les exigences techniques liées au moteur et à la conception.
  • Fournir une rétroaction au quotidien et résoudre les problèmes de manière créative.
  • Collaborer avec les artistes techniques et l’artiste technique en chef pour mettre en place des flux de travail solides et efficaces pour l’équipe d’environnement.
  • Effectuer des corrections de bogues et décrire des études de cas en R&D dans la base de connaissances.
  • Créer efficacement des niveaux jouables en fonction de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux.
  • Créer la géométrie et la composition du monde pour les niveaux dans Unreal Engine.
  • Effectuer régulièrement l’évaluation du rendement des employés.
  • Mener des initiatives de recrutement en collaboration avec les ressources humaines.
  • Assurer l’intégration des nouveaux employés.

Collaboration

  • Collaboration avec des producteurs, concepteurs de niveaux, artistes de concept, artistes techniques, artistes d’éléments, équipes d’éclairage.

Key Responsibilities

  • To manage talents of Environment team to achieve best possible result for the project and personal growth of team members
  • To maintain technical and artistic consistency of all environment art created by the environment art team.
  • To effectively produce playable levels based on Art directors vision and Level design needs

Duties

  • Provide mentorship, direction and best in class managing principles to ensure quality results and efficient working practices
  • Work with production and Level Design team to plan development and provide tasks assignment to dedicated artists team schedule
  • Maintain technical consistency of all environment art created by the Environment team
  • Ensure that all created assets efficiently satisfy all technical engine and design requirements
  • Provide day-to-day feedback and creatively solve problems
  • Working with technical artist/lead technical artist to develop strong and efficient workflows for the environment team
  • Bugfixing and describing R&D case studies in knowledge base
  • Effectively produce playable levels based on Art directors vision and Level design needs
  • Creating world geometry and composition for levels in Unreal Engine
  • Conduct consistent performance reviews of staff members
  • Conduct recruitment projects with HR collaboration
  • Conduct onboarding to new hires

Collaboration:

  • Production, Level Design, Concept Art, Tech Art, Asset Art, Lighting

Qualifications

  • Typiquement au moins 10 ans d’expérience avec des flux de travail pour la création d’éléments environnementaux (accessoires pour une gamme variée d’environnements en utilisant toutes les nouvelles techniques).
  • Typiquement au moins un jeu AAA publié, avec mention comme artiste d’environnement au générique.
  • Passion pour le mentorat.
  • Formation sur les techniques de leadership modernes.
  • Expérience avec des progiciels standard de l’industrie pour la modélisation 3D, la sculpture high-poly et la peinture de textures (dans Maya, Max, ZBrush, Photoshop ou des équivalents).
  • Expérience de travail avec Unreal Engine (ou un équivalent).
  • Maîtrise de Substance Painter.
  • Expérience dans la création d’esthétiques créatives et visuelles de haute qualité et connaissances techniques en la matière.
  • Capacité à s’adapter rapidement à un style artistique en particulier.
  • Excellente compréhension de la théorie des couleurs.
  • Solide compréhension des bases de l’éclairage PBR et de la création de matériaux.
  • Capacité à montrer des exemples d’accessoires et de textures de haute qualité créés pour les consoles de jeu de nouvelle génération.
  • Compétences pour équilibrer la qualité artistique et les performances dans le moteur de jeu.
  • Maîtrise des flux de travail modulaires.
  • Fortes compétences en communication orale et écrite en anglais.
  • Esprit d’équipe et ouverture.
  • Forte éthique de travail et motivation personnelle.
  • Passion pour les jeux vidéo et leur création.

Atouts

  • Des compétences en arts plastiques traditionnels ainsi que des compétences de base en conception graphique (composition et mise en page, typographie, couleur et lumière).
  • Compétences en modélisation d’environnement.
  • Compétences en scriptage visuel.

Required Qualifications

  • Typically 10+ years of experience in environment asset creation workflow ( props for a diverse set of environments with use of all new techniques)
  • Typically at least one AAA shipped title with credits as Environment Artists
  • A passion for mentoring
  • Training in modern leadership techniques
  • Great experience with industry-standard software packages for 3D modeling, high poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)
  • Experience working with Unreal Engine (Or Equivalent)
  • Substance Painter working proficiency
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Being able to adapt fast a specific art style
  • Excellent understanding of color theory
  • Great understanding of PBR lighting basics and material authoring
  • Ability to show examples of top notch props and textures made for next gen console games
  • Skilled at balancing art quality and performance in the game engine
  • A mastery of modular workflows
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

Preferred Qualifications

  • Traditional art skills along with core graphic design competencies (composition and layout, typography, color and light)
  • Environment modeling skills
  • Visual scripting skills

Additional InformationCE QUE NOUS OFFRONS :Au Canada

  • Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 500 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

What we offer:Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

People Can Fly est un studio de développement de jeux AAA indépendant avec des équipes internationales travaillant depuis plusieurs bureaux à travers le monde. Ils ont réalisé des jeux à succès tels que Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Le studio est en train de travailler sur plusieurs titres passionnants, y compris Project Maverick qui est un jeu AAA développé en collaboration avec Microsoft. Ils offrent un environnement de travail compétitif avec des avantages sociaux tels qu’une couverture médicale et dentaire complète, un régime de retraite, congés payés et des séances de soins virtuels gratuits. Ils recherchent des candidats qualifiés pour joindre leur équipe et offrent des opportunités de développement personnel.
Job Description

We are seeking a motivated and detail-oriented Administrative Assistant to join our team. In this role, you will perform various administrative tasks to support our office operations and ensure smooth running of daily activities.

Responsibilities:
– Answer and direct phone calls
– Manage calendars and schedule appointments
– Handle incoming and outgoing mail
– Maintain office supplies and equipment
– Prepare documents, reports, and presentations
– Assist with organizing meetings and events
– Coordinate travel arrangements
– Provide general administrative support to team members

Qualifications:
– High school diploma or equivalent
– Previous experience in an administrative role preferred
– Proficiency in Microsoft Office Suite
– Excellent communication and organizational skills
– Ability to multi-task and prioritize workload
– Strong attention to detail

If you are a proactive individual who thrives in a fast-paced environment, we would love to hear from you. Join our team and take the next step in your career!

Expected salary:

Job date: Sat, 16 Mar 2024 23:41:00 GMT